Seppo,
you can be sure that I will stick to the GKOS approach about the key
and character layout. Don't worry. I am not that smart to invent a new
keyboard the world just waited for ;-)
Let me give you a first screen-shot:
http://irtp.de/IMG_0002.PNG of
the current version - looks like candy. During the last days I have
showed it to some friends and collegues and while ready your answer,
the idea is as simple and obvious (and a collegue of mine proposed it,
too). "...it's child's play to type". The learning curve is the real
bad thing about the whole approach. ... After some more keys-feature,
I will focus on implementing it as a game where you learn the typing,
e.g. letter will come flying into the screen and you have to type
them. level 1 is a-f, level 2 includes gkos, and so on...
It is a game...being a keyboard is only a byproduct (although it is
the other way round).
Sebastian