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Re: Where to go first after discovering FTL

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David Johnston

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Aug 29, 2010, 3:15:43 PM8/29/10
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On Sun, 29 Aug 2010 20:56:37 +0200, Tobias Weber <to...@gmx.net> wrote:

>Hi,
>after the pesky lightspeed limit on travel falls, where to go?
>I'm looking for novels dealing with that.

Um...usually they go to Alpha Centauri.

tphile

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Aug 29, 2010, 4:59:08 PM8/29/10
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On Aug 29, 2:15 pm, David Johnston <da...@block.net> wrote:

> On Sun, 29 Aug 2010 20:56:37 +0200, Tobias Weber <t...@gmx.net> wrote:
> >Hi,
> >after the pesky lightspeed limit on travel falls, where to go?
> >I'm looking for novels dealing with that.
>
> Um...usually they go to Alpha Centauri.  

and you end up Lost In Space. so skip that.

First I would want to see an alien planet with intelligent life
and society to finally answer those questions

personally I would like to see a full scale Ringworld, Vulcan,
Krypton if its still there and then hang out at that automated
pleasure planet
in Star Trek TOS

tphile

tphile

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Aug 29, 2010, 5:34:59 PM8/29/10
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On Aug 29, 1:56 pm, Tobias Weber <t...@gmx.net> wrote:
> Hi,
> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.
>
> --
>   Tobias Weber

I suppose the most obvious archetype example of that would be
Doc Smiths Skylark series.

I would also recommend Stephen Tall's The Stardust Voyages and
The Ramsgate Paradox.

but I think it wouldn't be so much where you go. The bigger question
is
who would you go with? Exploring is more fun when you can share the
experience.

tphile

Brenda Clough

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Aug 29, 2010, 5:38:25 PM8/29/10
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Tobias Weber wrote:
> Hi,
> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.
>


I sent my lot to Tau Ceti. Of course it was because the aliens had sent
them the concept for the FTL in the first place -- a cunning ploy, I
expect. (It was in REVISE THE WORLD, which is up at Book View Cafe.)

Brenda

Lynn McGuire

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Aug 29, 2010, 7:18:37 PM8/29/10
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> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.

Robert Heinlein and Spider Robinson sent them to XXXXXXXXXXX in "Variable Star":
http://www.amazon.com/Variable-Star-Tor-Science-Fiction/dp/0765351684/

Lynn


Quadibloc

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Aug 29, 2010, 8:02:11 PM8/29/10
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On Aug 29, 2:59 pm, tphile <tph...@cableone.net> wrote:
> On Aug 29, 2:15 pm, David Johnston <da...@block.net> wrote:

> > Um...usually they go to Alpha Centauri.  
>
> and you end up Lost In Space.  so skip that.

I have to admit the premise behind Lost in Space, the TV show, was
monumentally silly. You invent an FTL drive, but since you're not sure
that it works, you launch your ship to Alpha Centauri with
conventional propulsion, and put the people being sent there in
suspended animation.

But, hey, you've got the FTL drive, so you put it on the ship too, so
that they can use it in case of emergencies. (Not being worth the risk
unless there's an emergency...)

I mean, is the first prototype of an FTL drive going to be so cheap it
can be used as a spare?

> First I would want to see an alien planet with intelligent life
> and society to finally answer those questions

Well, yes, but to find one, you have to go *looking* for it.

So it makes sense for the first FTL craft, if it can get to Alpha
Centauri in two weeks, say, to be stocked for... oh, if not a *five-
year mission*, say a five _month_ mission to visit a bunch of the
nearest stars.

John Savard

Quadibloc

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Aug 29, 2010, 8:05:15 PM8/29/10
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On Aug 29, 3:34 pm, tphile <tph...@cableone.net> wrote:
> The bigger question
> is
> who would you go with?  Exploring is more fun when you can share the
> experience.

It depends just how *much* faster than light the trip is. If it's only
a few weeks or months, the crew would be a small group of scientists
and pilots, to take basic observations at each system, and detect
signs of intelligent life. Then they come home, and share their
discoveries with us.

It's only on the really long voyages that companionship becomes a
major concern. As well as a diverse gene pool.

John Savard

Robert Bannister

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Aug 29, 2010, 8:07:19 PM8/29/10
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tphile wrote:
> On Aug 29, 2:15 pm, David Johnston <da...@block.net> wrote:
>> On Sun, 29 Aug 2010 20:56:37 +0200, Tobias Weber <t...@gmx.net> wrote:
>>> Hi,
>>> after the pesky lightspeed limit on travel falls, where to go?
>>> I'm looking for novels dealing with that.
>> Um...usually they go to Alpha Centauri.
>
> and you end up Lost In Space. so skip that.
>
> First I would want to see an alien planet with intelligent life
> and society to finally answer those questions

Surely any planet with intelligent life would avoid us like the plague.


--

Rob Bannister

Brenda Clough

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Aug 29, 2010, 8:40:19 PM8/29/10
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Well as long as we don't send any congressmen it should be all right.

Brenda

William December Starr

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Aug 29, 2010, 8:46:27 PM8/29/10
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In article <eff9d769-a87e-404e...@q2g2000yqq.googlegroups.com>,
tphile <tph...@cableone.net> said:

> David Johnston <da...@block.net> wrote:
>
>> Um...usually they go to Alpha Centauri.  
>
> and you end up Lost In Space. so skip that.

It worked okay for Zefram Cochrane.

(Per the pre-"First Contact" original Trek novel FEDERATION by
Judith & Garfield Reeves-Stevens anyway. Pretty good book.)

-- wds

William December Starr

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Aug 29, 2010, 8:49:08 PM8/29/10
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You mean where to go *second*. First is the Patent Office.

-- wds

tphile

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Aug 29, 2010, 9:23:38 PM8/29/10
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On Aug 29, 7:46 pm, wdst...@panix.com (William December Starr) wrote:
> In article <eff9d769-a87e-404e-ba35-f4ffd39af...@q2g2000yqq.googlegroups.com>,

and Cochrane ended up Lost In Space as well with The Companion
kidnapped and held prisoner by an obsessed female energy field.
I wonder how Criminal Minds would profile that relationship ;-)
So Alpha Centauri is still bad news.

tphile

William December Starr

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Aug 29, 2010, 9:26:34 PM8/29/10
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In article <9fbce8f8-123f-49a8...@q2g2000yqq.googlegroups.com>,
tphile <tph...@cableone.net> said:

>>>> Um...usually they go to Alpha Centauri.  
>>
>>> and you end up Lost In Space.  so skip that.
>>
>> It worked okay for Zefram Cochrane.
>>
>> (Per the pre-"First Contact" original Trek novel FEDERATION by
>> Judith & Garfield Reeves-Stevens anyway. Pretty good book.)
>

> and Cochrane ended up Lost In Space as well with The Companion
> kidnapped and held prisoner by an obsessed female energy field.
> I wonder how Criminal Minds would profile that relationship ;-)
> So Alpha Centauri is still bad news.

Well yeah, but the _first_ flight, Sol-to-Alpha-C, worked out okay.
(As did the return leg of the trip.)

-- wds

Jonathan Schattke

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Aug 29, 2010, 9:31:30 PM8/29/10
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On 8/29/2010 1:56 PM, Tobias Weber wrote:
> Hi,
> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.
>
Wasn't it Gateway where they had no idea, they just went where ever the
other end of the gate was?

I'd say the closest stars with planets in the habitable zone. But I'm
not going to churn through
<http://www.planetary.org/exoplanets/list.php> to figure it out.

Butch Malahide

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Aug 29, 2010, 9:34:31 PM8/29/10
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On Aug 29, 1:56 pm, Tobias Weber <t...@gmx.net> wrote:
> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.

