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Ahh...not a good start to owning a house

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YoBo

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Sep 14, 1998, 3:00:00 AM9/14/98
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Well...the guildhouse me and my 3 friends have finally saved up for and
bought has been broken into twice in its 2 days of existance. We never lost
a key, never left the door unlocked, but we still had everything stolen from
it after the first day. We lost about 3k from that. Then, the day after, i
placed a locked box in the house, put some of my stuff in it, and locked it
and
left. Next time i came back to open it, it blows up and kills me. After i
got ressed, i found out that i had lost some scrolls, 50 arrows, my new
magic kite shield, and 500gp worth of other stuff from my chest. The trapper
was called 'Lager Ho'.
How do people do this? Some evil exploit still out there that lets you break
into houses?
Well i'm not keeping any stuff in there until the housing patch comes out.

--

YoBo, Adept Archer, Chesapeaks
tomw...@globalnet.co.uk
ICQ No. 6319792

chingachgook

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Sep 14, 1998, 3:00:00 AM9/14/98
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Were the boxes next to the walls? A freind of mine told me not to put any
boxes next to the walls that weren't lockable. Supposedly some boxes can be
messed with from outside. I keep mine in the middle of the floor when I'm
not in the house and just rearrange if I'm going to be there for awhile.

Since your house is obviously on someones hit list, try experiementing. Put
box next to a wall with something you wouldn;t mind losing but would be hard
for a thief to pass up, then do the same with a box placed in the interior.
See if both get hit or only the one next to the wall. I would be very
interested to hear the results if you didn't mind.

Chinga


John Grosskurth

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Sep 14, 1998, 3:00:00 AM9/14/98
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On Mon, 14 Sep 1998 20:37:58 +0100, "YoBo" <tomw...@globalnet.co.uk>
wrote:

You may have also placed the house in an area where someone logged out
a character. They use a mule character. Log him out in a great area
for a house. You place the house. they login and are inside your
house. they steal and stuff. One way to hamper this si to get a
bunch of big chests, cover every spot onthe floor.

Also check to insure the door is locked. I bought a house and had the
same thing happen only to discover that the door was unloceked.

John

Stephen Tait

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Sep 14, 1998, 3:00:00 AM9/14/98
to

John Grosskurth wrote:

One foolproof method (if a little longwinded) is to log off with your chests
carried by your mule characters. They are out of the house when you log off, so
cannot be tampered with or stolen.


Huma

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Sep 15, 1998, 3:00:00 AM9/15/98
to
Another method is too find a GM tinker and trap every single chest
you have in your house except one. I bought an unsecure house about
a month ago. It was great to log on one night and find someones decayed
corpse of items right by the trapped chest he tried to open. He had a
copy of a key on him also ;=)

Stephen Tait <ydn94...@dial.pipex.com> wrote in article
<35FD98A6...@dial.pipex.com>...

TBerq

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Sep 15, 1998, 3:00:00 AM9/15/98
to
In article <35ff92ce...@nntp.net-link.net>, gun...@net-link.net (John
Grosskurth) writes:

>
>Also check to insure the door is locked. I bought a house and had the
>same thing happen only to discover that the door was unloceked.
>
>John

If it's a big house with a double door, make sure BOTH doors are locked as
well.

Daniel

Martin J. Schara

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Sep 15, 1998, 3:00:00 AM9/15/98
to
This is how it is done. Someone noticed there was a very nice, open spot to
place a house. They logged out a mule character on top of the spot they thought
the house might go. You placed your house. The person logged his mule back on,
and boom, he was inside your house. This goes for anyone who buys a house. for
the first two weeks put empty chests or flour bags on the floor. This should
prevent the problem, as anyone who tries to log in while the items are there
will log out outside your house.

YoBo wrote:

> Well...the guildhouse me and my 3 friends have finally saved up for and
> bought has been broken into twice in its 2 days of existance. We never lost
> a key, never left the door unlocked, but we still had everything stolen from
> it after the first day. We lost about 3k from that. Then, the day after, i
> placed a locked box in the house, put some of my stuff in it, and locked it
> and
> left. Next time i came back to open it, it blows up and kills me. After i
> got ressed, i found out that i had lost some scrolls, 50 arrows, my new
> magic kite shield, and 500gp worth of other stuff from my chest. The trapper
> was called 'Lager Ho'.
> How do people do this? Some evil exploit still out there that lets you break
> into houses?
> Well i'm not keeping any stuff in there until the housing patch comes out.
>

Huma

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Sep 16, 1998, 3:00:00 AM9/16/98
to
Another way is to have GM Tinkered trapped chests all over except one
for your real stuff. Then it is great to go into your house one day to
find
items from a decomposed body next to one of your trapped chests.

Martin J. Schara <msc...@uswest.net> wrote in article
<35FF1896...@uswest.net>...

flister john m.

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Sep 16, 1998, 3:00:00 AM9/16/98
to Martin J. Schara
The k3Wl dOoDs do it like this:

requirements: 1 ghost, 1 mage

ghost goes into house. Mage summons demon. Mage instructs demon to follow
ghost. Demon walks through walls to ghost. Mage tells Demon to Fetch.
Demon opens door on the way back out. House is looted.

Yeah, it sucks.

On Tue, 15 Sep

Fli...@umbc.edu Phone (410)455-3836
University of Maryland Baltimore County Fax (410)455-1169
Shuttle and Charter Services Aude Aliquid Brevibus
1000 Hilltop Circle, Building 871 Gyaris Et Carcere Dignum,
Baltimore, MD. 21250 Si Vis Esse Aliquis

Radnor

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Sep 17, 1998, 3:00:00 AM9/17/98
to
On Mon, 14 Sep 1998 20:37:58 +0100, tomw...@globalnet.co.uk wrote:
> Well...the guildhouse me and my 3 friends have finally saved up for and
> bought has been broken into twice in its 2 days of existance. We never lost
> a key, never left the door unlocked, but we still had everything stolen from
> it after the first day.

Did you remember to manually lock the door once you placed the house?
The house is unlocked once you place it.

--
___ ___________________________________________________
(___| Kevin Lo |___UO: Radnor (Catskills)_______Callsign: KF4JXF___)
"You are in a twisty little maze of URL's, all different."

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