I've made the source to my OpenGL Quake walkthrough available on my
homepage at:
http://reality.sgi.com/employees/hutchins_asdI'm hoping others will want to pitch in and get it running as
a client (and possibly a full game server) on SGI machines. This
is my first OpenGL program and should in no way be construed as
a benchmark of what SGI machines can do :-)
- Ed