For an unusual choice, there's the story (not a novel, sorry) where
the very first spaceflight (in what they may have *thought* was an FTL
ship) was a jaunt to Rigel, 800 light-years away.

http://www.gutenberg.org/etext/20553

David Johnston

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Aug 29, 2010, 9:36:21 PM8/29/10
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There's only one star that has a rocky planet in the habitable zone
that has been detected so far, and I wouldn't recommend paying it a
visit, since it probably has a hundred times our atmospheric pressure.
It's much more massive than Earth.

Howard Brazee

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Aug 29, 2010, 9:45:33 PM8/29/10
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On 29 Aug 2010 20:49:08 -0400, wds...@panix.com (William December
Starr) wrote:

>You mean where to go *second*. First is the Patent Office.
>
>-- wds

I'm not so sure about that. If you can use it yourself, use it and
get a head start making money and force everybody else to follow.

--
"In no part of the constitution is more wisdom to be found,
than in the clause which confides the question of war or peace
to the legislature, and not to the executive department."

- James Madison

William December Starr

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Aug 29, 2010, 9:53:50 PM8/29/10
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In article <r73m76p6uhjiogo30...@4ax.com>,
Howard Brazee <how...@brazee.net> said:

On 29 Aug 2010 20:49:08 -0400, wds...@panix.com (William December
Starr) wrote:

>> You mean where to go *second*. First is the Patent Office.
>

> I'm not so sure about that. If you can use it yourself, use it
> and get a head start making money and force everybody else to
> follow.

I'm not much of an entrepreneur, especially in what's likely to be a
very wild-west business/social environment. I figure that --
assuming a strong and acceptably fair-playing state -- the patent on
an FTL drive would be a cash cow the size of Saturn, and I could be
happy with that.

-- wds

Dimensional Traveler

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Aug 29, 2010, 10:35:29 PM8/29/10
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There's nothing saying you don't have the ship with the FTL drive built
and ready to go before you file the patent. Send the paperwork to the
Patent Office with copies to your lawyer, pay him a percentage to
negotiate the licenses and hit the start button! :-D

--
"There's something that doesn't make sense. Let's go and poke it with a
stick."

William December Starr

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Aug 29, 2010, 10:41:17 PM8/29/10
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In article <4c7b18ee$0$1668$742e...@news.sonic.net>,
Dimensional Traveler <dtr...@sonic.net> said:

> William December Starr wrote:
>
>> I'm not much of an entrepreneur, especially in what's likely to
>> be a very wild-west business/social environment. I figure that
>> -- assuming a strong and acceptably fair-playing state -- the
>> patent on an FTL drive would be a cash cow the size of Saturn,
>> and I could be happy with that.
>
> There's nothing saying you don't have the ship with the FTL drive
> built and ready to go before you file the patent. Send the
> paperwork to the Patent Office with copies to your lawyer, pay him
> a percentage to negotiate the licenses and hit the start button!
> :-D

Oh no. Delivery to and proper registration at the Patent Office, at
least, is one process I'd _really_ want to babysit myself. Rule of
Wingwalking: Don't let loose of what ya got a grip on until you're
sure ya got a grip on somethin' else.

-- wds

tphile

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Aug 29, 2010, 11:23:37 PM8/29/10
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On Aug 29, 9:41 pm, wdst...@panix.com (William December Starr) wrote:
> In article <4c7b18ee$0$1668$742ec...@news.sonic.net>,

all that is doing it the hard way. You may have the drive but you
still gotta
invent all the support and repair facilities, defense weapon systems,
navigation,
shields and stuff to make any voyage reasonably survivable. That will
take years or
even centuries.
Cars wouldn't last long without garages and gas stations.
The alternative of hijacking or hitchhiking an advanced alien
spacefaring starship is much
simpler and more likely. Why take risks when someone else can.

and how about John Campbells The Mightiest Machine? Its been decades
since I read it

tphile

seanc

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Aug 29, 2010, 11:28:16 PM8/29/10
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On Aug 29, 11:56 am, Tobias Weber <t...@gmx.net> wrote:
> Hi,
> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.
>
> --
>   Tobias Weber

Alastair Reynolds touches on this in one of his books. Minimal
spoilage so I won't mention which.

Sean

David DeLaney

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Aug 30, 2010, 2:26:38 AM8/30/10
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Tobias Weber <to...@gmx.net> wrote:
>after the pesky lightspeed limit on travel falls, where to go?

EVERYWHERE

...or do you mean "where FIRST?". ...Oh, I see from the Subject: header that
you do. Sorry.

>I'm looking for novels dealing with that.

_The Skylark of Space_, surely?

Dave "and Campbell's _Islands of Space_; I hadn't recalled originally that they
never actually got out of the Solar System in _The Black Star Passes_" DeLaney
--
\/David DeLaney posting from d...@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.

David DeLaney

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Aug 30, 2010, 2:29:07 AM8/30/10
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tphile <tph...@cableone.net> wrote:
>all that is doing it the hard way. You may have the drive but you
>still gotta
>invent all the support and repair facilities, defense weapon systems,
>navigation,
>shields and stuff to make any voyage reasonably survivable. That will
>take years or even centuries.

Or, if you're Arcot & Morey, about two months.

Dave "things were faster back then; science was easier, materials were more
mineable, and Labor was quieter" DeLaney

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David Cowie

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Aug 30, 2010, 5:36:55 AM8/30/10
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On Sun, 29 Aug 2010 20:28:16 -0700, seanc wrote:

> Alastair Reynolds touches on this in one of his books. Minimal spoilage
> so I won't mention which.

I don't remember anyone *travelling* faster than light in any of
Reynolds's novels. Could you refresh my memory?

--
David Cowie http://www.flickr.com/photos/davidcowie/

Containment Failure + 59537:01

Norm D. Plumber

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Aug 30, 2010, 5:36:25 AM8/30/10
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wds...@panix.com (William December Starr) wrote:

>You mean where to go *second*. First is the Patent Office.

Could be a bad idea. Microsoft or google might decide they want it
and sue you until all your lawyers drop dead from old age.

--
"You mean, they actually have to *make* things?" --Lady Serpentine (shuddering)

Norm D. Plumber

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Aug 30, 2010, 5:39:35 AM8/30/10
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Tobias Weber <to...@gmx.net> wrote:

>after the pesky lightspeed limit on travel falls, where to go?

>I'm looking for novels dealing with that.

That might not really be the question. For example when the Blink
drive was invented they still didn't know where to go. They had to
use NAFAL ships to go out a ways and drop a beacon. Then having
dropped a beacon, they could go there instantly without ending up as
part of a meteor or whatever else was already occupying their
destination.

_Gold_Star_, Zach Hughes

Michael Grosberg

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Aug 30, 2010, 5:52:15 AM8/30/10
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On Aug 30, 3:02 am, Quadibloc <jsav...@ecn.ab.ca> wrote:

> I have to admit the premise behind Lost in Space, the TV show, was
> monumentally silly. You invent an FTL drive, but since you're not sure
> that it works, you launch your ship to Alpha Centauri with
> conventional propulsion, and put the people being sent there in
> suspended animation.

Was that the premise? My recollection of LiS is rather hazy, but I
don't remember FTL mentioned in the TV series. Or the fact that the
light speed barrier even exists. In fact, I don't remember *any*
science content whatsoever.

I do remember something similar in the movie, though. In the movie
they were sent STL to Alpha Century to construct a hypergate there.
When they were sabotaged on route they had to use the hyper-thingy to
avoid crashing into the sun, but without a destination gate, it sent
them to some remote random point in space.

Jonathan Schattke

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Aug 30, 2010, 7:00:24 AM8/30/10
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Gas giants have moons; a sizable moon in the habitable zone would be
interesting.

Howard Brazee

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Aug 30, 2010, 8:16:16 AM8/30/10
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On Sun, 29 Aug 2010 20:23:37 -0700 (PDT), tphile <tph...@cableone.net>
wrote:

>all that is doing it the hard way. You may have the drive but you
>still gotta
>invent all the support and repair facilities, defense weapon systems,
>navigation,
>shields and stuff to make any voyage reasonably survivable. That will
>take years or
>even centuries.
>Cars wouldn't last long without garages and gas stations.
>The alternative of hijacking or hitchhiking an advanced alien
>spacefaring starship is much
>simpler and more likely. Why take risks when someone else can.
>
>and how about John Campbells The Mightiest Machine? Its been decades
>since I read it

How about Varley's _Red Thunder_?

