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joey keys
,
Andrew Kaufman
3
10/25/18
no converter found for c++ type
Thanks for the advice, I'll try it Andrew Kaufman <and...@image-engine.com> 于2018年10月25日周四
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no converter found for c++ type
Thanks for the advice, I'll try it Andrew Kaufman <and...@image-engine.com> 于2018年10月25日周四
10/25/18
la...@electrictheatre.tv
, …
mat...@image-engine.com
3
8/30/18
Maya 2018 compile error
This PR should make Cortex support Maya 2018: https://github.com/ImageEngine/cortex/pull/832 It still
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Maya 2018 compile error
This PR should make Cortex support Maya 2018: https://github.com/ImageEngine/cortex/pull/832 It still
8/30/18
Lars van der Bijl
, …
John Haddon
3
2/22/18
libOpenImageIO.so.1.7: undefined symbol: _ZTIN11OpenColorIO2v19ExceptionE
I don't think this is specifically the `shared_ptr` issue mentioned in the comment you linked,
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libOpenImageIO.so.1.7: undefined symbol: _ZTIN11OpenColorIO2v19ExceptionE
I don't think this is specifically the `shared_ptr` issue mentioned in the comment you linked,
2/22/18
Rob Pieke
,
John Haddon
4
2/21/18
Compiling Cortex using gafferDependencies
I'll submit a patch for consideration in the next day or two, but I suspect it'll get
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Compiling Cortex using gafferDependencies
I'll submit a patch for consideration in the next day or two, but I suspect it'll get
2/21/18
Hugh Macdonald
,
Alex Fuller
2
9/20/17
Cortex support on Windows
Hey Hugh, I don't hang around the forums here at all just gaffer-dev and just saw your message.
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Cortex support on Windows
Hey Hugh, I don't hang around the forums here at all just gaffer-dev and just saw your message.
9/20/17
Andrew Kaufman
, …
John Haddon
4
6/6/17
Cortex 10 -- preemptive update
On 6 June 2017 at 17:00, Est <rame...@gmail.com> wrote: Would it be a good time now to remove
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Cortex 10 -- preemptive update
On 6 June 2017 at 17:00, Est <rame...@gmail.com> wrote: Would it be a good time now to remove
6/6/17
Hradec
,
John Haddon
2
1/20/17
Using Gaffer Scripts as procedurals in Maya...
Hi Hradec, You can't automatically expose Gaffer node parameters directly in Maya at present. We
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Using Gaffer Scripts as procedurals in Maya...
Hi Hradec, You can't automatically expose Gaffer node parameters directly in Maya at present. We
1/20/17
Hradec
, …
John Haddon
13
12/13/16
Fwd: Pixar removed Reyes and RSL from Renderman 21!
I totally understand! The only thing that concerns me is the "be removed" part! As long as
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Fwd: Pixar removed Reyes and RSL from Renderman 21!
I totally understand! The only thing that concerns me is the "be removed" part! As long as
12/13/16
Hugh Macdonald
,
john haddon
3
10/24/16
Suggestion for approach to adding timestamp to a MessageHandler?
Thanks - that all makes sense. If we could make m_stream protected rather than private, that would
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Suggestion for approach to adding timestamp to a MessageHandler?
Thanks - that all makes sense. If we could make m_stream protected rather than private, that would
10/24/16
Hradec
,
Andrew Kaufman
3
10/12/16
Fwd: Still having trouble with Cortex and Houdini!
I've never tried building the whole cortex for each app!. I'm allways building IECore* with
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Fwd: Still having trouble with Cortex and Houdini!
I've never tried building the whole cortex for each app!. I'm allways building IECore* with
10/12/16
Ashley Retallack
,
David Su
2
7/8/16
Locking Arnold Procedural (MTOA)
Did you end up finding anything? :O D On Thursday, October 10, 2013 at 7:09:28 AM UTC-4, ashretallack
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Locking Arnold Procedural (MTOA)
Did you end up finding anything? :O D On Thursday, October 10, 2013 at 7:09:28 AM UTC-4, ashretallack
7/8/16
b.f...@toonboxent.com
,
andrewk
2
7/7/16
Maya Viewport 2.0
No plans from IE just yet... we're still behind a few Maya versions in production, so it's
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Maya Viewport 2.0
No plans from IE just yet... we're still behind a few Maya versions in production, so it's
7/7/16
Hradec
,
john haddon
3
4/20/16
Cortex and RMS 20.2
Hi Hradec, welcome back! Support for RMS would be a great contribution - let's see what we can
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Cortex and RMS 20.2
Hi Hradec, welcome back! Support for RMS would be a great contribution - let's see what we can
4/20/16
Est
,
John Haddon
3
3/2/16
required arnold and mtoa versions
Hi, I built everything else without problems. I'm not sure we need the translator. I'm going
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required arnold and mtoa versions
Hi, I built everything else without problems. I'm not sure we need the translator. I'm going
3/2/16
Simon Moreau
,
John Haddon
2
2/16/16
compiling for centos 7
Hi Simon, The important bit of the error is `/bin/ld: cannot find -lpython2.7`. It's hard to tell
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compiling for centos 7
Hi Simon, The important bit of the error is `/bin/ld: cannot find -lpython2.7`. It's hard to tell
2/16/16
daweis...@gmail.com
, …
