Hi,
On 16. Mar 2013, at 11:37, rarum [via Software] <
ml-node+s171...@n2.nabble.com> wrote:
> What is different between osgUtil/SceneView and osgScaleViewer::SceneView?
* Based on osgUtil::SceneView, but stripped done to only render and not
* interfere with stereo setup.
Maybe it changed in the mean time, but the original SceneView did override glColorMask which broke anaglyphic stereo rendering.
> i think it is the same ....
> Is possible to replace osgScaleViewer::SceneView with osgViewer::Viewer? or after replacig can works all fine ?
In theory that might be possible, if you can coax it to render all eq::RenderContext parameters correctly.
> I want to use osgGA::GUIActionAdapter
> osgScaleViewer::SceneView create graphic window? or which class create graphic window ? EQ create window and OSG only render to it , or osg create window with setings from EQ ?
Your call - both are possible.
> off topic:Who makes CMakeFile Buildyard for Equalizer? or which operating system usig this person or which IDE/compiler using ?
Buildyard is a CMake-based multi-project, which generates some cmake files for the individual projects. See BUILDING.md and the Buildyard repo for more details.
> New cmake for buildyard not working under visual studio -> git cannot find git address,,, stil write to MVS output ".git not found " and last 5 buildyard configs has error under Visual studio .
I use the command line tool in a git shell to generate the .sln files, which then build fine on VS08 and VS10.
HTH,
Stefan.
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