Jerry Brown

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Aug 30, 2010, 8:40:14 AM8/30/10
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On 30 Aug 2010 09:36:55 GMT, David Cowie <m...@privacy.net> wrote:

>On Sun, 29 Aug 2010 20:28:16 -0700, seanc wrote:
>
>> Alastair Reynolds touches on this in one of his books. Minimal spoilage
>> so I won't mention which.
>
>I don't remember anyone *travelling* faster than light in any of
>Reynolds's novels. Could you refresh my memory?

Only Century Rain comes to mind, but the FTL wormhole network in that
is just used a means to get to the plot, so I can't see how there
would be any spoilage that seanc mentions.

Jerry Brown
--
A cat may look at a king
(but probably won't bother)

<http://www.jwbrown.co.uk>

Message has been deleted

seanc

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Aug 30, 2010, 9:43:47 AM8/30/10
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On Aug 30, 5:40 am, Jerry Brown

Va _Ubhfr bs Fhaf_ na SGY jbezubyr vf hfrq ol Chefynar naq Urfcrehf va
bar fuvc, naq Pnzcvba va nabgure, gb ernpu Naqebzrqn. Xabjvat gung
nurnq bs gvzr vfa'g n uhtr fcbvyre, rkprcg gung vg fyvtugyl qnzcraf
fbzr bs gur zlfgrevrf ynvq bhg rneyvre va gur obbx.

Sean

seanc

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Aug 30, 2010, 9:52:58 AM8/30/10
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On Aug 29, 11:44 pm, Tobias Weber <t...@gmx.net> wrote:
> In article
> <74bf689b-0227-4c0b-a0c4-fe65ab5ce...@q16g2000prf.googlegroups.com>,

>
>  seanc <discj...@yahoo.com> wrote:
> > Alastair Reynolds touches on this in one of his books.  Minimal
> > spoilage so I won't mention which.
>
> He seems interesting but I have to start somewhere. Mail me?
>
> --
>   Tobias Weber

_Revelation Space_ is his first book set in the universe in which most
(all?) of his subsequent novels take place. This is where I started
and it seems like as good a place as any. It's not the best of the
lot, but it's still good and worth reading. Also, it leads to
_Redemption Ark_ and _Absolution Gap_, which I also enjoyed. I've
seen people recommend _Chasm City_ as a good jumping off point, as
well. It's an easier read than _RS_ and a good introduction to his
fiction.

Sean

tphile

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Aug 30, 2010, 10:36:29 AM8/30/10
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On Aug 30, 2:37 am, Tobias Weber <t...@gmx.net> wrote:
> In article
> <1714f0be-ea67-4ad6-b396-9a0af5c53...@a36g2000yqc.googlegroups.com>,
>
>  tphile <tph...@cableone.net> wrote:
> > I would also recommend Stephen Tall's The Stardust Voyages and
> > The Ramsgate Paradox.
>
> I didn't find much on that. Collections of short stories?
>
> --
>   Tobias Weber

Stardust Voyages is a series of short stories one of which is a hugo
nominee, Ramsgate Paradox is a sequel novel. I read in the 70's.
The series star three spaceship crew members on a exploratory Lewis
and Clark Corps of Discovery type mission to different planets. Two
men and a woman, On a planet they rove around in a WWII Jeep with
some future tech modifications. Another member of the crew is an old
lady artist who is also psychic. and the ships captain holds formal
dinner parties for the crew.
I found the stories a enjoyable good read and worth having. You will
probably have to search used book stores or Amazon to find them but
worth the price

tphile

Quadibloc

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Aug 30, 2010, 10:57:20 AM8/30/10
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On Aug 30, 3:52 am, Michael Grosberg <grosberg.mich...@gmail.com>
wrote:

> Was that the premise? My recollection of LiS is rather hazy, but I
> don't remember FTL mentioned in the TV series. Or the fact that the
> light speed barrier even exists. In fact, I don't remember *any*
> science content whatsoever.

As I recall, the FTL drive in the Jupiter 2 was turned on when Dr.
Smith bumped into it. But you are quite right that there was little or
no reference to the dichotomy in later episodes.

John Savard

Joseph Nebus

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Aug 30, 2010, 11:04:20 AM8/30/10
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Butch Malahide <fred....@gmail.com> writes:

>http://www.gutenberg.org/etext/20553

I'm grooving on that helio-beryllium hull.

It still seems like there was some weird mental block on writers
back before the Famous Space Program of the 60s, in making the Very First
flight of whatever it was go off to the Moon, or Mars, or what the heck,
why not Rigel, regardless of what the slightest common sense would
suggest?

Granted the history of actual exploration of the world suggests
a pattern of ambition running ahead of sense (*horses*, Captain Scott?
Are you sure about that choice?), but, well, I'd try making my first
FTL jaunt someplace I know I could get back from by conventional means.
Heck, if it works on the ground I might just set up a demo for Maersk
and not worry about starships.

--
Joseph Nebus
------------------------------------------------------------------------------

Allen Thomson

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Aug 30, 2010, 11:23:32 AM8/30/10
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> Hi,

> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.

Our own solar system is big enough, especially if you include the
Kuiper Belt and Oort Cloud, that FTL would be decidedly handy for
exploring it. That way you could do something useful while gaining
experience with the magic machine before setting out for the stars.

Derek Lyons

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Aug 30, 2010, 11:32:18 AM8/30/10
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David Johnston <da...@block.net> wrote:

>On Sun, 29 Aug 2010 20:31:30 -0500, Jonathan Schattke
><wiz...@gmail.com> wrote:
>
>>I'd say the closest stars with planets in the habitable zone. But I'm
>>not going to churn through
>> <http://www.planetary.org/exoplanets/list.php> to figure it out.
>
>There's only one star that has a rocky planet in the habitable zone
>that has been detected so far, and I wouldn't recommend paying it a
>visit, since it probably has a hundred times our atmospheric pressure.
>It's much more massive than Earth.

I'd pay it a visit, or at least pay a visit to the closest dozen of so
exoplanents - to compare what's currently believed about them to
what's actually there. Once the database has thus been calibrated,
you have the data you need to pick your destinations more selectively.

Given history in the solar system so far, odds are however that what
we find will bear little relationship to what's actually there.

D.
--
Touch-twice life. Eat. Drink. Laugh.

http://derekl1963.livejournal.com/

-Resolved: To be more temperate in my postings.
Oct 5th, 2004 JDL

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James Nicoll

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Aug 30, 2010, 11:52:23 AM8/30/10
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In article <f0d38e50-013c-4029...@s15g2000yqm.googlegroups.com>,

I just read LEGION OF SPACE, where the geodyne space drives are explicitly
FTL and mainly used for zooming around the Solar System. The nearer stars
could be visited but presumably there's nothing interesting at Alpha
Centauri and an excess of interesting things at Barnards (We only hear
about the mission that went to Barnard's Star).

The FTL speed seems to be more than six times the speed of light but not
more than an order of magnitude faster than that.
--
http://www.livejournal.com/users/james_nicoll
http://www.cafepress.com/jdnicoll (For all your "The problem with
defending the English language [...]" T-shirt, cup and tote-bag needs)

David DeLaney

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Aug 30, 2010, 12:52:34 PM8/30/10
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Tobias Weber <to...@gmx.net> wrote:
> "Norm D. Plumber" <nom-de...@non.com> wrote:
>> _Gold_Star_, Zach Hughes
>
>Didn't find much about this one. Standalone?
>
>Why are all the recommendations so old and hard to get...

