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MSVC 2003: ctor-try-block error: possible compiler bug

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Kirill Sukhonosenko

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Sep 27, 2006, 8:51:28 AM9/27/06
to
Hi!

I face a problem in my production code. I could deduce this problem to
program shown below. It seems, that try-block in constructor doesnt
work as it should (compared to case where no try block exists at all).
I tested this small program on my MSVC .NET Pro 2003 (and separately on
PC with MSVC2003 SP1 installed). In both cases I experienced the same
behaviour - access violation. Please see comment inside the program
body. To get this sample work - just comment out try block in ctor.

Have anyone faced such behaviour before? Is there known workarounds?
Thanks.
----
// ref_count.cpp : ctor try block invalid behaviour test

// if ctor uses try block (X::X), program crashes, trying to
dereferencing danglig pointer
// If try block is disabled, everything goes fine.

// I experienced this problem in my production code which used
boost::intrusive_ptr class.
// I wrote similar class (CountingPtr) for simplicty's sake (and to
kill dependencies) and results are the same - program crashes

// tested on compilers: MS VS.NET 2003 (both original & SP1)

#include <iostream>
#include <cassert>

using namespace std;

struct IRefCounted
{
virtual void addRef() = 0;
virtual void release() = 0;

virtual ~IRefCounted() {};
};

struct ILogger : public IRefCounted
{
void virtual write(const char * text) = 0;
};

class Logger : public ILogger
{
int m_ref;
~Logger(){}
public:
Logger() : m_ref(0)
{
}

void addRef()
{
m_ref++;
}

void release()
{
if(--m_ref == 0)
delete this;
}

void write(const char * text)
{
cout << text << endl;
}
};

template<typename T>
class CountingPtr
{
T * m_t;

public:
CountingPtr(T * t, bool addRef = true) : m_t(t)
{
assert(t!=0);
if(addRef)
t->addRef();
}

~CountingPtr()
{
if(m_t)
m_t->release();
}

CountingPtr&operator=(const CountingPtr & rhs)
{
if(this == &rhs)
assert(false);
else
{
m_t = rhs.m_t;
m_t->addRef();

}
return *this;
}

T * operator->()
{
return m_t;
}

CountingPtr(const CountingPtr & rhs)
{
*this = rhs;
}
};

typedef CountingPtr<ILogger> CLoggerPtr;


void use(CLoggerPtr logger)
{
logger->write("use");
}

class Loggable
{
public:
Loggable(CLoggerPtr logger) : m_logger(logger)
{}

private:
CLoggerPtr m_logger;
};

class X : public Loggable
{
public:
X(CLoggerPtr logger)
try : Loggable(logger) // comment try
block out to
get working code!
{}
catch(std::runtime_error & )
{
throw;
};
};

int main(int argc, char* argv[])
{
try
{
CLoggerPtr logger(new Logger());
use(logger);

{
X y1(logger); // THIS line decrements ref counter by
2 in case try
block is active
}

{
X y2(logger); // OOPS IS HERE! If try block is in
act, program tries
to reference dangling pointer
}

return 0;
}
catch(exception & ex)
{
cout << "Exception: " << ex.what() << endl;
return EXIT_FAILURE;
}
catch(...)
{
cout << "(...) exception" << endl;
return EXIT_FAILURE;
}
}


--
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Ulrich Eckhardt

unread,
Sep 27, 2006, 1:52:41 PM9/27/06
to
Kirill Sukhonosenko wrote:
> struct IRefCounted
> {
> virtual void addRef() = 0;
> virtual void release() = 0;
>
> virtual ~IRefCounted() {};
^ unnecessary

> };
>
> struct ILogger : public IRefCounted
> {
> void virtual write(const char * text) = 0;
> };

Why force implementors of ILogger to also implement IRefCounted? C++ has
multiple inheritance! In fact, I'd rather have made IRefCounted a concrete
class with a concrete implementation that invokes "delete this;" - a
virtual dtor will do the right thing!

> template<typename T>
> class CountingPtr
> {
> T * m_t;
>
> public:
> CountingPtr(T * t, bool addRef = true) : m_t(t)
> {
> assert(t!=0);
> if(addRef)
> t->addRef();
> }
>
> ~CountingPtr()
> {
> if(m_t)
> m_t->release();
> }

Hmmm, weird. In the ctor, you assert() that m_t is not null and here you
check it again?