John Haddon
12
1/27/16
Deadlock when rendering in 3delight with yeti using multithreading
Thanks John On Tuesday, January 26, 2016 at 11:32:43 AM UTC-5, John Haddon wrote: From what I
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Deadlock when rendering in 3delight with yeti using multithreading
Thanks John On Tuesday, January 26, 2016 at 11:32:43 AM UTC-5, John Haddon wrote: From what I
1/27/16
Deke Kincaid
10/14/15
PLEASE READ: Moving on from The Foundry
Hi All At some time in the past we have corresponded about Foundry matters. I have decided to move
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PLEASE READ: Moving on from The Foundry
Hi All At some time in the past we have corresponded about Foundry matters. I have decided to move
10/14/15
lorenzo angeli
, …
Rob Pieke
4
8/11/15
compiling cortex master with maya 2015 support
Thanks , I'll try to move to centos 7 asap so I can test with the newer gcc. I managed to get it
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compiling cortex master with maya 2015 support
Thanks , I'll try to move to centos 7 asap so I can test with the newer gcc. I managed to get it
8/11/15
Andrew Kaufman
7/21/15
Cortex 9
We've finally released Cortex 9 as an official release. We held this one back at lot longer than
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Cortex 9
We've finally released Cortex 9 as an official release. We held this one back at lot longer than
7/21/15
Andrew Kaufman
5/11/15
Gaffer Birds of a Feather Presentation (from Siggraph 2014)
Hi all, Some of you may be aware, we held a Gaffer user group meeting last year at Siggraph in
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Gaffer Birds of a Feather Presentation (from Siggraph 2014)
Hi all, Some of you may be aware, we held a Gaffer user group meeting last year at Siggraph in
5/11/15
Andrew Kaufman
5/1/15
Updated API Docs
Hi all, Sorry it took this long, but we've finally uploaded the latest Doxygen for Cortex. http:/
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Updated API Docs
Hi all, Sorry it took this long, but we've finally uploaded the latest Doxygen for Cortex. http:/
5/1/15
Pavlo Penenko
,
Andrew Kaufman
4
4/10/15
Hello from Houdini Engine
Cool, I didn't realize that Toonbox had been using Cortex. Thanks for the update. From a purely
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Hello from Houdini Engine
Cool, I didn't realize that Toonbox had been using Cortex. Thanks for the update. From a purely
4/10/15
Bob Geller
,
john haddon
2
12/21/14
Using Marschner Shader in 3Delight
Hi, You might find it useful to refer to a previous discussion on this topic : https://groups.google.
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Using Marschner Shader in 3Delight
Hi, You might find it useful to refer to a previous discussion on this topic : https://groups.google.
12/21/14
Dawei Sun
, …
John Haddon
7
12/11/14
How to add item to StringVectorParameter in python
We found out why it is crashing, it is not the cortex code, it is our custom procedure that connect
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How to add item to StringVectorParameter in python
We found out why it is crashing, it is not the cortex code, it is our custom procedure that connect
12/11/14
Nathan Rusch
, …
Chad Dombrova
10
12/10/14
Maya SceneInterface workflow questions
Thanks, John. We are going to keep poking around and see how far we can get with what's included.
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Maya SceneInterface workflow questions
Thanks, John. We are going to keep poking around and see how far we can get with what's included.
12/10/14
Hradec
, …
john haddon
3
10/20/14
Error building ieProceduralHolderTranslator for Arnold 4.1.3.3!
Hi Hradec, I'm afraid we don't build against MtoA at all at Image Engine any more - it looks
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Error building ieProceduralHolderTranslator for Arnold 4.1.3.3!
Hi Hradec, I'm afraid we don't build against MtoA at all at Image Engine any more - it looks
10/20/14
Hradec
,
Andrew Kaufman
2
10/10/14
Still having problems to run cortex in houdini 13!
When you say LD_LIBRARY_PATH and PYTHONPATH also have the generic cortex paths in there, are you
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Still having problems to run cortex in houdini 13!
When you say LD_LIBRARY_PATH and PYTHONPATH also have the generic cortex paths in there, are you
10/10/14
Hradec
,
Andrew Kaufman
2
10/10/14
Writing SceneInterface files from maya... example?
Yeah, we really should just include a default exporter with IECoreMaya... IECoreHoudini has a ROP,
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Writing SceneInterface files from maya... example?
Yeah, we really should just include a default exporter with IECoreMaya... IECoreHoudini has a ROP,
10/10/14
Pavlo Penenko
,
Andrew Kaufman
3
9/22/14
OTL problem: "Bad header in CPIO packet"
Thanks Andrew. That was also my understanding: Contents.gz appears to be valid but Contents is
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OTL problem: "Bad header in CPIO packet"
Thanks Andrew. That was also my understanding: Contents.gz appears to be valid but Contents is
9/22/14
Alex Fuller
9/14/14
Initial CMake support added
Hi all, On and off for the past few days I've been making some CMake build scripts for Cortex.
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Initial CMake support added
Hi all, On and off for the past few days I've been making some CMake build scripts for Cortex.
9/14/14