The "old" part is because they're memorable to the people recommending them,
for one reason or another, and a lot of us have been reading SF and fantasy
for QUITE some time now. "Hard to get" is because we're not at the Singularity
yet and gutenberg.org hasn't merged with Google and Amazon.

One interesting inversion on FTL-travel-gets-discovered that just came to
me is James Blish's _Beep_ (expanded to book size as _The Quincunx of Time_).
It's about a guy investigating a small outfit that SEEMS to have a completely
accurate method of predicting the future... (Unfortunately, why I'm thinking
it's an inversion gets directly into spoilers for the story.)

Dave

Wayne Throop

unread,
Aug 30, 2010, 1:01:46 PM8/30/10
to
: jdni...@panix.com (James Nicoll)
: I just read LEGION OF SPACE, where the geodyne space drives are

: explicitly FTL and mainly used for zooming around the Solar System.
: The nearer stars could be visited but presumably there's nothing
: interesting at Alpha Centauri and an excess of interesting things at
: Barnards (We only hear about the mission that went to Barnard's Star).
:
: The FTL speed seems to be more than six times the speed of light but
: not more than an order of magnitude faster than that.

I've wondered now and then whether the hyperspatial gates in
"Cowboy Bebop" were FTL. Seems very likely not, given how long
they seem to stay in transit, but it's unclear just how long that is.
On the other hand there's no particular reason they couldn't have been.


Wayne Throop thr...@sheol.org http://sheol.org/throopw

Shawn Wilson

unread,
Aug 30, 2010, 1:05:01 PM8/30/10
to
On Aug 29, 11:56 am, Tobias Weber <t...@gmx.net> wrote:
> Hi,
> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.


Novels not so much, but the Traveller RPG had humanity's first FTL
trip go to Barnard's Star, when they find the edge of a vast
interstellar empire, interestingly and unexpectedly dominated by
*humans*. The RPG proper is mostly set 2500 years later. GURPS
Traveller: Interstellar Wars is set in that period though.

tphile

unread,
Aug 30, 2010, 1:44:40 PM8/30/10
to
On Aug 30, 8:16 am, Tobias Weber <t...@gmx.net> wrote:
> In article <2tum76ptkaghrejvm2gsf53gnkdoea6...@4ax.com>,

>  "Norm D. Plumber" <nom-de-pl...@non.com> wrote:
>
> > _Gold_Star_, Zach Hughes
>
> Didn't find much about this one. Standalone?
>
> Why are all the recommendations so old and hard to get...
>
> --
>   Tobias Weber

another reason is because you are asking about one of the oldest SF
plots
and that subject has been heavily mined by comics, media and golden
age writers over the decades.
finding something new or very sellable with the topic is pretty hard.
Many of whom are out of print.
Try finding martian stories. Plenty of Tharks, Tripods, chronicles
and Lucky Starrs of long ago but not much
in recent years thanks to NASA
Fantasy and vampires seems to be the current trend.
Good ones may be harder to get but not impossible and the getting is
part of the fun.

tphile

trag

unread,
Aug 30, 2010, 2:05:03 PM8/30/10
to
On Aug 29, 1:56 pm, Tobias Weber <t...@gmx.net> wrote:
> Hi,
> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.

I think I would go to a planet with an internet and no spam.

Hee, hee.

trag

unread,
Aug 30, 2010, 2:06:49 PM8/30/10
to
On Aug 29, 7:40 pm, Brenda Clough <BrendaWri...@yahoo.com> wrote:
> Robert Bannister wrote:
> > tphile wrote:
> >> On Aug 29, 2:15 pm, David Johnston <da...@block.net> wrote:

> >>> On Sun, 29 Aug 2010 20:56:37 +0200, Tobias Weber <t...@gmx.net> wrote:
> >>>> Hi,
> >>>> after the pesky lightspeed limit on travel falls, where to go?
> >>>> I'm looking for novels dealing with that.
> >>> Um...usually they go to Alpha Centauri.  
>
> >> and you end up Lost In Space.  so skip that.
>
> >> First I would want to see an alien planet with intelligent life
> >> and society to finally answer those questions
>
> > Surely any planet with intelligent life would avoid us like the plague.
>
> Well as long as we don't send any congressmen it should be all right.

We could bring them cats...

Joel Olson

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Aug 30, 2010, 2:27:13 PM8/30/10
to
"Norm D. Plumber" <nom-de...@non.com> wrote in message
news:9qum7695g329g29uo...@4ax.com...

>

That's why you document your work.

One of the first bills in the first Continental Congress was for patents.
Driven in part by the several engineers & tinkerers & promoters who had
already gotten state patents/licenses/support in various places for their
work toward the steamboat.

Read up on the history of any major technological invention - there is
ALWAYS
a patent fight.


David Cowie

unread,
Aug 30, 2010, 2:47:11 PM8/30/10
to
On Mon, 30 Aug 2010 06:43:47 -0700, seanc wrote:

[snippage]


>
> Va _Ubhfr bs Fhaf_ na SGY jbezubyr vf hfrq ol Chefynar naq Urfcrehf va
> bar fuvc, naq Pnzcvba va nabgure, gb ernpu Naqebzrqn. Xabjvat gung
> nurnq bs gvzr vfa'g n uhtr fcbvyre, rkprcg gung vg fyvtugyl qnzcraf fbzr
> bs gur zlfgrevrf ynvq bhg rneyvre va gur obbx.
>
> Sean

Oh yes, that. I had thought that you were referring to gur sgy qevir va
nofbyhgvba tnc gung ab bar qnerf gb hfr, orpnhfr gur havirefr qbrfa'g
yvxr pnhfnyvgl ivbyngvbaf, naq er-jevgrf uvfgbel gb fgbc gurz.

Containment Failure + 59546:07

Jerry Brown

unread,
Aug 30, 2010, 2:52:30 PM8/30/10
to
On Mon, 30 Aug 2010 06:43:47 -0700 (PDT), seanc <disc...@yahoo.com>
wrote:

Aha, I had forgotten about that. Cheers!

Jaimie Vandenbergh

unread,
Aug 30, 2010, 4:23:51 PM8/30/10
to
On Mon, 30 Aug 2010 06:52:58 -0700 (PDT), seanc <disc...@yahoo.com>
wrote:

>On Aug 29, 11:44 pm, Tobias Weber <t...@gmx.net> wrote:


>> In article
>> <74bf689b-0227-4c0b-a0c4-fe65ab5ce...@q16g2000prf.googlegroups.com>,
>>
>>  seanc <discj...@yahoo.com> wrote:
>> > Alastair Reynolds touches on this in one of his books.  Minimal
>> > spoilage so I won't mention which.
>>
>> He seems interesting but I have to start somewhere. Mail me?
>>
>> --
>>   Tobias Weber
>
>_Revelation Space_ is his first book set in the universe in which most
>(all?) of his subsequent novels take place.

Most. Century Rain is elsewhere, I think.

>This is where I started
>and it seems like as good a place as any. It's not the best of the
>lot, but it's still good and worth reading. Also, it leads to
>_Redemption Ark_ and _Absolution Gap_, which I also enjoyed. I've
>seen people recommend _Chasm City_ as a good jumping off point, as
>well. It's an easier read than _RS_ and a good introduction to his
>fiction.

Yup, I'd say go for either RS if you prefer space opera, or CC if you
prefer planet-bound.

Cheers - Jaimie
--
panic("Foooooooood fight!");
-- /usr/src/linux/drivers/scsi/aha1542.c

tphile

unread,
Aug 30, 2010, 4:53:14 PM8/30/10
to
On Aug 30, 1:27 pm, "Joel Olson" <joel.ol...@cox.net> wrote:
> "Norm D. Plumber" <nom-de-pl...@non.com> wrote in messagenews:9qum7695g329g29uo...@4ax.com...

