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ADVERTISEMENT: [custom] Threshold Role Playing Game!

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ThresholdMURPE

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Jun 21, 1997, 3:00:00 AM6/21/97
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-=|=- Threshold Murpe (Multi User Role Playing Environment) -=|=-


telnet://mud.chelmsford.com
http://www.athens.net/~aristotle/threshold
199.103.186.2

(default TELNET port 23 if your program requires one)
(No minors allowed. You must be over 18 to play this murpe)

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( //------------------------------------------------------,
(*)OXOXOXOXO(*>=================--------- >
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* High Fantasy Theme
* 8 guilds - fighter/mage/cleric/thief/psion/bard/alchemist/shapeshifter
* 8 races - human/dwarf/elf/gnome/catfolk/scorpien/dryad/canis
* One of the most advanced, feature packed game on the Internet!

* Very Rich, Advanced ROLE PLAYING ENVIRONMENT - We're not just saying
this! Communication on most of the game is restricted to in character
only. There are fully developed NPCs that are completely run by players
(citizens, peasants, merchants, etc, that players can login as to play).
There are also experience and monetary rewards for good roleplaying so
the roleplayers don't have to languish as weak members of society. =)

* LEGAL/JUSTICE system - Completely player run. Players serve in all the
various roles including judge, "attorneys", police, etc. No automatic
NPC justice!

* DEITIES/RELIGIONS - 13 deities each with its own specific theme and
system of goals and motivations. Clerics run the religions and must
convert followers from the players of Threshold.

* ECONOMY/BUSINESSES - player owned and run businesses. Shops, services,
and other businesses run and designed by players.

* NOBILITY/KINGDOM system - Players can become nobles, or even members of
the elite "Council of Six" that advises the king on governmental policy

* CLANS! - Complex, highly developed, player formed, player run clans

* MISSILE/RANGED COMBAT!

* Mounts - very advanced, easy to use

* All the areas are totally unique to Threshold. They are designed with a
greater purpose in mind, and are all linked to central themes or plots.

* Although there is plenty to entertain the traditional "hack n slasher"
Threshold has an intense role playing atmosphere. This is generated by
the player run infrastructure (clans, the legal system, the economy, the
religions, the kingdoms, and other games within the game of Threshold).

* OPTIONAL quests provided for intellectual challenge and fun. Not
required for advancement.

* Dedicated site (commercial ISP), dedicated machine (Sparc, 64megs RAM)
* VERY long uptimes (1-2 weeks- reboots to reset unique items, quests, etc)
* ABSOLUTELY NO local lag.


telnet://mud.chelmsford.com -or- telnet://mud.chelmsford.com:23

http://www.athens.net/~aristotle/threshold

email: thre...@athens.net

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