I believe the latest, pulpcore-0.11.5
Thanks for your attention. I would be so happy if you could shed some
light on this issue. The game is evolving, I have just uploaded the
latest changes, towers and traps both work as intended :-) well,
almost. a lot of work to do on the user interface etc... but I am
enjoying working with pulp core. It's really neat.
Peter
On Apr 22, 10:41 pm, David Brackeen <
brack...@gmail.com> wrote:
> What version of PulpCore are you using?
>
> On Thu, Apr 22, 2010 at 2:33 PM, Peter Perhac
> <
perhac.pe...@googlemail.com>wrote:
>
>
>
> > Hello, I am having difficulties with looped sound playback and volume
> > animation. I tried to achieve a simple music fade-in effect by
> > animating the Fixed property passed to Sound.loop(volume) for volume
> > but this stops the looping.
> > I can either fade-in and not loop the music, or loop the music without
> > fade in. Manually setting [volume.set()] the volume to any other level
> > works fine, looping works. Can anyone please help me out with this? I
> > just can't believe this can't be done effortlessly in a framework so
> > cool as PulpCore.
>
> > I wrote more about this problem here:
>
> >
http://stackoverflow.com/questions/2525758/pulpcore-music-playback-lo...
> >
pulpcore+u...@googlegroups.com<
pulpcore%2Bunsu...@googlegroups.com>
> > .
> For more options, visit this group athttp://
groups.google.com/group/pulpcore?hl=en.