>
> > wdst...@panix.com (William December Starr) wrote:
>
> >>You mean where to go *second*.  First is the Patent Office.
>
> > Could be a bad idea.  Microsoft or google might decide they want it
> > and sue you until all your lawyers drop dead from old age.
>
> > --
> > "You mean, they actually have to *make* things?"  --Lady Serpentine
> > (shuddering)
>
> That's why you document your work.
>
> One of the first bills in the first Continental Congress was for patents.
> Driven in part by the several engineers & tinkerers & promoters who had
> already gotten state patents/licenses/support in various places for their
> work toward the steamboat.
>
> Read up on the history of any major technological invention - there is
> ALWAYS
> a patent fight.

if the FTL engine was not invented but found as an alien artifact/
stargate or flying saucer (whatever) would a
patent even apply or make any difference.
You might be able to operate it but understanding how it works or
being able to duplicate the tech is a whole different matter.
Could even a Doc Savage running a Manhatten Project level operation be
able to duplicate a laptop much less a starship.
I would worry more about someone stealing it or the government
confiscating it. Not to mention the wars it would start.

tphile


tphile

unread,
Aug 30, 2010, 5:11:55 PM8/30/10
to
> We could bring them cats...- Hide quoted text -
>
> - Show quoted text -

especially if they are from the dog star

tphile

unread,
Aug 30, 2010, 5:26:29 PM8/30/10
to

first things first ya gotta go cruisin' in the tradition of lowriders
and George Lucas
Graffiti.
Depending on the size of the craft, the rules are
Cruise thru the hometown at night real slow and making as much noise
and lights as possible.
Do the same thru all the world capitals and major cities.
Challenge all jet jockeys to a race and make them eat your atomic
dust.
Ignore all no fly zones and restrictions
A drive thru diner and drive-in movie next
but most important of all you gotta use it to pick up chicks. Really
hot ones so
a trip to the Playboy Mansion among others is next. If you need a
crew, it might as well
be a fun one.
then be the first to party on the other planets and moons

Howard Brazee

unread,
Aug 30, 2010, 6:32:01 PM8/30/10
to
On Sun, 29 Aug 2010 17:02:11 -0700 (PDT), Quadibloc
<jsa...@ecn.ab.ca> wrote:

>I have to admit the premise behind Lost in Space, the TV show, was
>monumentally silly. You invent an FTL drive, but since you're not sure
>that it works, you launch your ship to Alpha Centauri with
>conventional propulsion, and put the people being sent there in
>suspended animation.
>
>But, hey, you've got the FTL drive, so you put it on the ship too, so
>that they can use it in case of emergencies. (Not being worth the risk
>unless there's an emergency...)
>
>I mean, is the first prototype of an FTL drive going to be so cheap it
>can be used as a spare?

I'm curious - was that logic kept in the movie?

Moriarty

unread,
Aug 30, 2010, 6:58:00 PM8/30/10
to

Or start with _House of Suns_. It's a standalone and not part of the
Revelation Space universe. It also has the added bonus of being a
crackin good read.

-Moriarty

tphile

unread,
Aug 30, 2010, 7:26:09 PM8/30/10
to
On Aug 30, 5:32 pm, Howard Brazee <how...@brazee.net> wrote:
> On Sun, 29 Aug 2010 17:02:11 -0700 (PDT), Quadibloc
>

Logic is the first casualty and whats Lost in Lost in Space. both tv
series
and movie.
In the movie while it had some nice sfx, it has the saucer shape
Jupiter 2 launching
into space where its outer shell explodes outward in thousands of
pieces and revealing
the oval shaped craft inside.
A stupid idea. Space and orbits are already littered with dangerous
debris and launches
like that would only make things worse.
Otherwise some nice robots and a story that is not as embarassing as
the series.
no talking carrot wars, alien beauty pagents or space hippies and
hillbillies.

Robert Bannister

unread,
Aug 30, 2010, 7:57:02 PM8/30/10
to
Norm D. Plumber wrote:

> wds...@panix.com (William December Starr) wrote:
>
>> You mean where to go *second*. First is the Patent Office.
>
> Could be a bad idea. Microsoft or google might decide they want it
> and sue you until all your lawyers drop dead from old age.
>

And anyway, a patent is only going to cover you in at most a few
countries - "world-wide patents" are not recognised everywhere, so it
just takes a company or country with lots of money to copy your device
in some backwater and sell it at a quarter of the price and where are you?

--

Rob Bannister

Robert Bannister

unread,
Aug 30, 2010, 8:01:02 PM8/30/10
to

That's not science fiction; that's fantasy.


--

Rob Bannister

Derek Lyons

unread,
Aug 30, 2010, 8:06:27 PM8/30/10
to
Tobias Weber <to...@gmx.net> wrote:

>In article <4c7bce6b....@news.supernews.com>,


> fair...@gmail.com (Derek Lyons) wrote:
>
>> Given history in the solar system so far, odds are however that what
>> we find will bear little relationship to what's actually there.
>

>I'm confused. Do you mean that observations from Earth will be so
>outdated to be useless once we get there by FTL?

No, I'm saying that we're extremely likely to find that the theories
based on Earth based observations will be utter rubbish - as we have
done with the outer planets and their moons.

Jack Bohn

unread,
Aug 30, 2010, 8:19:27 PM8/30/10
to
Wayne Throop wrote:

>I've wondered now and then whether the hyperspatial gates in
>"Cowboy Bebop" were FTL. Seems very likely not, given how long
>they seem to stay in transit, but it's unclear just how long that is.
>On the other hand there's no particular reason they couldn't have been.

I'm guessing they spend less time than they would even if they were
torchships.
They do have FTL comms, with real-time cell phone conversations
between planets.

--
-Jack

tphile

unread,
Aug 30, 2010, 8:21:54 PM8/30/10
to
On Aug 30, 6:57 pm, Robert Bannister <robb...@bigpond.com> wrote:
> Norm D. Plumber wrote:

dammit
you mean we can't end nuclear weapons proliferation, chem and bio
warfare, spammers
and internet virus writers just by patenting and copywriting?
bummer dude

tphile

seanc

unread,
Aug 31, 2010, 12:12:14 AM8/31/10
to

Oh, right. I'd forgotten about that. Interesting that he seems to
have found a way around the causality violation.

Sean

Dimensional Traveler

unread,
Aug 31, 2010, 2:08:49 AM8/31/10
to
Already half-way to where ever it is we decide we should be going.

--
"There's something that doesn't make sense. Let's go and poke it with a
stick."

Norm D. Plumber

unread,
Aug 31, 2010, 5:50:54 AM8/31/10
to
"Joel Olson" <joel....@cox.net> wrote:

That's why I've never bothered to patent anything, it's asking for
trouble and a FWOT.

Norm D. Plumber

unread,
Aug 31, 2010, 5:54:30 AM8/31/10
to
Robert Bannister <rob...@bigpond.com> wrote:

I'm probably still out in the garage trying to perfect the "explodes
if opened" packaging for the invention I'm not going to patent.

Norm D. Plumber

unread,
Aug 31, 2010, 5:56:51 AM8/31/10
to
Tobias Weber <to...@gmx.net> wrote:

>In article <2tum76ptkaghrejvm...@4ax.com>,


> "Norm D. Plumber" <nom-de...@non.com> wrote:
>
>> _Gold_Star_, Zach Hughes
>
>Didn't find much about this one. Standalone?
>
>Why are all the recommendations so old and hard to get...

Probably because the book is old and hard to get. It's a very fun
read though.

tkma...@yahoo.co.uk

unread,
Aug 31, 2010, 8:00:04 AM8/31/10
to
On 30/8/2010 12:26 AM, Tobias Weber wrote:
> Hi,
> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.

Recently read on the subject: P K Dick's "The Variable Man":
<http://www.gutenberg.org/etext/32154>

--
<http://variety-sf.blogspot.com/>
<http://twitter.com/varietysf>

David DeLaney

unread,
Aug 31, 2010, 10:55:41 AM8/31/10
to

Catherine Asaro's Skolian Empire series also has this interesting situation;
the Ruby Dynasty's Empire turns out to a) be human-based and b) have been out
there since the days of the old Egyptians. No, the EARLY ones.

