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Scott Adams' Ghost Town Redux results

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Greg Boettcher

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Jul 31, 2007, 12:25:40 PM7/31/07
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There were no games submitted to the Scott Adams Ghost Town thing.

However, as I said before, I'd still encourage any authors working on
Ghost Town adaptations to keep working on them. The only caveat that
they may need to get Adams' permission (which I suspect he would
give).

If you don't know what I'm talking about, or if you just want more
information, visit:

http://www.gregboettcher.com/games/sagtr.htm

Greg

Raksab

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Jul 31, 2007, 6:23:36 PM7/31/07
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On Jul 31, 9:25 am, Greg Boettcher <WRITETOgre...@gregboettcher.com>
wrote:


None at all? Dang. IF authors must be the worst procrastinators on
the Internet.

DenizenOfShadows

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Jul 31, 2007, 7:30:22 PM7/31/07
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> None at all? Dang. IF authors must be the worst procrastinators on
> the Internet

I wonder if it has to do with the fact that IF people tend to be older
and have to work regular jobs? (Not sure if this is actually true, but it's
true for me). I started writing a game while learning I7 about 2 months
ago, thinking it would be done by now, and here I am 2 months later about
10% of the way through!

That one-room contest is looking more and more attractive every day!


J. Robinson Wheeler

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Jul 31, 2007, 8:21:25 PM7/31/07
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On Jul 31, 6:30 pm, "DenizenOfShadows" wrote:
> > None at all? Dang. IF authors must be the worst
> > procrastinators on the Internet
>
> I started writing a game while learning I7 about 2 months
> ago, thinking it would be done by now, and here I am 2 months
> later about 10% of the way through!

Maybe if the deadline had been December 31 instead of July 31...

--
J. Robinson Wheeler Games: http://raddial.com/if
JRW Digital Media Movie: http://thekroneexperiment.com/dvd/

fel...@yahoo.com

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Aug 1, 2007, 12:24:02 AM8/1/07
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On Aug 1, 6:23 am, Raksab <theli...@hotmail.com> wrote:
> None at all? Dang. IF authors must be the worst procrastinators on
> the Internet.

I'd blame it on the very restrictive conditions. IF authors have
few incentives to develop in the first place. Take away some
of them, and what you're left with is Not Enough (tm).

Felix

J. J. Guest

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Aug 1, 2007, 11:18:08 AM8/1/07
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On 1 Aug, 00:30, "DenizenOfShadows" <castrovalley1...@yahoo.com>
wrote:

> > None at all? Dang. IF authors must be the worst procrastinators on
> > the Internet
>
> I wonder if it has to do with the fact that IF people tend to be older
> and have to work regular jobs? (Not sure if this is actually true, but it's
> true for me). I started writing a game while learning I7 about 2 months
> ago, thinking it would be done by now, and here I am 2 months later about
> 10% of the way through!


Absolutely it's true. I'm not actually sure how I managed to produce
the three games I've released so far. I don't tend to finish work
until 7, and don't get home until 8, cooking and eating dinner takes
me until 9, which gives me about two hours per day not counting doing
the laundry and general housekeeping. If someone calls that's the
whole evening gone. And that's just the days when I don't have some
social event on. My coding sessions tend to be between ten minutes and
half an hour, three or four times a week, and maybe a couple of hours
at weekends. I don't find it's enough, so generally I avoid comps and
things with deadlines. I can't imagine how people with families find
the time at all. I'm a freelancer, and I tend to find I get most IF
done when work is slow.


Greg Boettcher

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Aug 2, 2007, 2:50:23 PM8/2/07
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On Jul 31, 11:25 am, Greg Boettcher <WRITETOgre...@gregboettcher.com>
wrote:

> There were no games submitted to the Scott Adams Ghost Town thing.

Apparently I was mistaken. I just got word from Jens Buriel, who says
he sent me his game a few days before the deadline. Due to some email
mix-up, I never received the game until he re-sent it today.

His game is called Ghost Town: The Lost Treasure, and you can download
it here:

http://www.gregboettcher.com/games/sagtr.htm

Greg

Benjamin Sokal

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Aug 2, 2007, 3:33:00 PM8/2/07
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I just started playing Ghost Town: The Lost Treasure. Congrats on finishing
it! It looks pretty cools so far.

"Greg Boettcher" <WRITET...@gregboettcher.com> wrote in message
news:1186080623.7...@i13g2000prf.googlegroups.com...

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