Dave "beats Patricia Kennealy-Morrison's Space Celts all hollow" DeLaney
--
\/David DeLaney posting from d...@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.

David DeLaney

unread,
Aug 31, 2010, 10:56:57 AM8/31/10
to
On Mon, 30 Aug 2010 14:26:29 -0700 (PDT), tphile <tph...@cableone.net> wrote:
>first things first ya gotta go cruisin' in the tradition of lowriders
>and George Lucas Graffiti.
>Depending on the size of the craft, the rules are
>Cruise thru the hometown at night real slow and making as much noise
>and lights as possible.
>Do the same thru all the world capitals and major cities.
>Challenge all jet jockeys to a race and make them eat your atomic dust.
>Ignore all no fly zones and restrictions
>A drive thru diner and drive-in movie next
>but most important of all you gotta use it to pick up chicks. Really
>hot ones so a trip to the Playboy Mansion among others is next. If you need a
>crew, it might as well be a fun one.
>then be the first to party on the other planets and moons

You are Zaphod Beeblebrox, and I claim a late-breaking edit to an article.

Dave

Stephen Graham

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Aug 31, 2010, 4:26:09 PM8/31/10
to
On 8/30/2010 3:58 PM, Moriarty wrote:

> Or start with _House of Suns_. It's a standalone and not part of the
> Revelation Space universe. It also has the added bonus of being a
> crackin good read.

I wouldn't discourage people from reading _House of Suns_ but I thought
it to be average+, essentially over-long for the plot. In particular, I
thought that the Palatial sequences could have been better and more
subtly integrated with the overall plot, that aspects of the murder were
unbelievable, and that individuals and races might change just a bit
more over a few million years.

Mike Van Pelt

unread,
Aug 31, 2010, 5:03:32 PM8/31/10
to
In article <f43bf095-3413-494c...@i15g2000yqe.googlegroups.com>,
Michael Grosberg <grosberg...@gmail.com> wrote:
>My recollection of LiS is rather hazy, but I don't remember FTL
>mentioned in the TV series. Or the fact that the light speed
>barrier even exists. In fact, I don't remember *any* science
>content whatsoever.

I wish I could remember less of it.

My favorite Lost in Space memory, though, is the Isaac Asimov
article in TV Guide in which he vivisected the LiS episode where
the Jupiter II finally makes it back to Earth, but their vacuum
brakes fail and they shoot out the other side of the Solar System.

Asimov described this as roughly of the same scale as a 5-year-old
girl on her tricycle in Kansas City taking a wrong turn on Main
Street and shooting off into the Pacific Ocean.
--
Debugging is twice as hard as writing the code in | Mike Van Pelt
the first place. Therefore, if you write the code | mvp at calweb.com
as cleverly as possible, you are, by definition, not | KE6BVH
smart enough to debug it. --- Brian W. Kernighan

Jack Tingle

unread,
Aug 31, 2010, 8:10:53 PM8/31/10
to
On 8/29/2010 2:56 PM, Tobias Weber wrote:
> Hi,

> after the pesky lightspeed limit on travel falls, where to go?
> I'm looking for novels dealing with that.
>
Jack McDevitt's "Priscilla Hutchins" series sort of deals with that. The
have an FTL drive, but not a really, really, fast FTL drive. The start
with the GJ catalog (AFAICT) and start working through the interesting
stuff. By the time of the series, they're quite a ways away from earth
and have discovered a lot of extinct sapient races and one still
existing one. All but one (extinct one) of them less advanced.

By the end, they're starting to wonder if the game is worth the candle.

Regards,
Jack Tingle

Dimensional Traveler

unread,
Aug 31, 2010, 8:35:20 PM8/31/10
to
That series broke my Willing Suspension of Disbelief because somehow the
government and/or the military are _never_, in any way shape or form,
involved with, affect or have anything to do with space. Or for that
matter with _anything_ other than as sources of meaningless background
in the form of "headlines".

David DeLaney

unread,
Sep 1, 2010, 1:15:41 AM9/1/10
to
On Tue, 31 Aug 2010 20:10:53 -0400, Jack Tingle <wjti...@hotmail.com> wrote:
>Jack McDevitt's "Priscilla Hutchins" series sort of deals with that. The
>have an FTL drive, but not a really, really, fast FTL drive. The start
>with the GJ catalog (AFAICT) and start working through the interesting
>stuff. By the time of the series, they're quite a ways away from earth
>and have discovered a lot of extinct sapient races and one still
>existing one. All but one (extinct one) of them less advanced.
>
>By the end, they're starting to wonder if the game is worth the candle.

Alas, I started wondering that a lot earlier in the series than they did,
and have lost any motivation to read the four or five more that I bought
and stacked in the M to-read pile before ever starting the series.

Dave "hazards of having to buy things during the one month they're actually
in the bookstore" DeLaney

William December Starr

unread,
Sep 1, 2010, 1:18:42 AM9/1/10
to
In article <0785891a-66c5-49ad...@s9g2000yqd.googlegroups.com>,
tphile <tph...@cableone.net> said:

> Logic is the first casualty and whats Lost in Lost in Space. both
> tv series and movie. In the movie while it had some nice sfx, it
> has the saucer shape Jupiter 2 launching into space where its
> outer shell explodes outward in thousands of pieces and revealing
> the oval shaped craft inside. A stupid idea. Space and orbits are
> already littered with dangerous debris and launches like that
> would only make things worse.

But it was the most elegant explanation in the history of
explanations as to why their craft was named the Jupiter *2*.

-- wds

William December Starr

unread,
Sep 1, 2010, 1:21:59 AM9/1/10
to
In article <8e2uqe...@mid.individual.net>,
Robert Bannister <rob...@bigpond.com> said:

> And anyway, a patent is only going to cover you in at most a few
> countries - "world-wide patents" are not recognised everywhere, so
> it just takes a company or country with lots of money to copy your
> device in some backwater and sell it at a quarter of the price and
> where are you?

Still milking a humonguous cash cow, I'd think.

-- wds

Mark Zenier

unread,
Aug 31, 2010, 7:44:15 PM8/31/10
to
In article <84kp76tk6e5tj1ohl...@4ax.com>,

Norm D. Plumber <nom-de...@non.com> wrote:
>Robert Bannister <rob...@bigpond.com> wrote:
>
>>Norm D. Plumber wrote:
>>> wds...@panix.com (William December Starr) wrote:
>>>
>>>> You mean where to go *second*. First is the Patent Office.
>>>
>>> Could be a bad idea. Microsoft or google might decide they want it
>>> and sue you until all your lawyers drop dead from old age.
>>>
>>
>>And anyway, a patent is only going to cover you in at most a few
>>countries - "world-wide patents" are not recognised everywhere, so it
>>just takes a company or country with lots of money to copy your device
>>in some backwater and sell it at a quarter of the price and where are you?
>
>I'm probably still out in the garage trying to perfect the "explodes
>if opened" packaging for the invention I'm not going to patent.

Just use reverse threaded screws and a glass keg of nerve gas.

>--
>"You mean, they actually have to *make* things?" --Lady Serpentine (shuddering)

[*]

Mark Zenier mze...@eskimo.com
Googleproofaddress(account:mzenier provider:eskimo domain:com)


Norm D. Plumber

unread,
Sep 1, 2010, 12:15:38 PM9/1/10
to
mze...@eskimo.com (Mark Zenier) wrote:

>In article <84kp76tk6e5tj1ohl...@4ax.com>,
>Norm D. Plumber <nom-de...@non.com> wrote:
>>Robert Bannister <rob...@bigpond.com> wrote:
>>
>>>Norm D. Plumber wrote:
>>>> wds...@panix.com (William December Starr) wrote:
>>>>
>>>>> You mean where to go *second*. First is the Patent Office.
>>>>
>>>> Could be a bad idea. Microsoft or google might decide they want it
>>>> and sue you until all your lawyers drop dead from old age.
>>>>
>>>
>>>And anyway, a patent is only going to cover you in at most a few
>>>countries - "world-wide patents" are not recognised everywhere, so it
>>>just takes a company or country with lots of money to copy your device
>>>in some backwater and sell it at a quarter of the price and where are you?
>>
>>I'm probably still out in the garage trying to perfect the "explodes
>>if opened" packaging for the invention I'm not going to patent.
>
>Just use reverse threaded screws and a glass keg of nerve gas.

I didn't mean exploding in the sense of "detonates and kills
reverse-engineer plus any bystanders".

What I had in mind was more of a "Chinese puzzle" construction like a
Carter 4-barrel carburetor from the mid-1960s, where you take the top
off and suddenly instead of a carburetor you have a room full of
flying springs and ball-bearings with little hope of figuring out what
goes where.

James Nicoll

unread,
Sep 1, 2010, 12:40:55 PM9/1/10
to
Wouldn't this depend very strong on how fast the F in FTL is? Kube-McDowell's
Craze is only just enough FTL to violate relativity, while the "heartbeat"
drive in (ims) JANDRAX can cross the galaxy in a heart beat. The wormholes
in DREAD EMPIRE'S FALL span time and space but only for specific locations.


--
http://www.livejournal.com/users/james_nicoll
http://www.cafepress.com/jdnicoll (For all your "The problem with
defending the English language [...]" T-shirt, cup and tote-bag needs)

Norm D. Plumber

unread,
Sep 1, 2010, 1:00:58 PM9/1/10
to
jdni...@panix.com (James Nicoll) wrote:

>Wouldn't this depend very strong on how fast the F in FTL is? Kube-McDowell's
>Craze is only just enough FTL to violate relativity, while the "heartbeat"
>drive in (ims) JANDRAX can cross the galaxy in a heart beat. The wormholes
>in DREAD EMPIRE'S FALL span time and space but only for specific locations.

I'm of the opinion that the only way to ever actually achieve FTL
travel is through universe modification, which makes it appear that
you have changed locations even though you're where you started
(simply because everything around you is different).

It might be more difficult to patent something Microsoft or Google
wants and actually make the patent stick.

The Blink drive in _Gold_Star_ was sort of a wormhole without worms or
holes, and went through a "not here not there" phase (that you could
manage to get stuck in). The FTL travel in _Five_Twelfths_Of_Heaven_
involved a transformation from the mundane into purgatory which was
"everywhere but nowhere" (but well shy of heaven) and navigation by
the ship's pilot prior to descent back into the mundane.

[Compliments on a nice retopicization from patents back to FTL btw.]

Michael Stemper

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Sep 1, 2010, 1:05:23 PM9/1/10
to
In article <i5lv9...@enews6.newsguy.com>, mze...@eskimo.com (Mark Zenier) writes:
>In article <84kp76tk6e5tj1ohl...@4ax.com>, Norm D. Plumber <nom-de...@non.com> wrote:
>>Robert Bannister <rob...@bigpond.com> wrote:
>>>Norm D. Plumber wrote:

>>>And anyway, a patent is only going to cover you in at most a few
>>>countries - "world-wide patents" are not recognised everywhere, so it
>>>just takes a company or country with lots of money to copy your device
>>>in some backwater and sell it at a quarter of the price and where are you?
>>
>>I'm probably still out in the garage trying to perfect the "explodes
>>if opened" packaging for the invention I'm not going to patent.
>
>Just use reverse threaded screws and a glass keg of nerve gas.

I see I wasn't the only one reminded of Mr. din Alt.

--
Michael F. Stemper
#include <Standard_Disclaimer>
Always remember that you are unique. Just like everyone else.

Norm D. Plumber

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Sep 1, 2010, 1:23:19 PM9/1/10
to
mste...@walkabout.empros.com (Michael Stemper) wrote:

>In article <i5lv9...@enews6.newsguy.com>, mze...@eskimo.com (Mark Zenier) writes:
>>In article <84kp76tk6e5tj1ohl...@4ax.com>, Norm D. Plumber <nom-de...@non.com> wrote:
>>>Robert Bannister <rob...@bigpond.com> wrote:
>>>>Norm D. Plumber wrote:
>
>>>>And anyway, a patent is only going to cover you in at most a few
>>>>countries - "world-wide patents" are not recognised everywhere, so it
>>>>just takes a company or country with lots of money to copy your device
>>>>in some backwater and sell it at a quarter of the price and where are you?
>>>
>>>I'm probably still out in the garage trying to perfect the "explodes
>>>if opened" packaging for the invention I'm not going to patent.
>>
>>Just use reverse threaded screws and a glass keg of nerve gas.
>
>I see I wasn't the only one reminded of Mr. din Alt.

I don't recognize the reference, whence "Mr. din Alt"?

Sea Wasp (Ryk E. Spoor)

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Sep 1, 2010, 1:33:34 PM9/1/10
to

Jason dinAlt, protagonist from Harry Harrison's Deathworld series;
circumvents a very similar trick protecting some primitive "secret
technology" on a world he's marooned on.


--
Sea Wasp
/^\
;;;
Website: http://www.grandcentralarena.com Blog:
http://seawasp.livejournal.com

Norm D. Plumber

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Sep 1, 2010, 1:51:05 PM9/1/10
to
"Sea Wasp (Ryk E. Spoor)" <sea...@sgeinc.invalid.com> wrote:

>Norm D. Plumber wrote:
>> mste...@walkabout.empros.com (Michael Stemper) wrote:
>>
>>> In article <i5lv9...@enews6.newsguy.com>, mze...@eskimo.com (Mark Zenier) writes:
>>>> In article <84kp76tk6e5tj1ohl...@4ax.com>, Norm D. Plumber <nom-de...@non.com> wrote:
>>>>> Robert Bannister <rob...@bigpond.com> wrote:
>>>>>> Norm D. Plumber wrote:
>>>>>> And anyway, a patent is only going to cover you in at most a few
>>>>>> countries - "world-wide patents" are not recognised everywhere, so it
>>>>>> just takes a company or country with lots of money to copy your device
>>>>>> in some backwater and sell it at a quarter of the price and where are you?
>>>>> I'm probably still out in the garage trying to perfect the "explodes
>>>>> if opened" packaging for the invention I'm not going to patent.
>>>> Just use reverse threaded screws and a glass keg of nerve gas.
>>> I see I wasn't the only one reminded of Mr. din Alt.
>>
>> I don't recognize the reference, whence "Mr. din Alt"?
>>
>
> Jason dinAlt, protagonist from Harry Harrison's Deathworld series;
>circumvents a very similar trick protecting some primitive "secret
>technology" on a world he's marooned on.

Thanks.

Jack Tingle

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Sep 1, 2010, 7:17:27 PM9/1/10
to
I never had any problem with it because FTL travel is so useless in his
stories. It's expensive, but not valuable, and nothing beyond abstract
knowledge is really a worthwhile import, so there's nothing to 'protect'
for the government to get interested in. They leave it up to the Academy.

My suspicion is that real-world space travel will follow this pattern.
There's just nothing physical up there that's valuable enough to make it
worthwhile bringing it back. The only minor exception may be NEA mining
for use in building orbital habitats.

Regards,
Jack Tingle

Howard Brazee

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Sep 1, 2010, 8:34:53 PM9/1/10
to
On Wed, 01 Sep 2010 19:17:27 -0400, Jack Tingle <wjti...@hotmail.com>
wrote:

>I never had any problem with it because FTL travel is so useless in his

>stories. It's expensive, but not valuable, and nothing beyond abstract
>knowledge is really a worthwhile import, so there's nothing to 'protect'
>for the government to get interested in. They leave it up to the Academy.
>
>My suspicion is that real-world space travel will follow this pattern.
>There's just nothing physical up there that's valuable enough to make it
>worthwhile bringing it back. The only minor exception may be NEA mining
>for use in building orbital habitats.

Although in the real world, we may wait until it's more affordable.

--
"In no part of the constitution is more wisdom to be found,
than in the clause which confides the question of war or peace
to the legislature, and not to the executive department."

- James Madison

Derek Lyons

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Sep 1, 2010, 11:03:18 PM9/1/10
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Howard Brazee <how...@brazee.net> wrote:

>On Wed, 01 Sep 2010 19:17:27 -0400, Jack Tingle <wjti...@hotmail.com>
>wrote:
>

>>My suspicion is that real-world space travel will follow this pattern.
>>There's just nothing physical up there that's valuable enough to make it
>>worthwhile bringing it back. The only minor exception may be NEA mining
>>for use in building orbital habitats.
>
>Although in the real world, we may wait until it's more affordable.

Absent a scenario where $MATERIAL is no longer available dirtside, I
can't see space transport prices ever dropping to the point where it's
affordable to 'mine the sky'. Cheaper than bringing it from Earth,
sure. But not cheap enough to bring it to Earth.

D.
--
Touch-twice life. Eat. Drink. Laugh.

http://derekl1963.livejournal.com/

-Resolved: To be more temperate in my postings.
Oct 5th, 2004 JDL

tphile

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Sep 1, 2010, 11:14:43 PM9/1/10
to
On Sep 1, 7:34 pm, Howard Brazee <how...@brazee.net> wrote:
> On Wed, 01 Sep 2010 19:17:27 -0400, Jack Tingle <wjtin...@hotmail.com>

there is still zero g manufacturing which can't be done dirtside

James Nicoll

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Sep 1, 2010, 11:42:14 PM9/1/10
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In article <i5mmu8$h3m$1...@news.eternal-september.org>,

Jack Tingle <wjti...@hotmail.com> wrote:
>On 8/31/2010 8:35 PM, Dimensional Traveler wrote:
>> On 8/31/2010 5:10 PM, Jack Tingle wrote:
>>> On 8/29/2010 2:56 PM, Tobias Weber wrote:
>>>> Hi,
>>>> after the pesky lightspeed limit on travel falls, where to go?
>>>> I'm looking for novels dealing with that.
>>>>
>>> Jack McDevitt's "Priscilla Hutchins" series sort of deals with that. The
>>> have an FTL drive, but not a really, really, fast FTL drive. The start
>>> with the GJ catalog (AFAICT) and start working through the interesting
>>> stuff. By the time of the series, they're quite a ways away from earth
>>> and have discovered a lot of extinct sapient races and one still
>>> existing one. All but one (extinct one) of them less advanced.
>>>
>>> By the end, they're starting to wonder if the game is worth the candle.
>>>
>> That series broke my Willing Suspension of Disbelief because somehow the
>> government and/or the military are _never_, in any way shape or form,
>> involved with, affect or have anything to do with space. Or for that
>> matter with _anything_ other than as sources of meaningless background
>> in the form of "headlines".
>>
>I never had any problem with it because FTL travel is so useless in his
>stories. It's expensive, but not valuable, and nothing beyond abstract
>knowledge is really a worthwhile import, so there's nothing to 'protect'
>for the government to get interested in. They leave it up to the Academy.

It's fairly clear there are more advanced civilizations out there, so
there is the potential that someone will bring back some valuable
information [1] (which could interest governments) and also that they could
draw the Earth to the attention of the more advanced civilizations, which
could be good or bad. Even a handful of alien scientists could be disruptive.

One possibility for physical imports is edible biologicals, specifically
spices and drugs. One Trenco could pay for a lot of abstract research.
Even abstract knowledge about unrelated biochemistries could have commercial
applications.

There's also the chance that looking at a lot of Earthlike planets could
yield information useful for managing the Earth, which humans of that
era suck at.


1: ObSF: that Simak where one of the few things from Earth the aliens
wanted was our pulp fiction.

Butch Malahide

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Sep 2, 2010, 12:03:42 AM9/2/10
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On Sep 1, 10:03 pm, fairwa...@gmail.com (Derek Lyons) wrote:
>
> Absent a scenario where $MATERIAL is no longer available dirtside, I
> can't see space transport prices ever dropping to the point where it's
> affordable to 'mine the sky'.  Cheaper than bringing it from Earth,
> sure.  But not cheap enough to bring it to Earth.

The idea is, you send *one* shipload of self-reproducing robots into
space, with instructions to live off the land, I mean the sky, build
factories, and ship manufactured goods to earth, using only
extraterrestrial resources. In exchange for a finite initial
investment, you get an endless stream of goods from space. OK, there
is an ongoing cost of managing the enterprise, since the robots will
need continual instructions from earth. There would be a long wait
before you start getting any payoff. Eventually, though, the robots
could even build hotels in space and operate a fleet of space liners
for human passengers, using only extraterrestrial materials and fuels.
Nothing in it for the robots, but they're just machines. This assumes,
of course, that outer space *has* all the needed resources. Something
I read in a sci-fi magazine a few decades ago. No, I don't believe it;
but I don't think you can *prove* that mining the sky is not
economically feasible.

Dimensional Traveler

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Sep 2, 2010, 12:11:51 AM9/2/10
to

There's also the matter of the various extra-solar colonies/research
stations. I have trouble believing the government isn't going to want
at least a presence on those. Law enforcement perhaps?

Its also the absolute, complete absence of anything governmental off the
surface. Even "flight control" in near-Earth space is not government
run. I can easily see academic ships flying around along with
commercial and governmental ships, but when the _only_ ships flying are
academic? No, sorry, I don't believe it.

Thomas Womack

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Sep 2, 2010, 9:37:07 AM9/2/10
to
In article <08fb60b3-b6f3-4718...@x25g2000yqj.googlegroups.com>,
tphile <tph...@cableone.net> wrote:

>there is still zero g manufacturing which can't be done dirtside

Diamagnetic levitation is inconvenient, and uses an awful lot of
electricity to keep the electromagnets running and to pump and chill
the water to keep the magnets solid, but it's much less inconvenient
and much less expensive than working in space.

Tom

Sea Wasp (Ryk E. Spoor)

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Sep 2, 2010, 11:25:17 AM9/2/10
to

I'm not at all sure that diamagnetic levitation would be at all the
same thing. You're not in freefall, you're just not sitting on a
surface. Unless I severely misunderstand, the floating whatever would
still be feeling gravity's pull, which is the thing you're trying to
avoid in microgravity manufacturing.

I'm also very unsure you could apply the levitation trick to
everything, anyway. Would it work on (say) liquid supersaturated mineral
solutions which you were trying to grow into large crystals? On melted
metals of all types? On ceramics?

trag

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Sep 2, 2010, 12:12:56 PM9/2/10
to
On Sep 1, 10:14 pm, tphile <tph...@cableone.net> wrote:

> there is still zero g manufacturing which can't be done dirtside

None that we've invented so far. Each thing that we thought might be
useful to manufacture in microgravity has been found to be doable on
Earth with more clever techniques.

Around '86 the mumble mumble electrophoresis experiment sponsored by
McDonnell Douglas flew on the space shuttle. It was expected to be a
method of creating ultra-pure drugs in space. About a year later
they figured out how to do it just as well on the ground. Perhaps
they learned something from the space experiment which helped with the
ground technique, but even if that's so, then the benefit was in
experimentation in space, not in manufacturing in space.

The huge cost of putting a pound in even low Earth orbit makes space
manufacturing a dubious venture. Now if there was a market already
in space to which you could sell things...

How many tons of equipment, humans, and supplies would we need to
launch to create a self-sufficient society in space? I think that's
the real question.

trag

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Sep 2, 2010, 12:14:24 PM9/2/10
to
On Sep 1, 10:42 pm, jdnic...@panix.com (James Nicoll) wrote:
> In article <i5mmu8$h3...@news.eternal-september.org>,

I remember a story, I think it was a Simak, where the protagonist
found some kind of doorway that led to alien worlds and he made a
quite a good trade by offering the idea of paint.

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