> CountingPtr&operator=(const CountingPtr & rhs)
> {
> if(this == &rhs)
> assert(false);
> else
> {
> m_t = rhs.m_t;
> m_t->addRef();
> }
> return *this;
> }

This is very nontypical. Firstly, self-assignment, even though it rarely has
a proper use, can much easier be handled gracefully without asserting:

if(this!=&rhs)
{ ...do assignment... }
return *this;

Else, you simply overwrite the current value of m_t without first
deregistering from it (using release()). This is almost certainly wrong!

> CountingPtr(const CountingPtr & rhs)
> {
> *this = rhs;
> }

Note that here, you will also have to init m_t to zero before doing the
assignment!

Lastly, I'm missing a default ctor. The one generated by the compiler will
surely not do what you want, in particular not init m_t to zero.


I'm sorry if this doesn't directly address your problem, but browsing the
code those were some obvious mistakes I found and that I'd fix first. I
guess the rest will only turn out to be results of that.


Uli

Kirill Sukhonosenko

unread,
Sep 27, 2006, 5:20:33 PM9/27/06
to
Hi again!

Sure, above mentioned comments are right. I can be excused only by my
wish to write quick & dirty code for my own case but not for everyday
use. I think, implementation shown below will satisfy further reviewers
from viewpoint of CountingPtr correctness. I believe it is the only
issue relevant to stated problem. Hope I have fixed all issues. Please
see below corrected version:

-----


// ref_count.cpp : ctor try block invalid behaviour test

// if ctor uses try block (X::X), program crashes, trying to
dereferencing danglig pointer
// If try block is disabled, everything goes fine.

// I experienced this problem in my production code which used
boost::intrusive_ptr class.
// I wrote similar class (CountingPtr) for simplicty's sake (and to
kill dependencies) and results are the same - program crashes

// tested on compilers: MS VS.NET 2003 (both original & SP1)

// Sukhonosenko Kirill (kirill.su...@a4vision.com)

#include <iostream>
#include <cassert>

using namespace std;


struct IRefCounted
{
virtual void addRef() = 0;
virtual void release() = 0;

virtual ~IRefCounted() {};
};

struct ILogger : public IRefCounted
{
void virtual write(const char * text) = 0;
};

class Logger : public ILogger
{
int m_ref;
~Logger(){}
public:
Logger(bool addRef = false) : m_ref(0)
{
if(addRef) m_ref++;
}

void addRef()
{
m_ref++;
}

void release()
{
if(--m_ref == 0)
delete this;
}

void write(const char * text)
{
cout << text << endl;
}
};

template<typename T>


class CountingPtr
{
T * m_t;

public:
// wrap existing ptr


CountingPtr(T * t, bool addRef = true) : m_t(t)
{
assert(t!=0);
if(addRef)
t->addRef();
}

// release my ref
~CountingPtr()
{
if(m_t)
m_t->release();
}


// assing me
CountingPtr(const CountingPtr & rhs) : m_t(0)
{
*this = rhs;
}

// release prev ptr, get new one
// self assignment considered error


CountingPtr&operator=(const CountingPtr & rhs)
{
if(this == &rhs)

assert(false); // consider it is bad
else
{
if(m_t)
m_t->release();

m_t = rhs.m_t;
m_t->addRef();

}
return *this;
}

T * operator->()
{
return m_t;
}


};

typedef CountingPtr<ILogger> CLoggerPtr;


void use(CLoggerPtr logger)
{
logger->write("use");
}

class Loggable
{
public:
Loggable(CLoggerPtr logger) : m_logger(logger)
{}

private:
CLoggerPtr m_logger;
};

class X : public Loggable
{
public:
X(CLoggerPtr logger)
try : Loggable(logger) // comment try block out to
get working code!
{}
catch(std::runtime_error & )
{
throw;
};
};

int main(int argc, char* argv[])
{
try
{
CLoggerPtr logger(new Logger());
use(logger);

{
X y1(logger);
}

{


X y2(logger); // OOPS IS HERE! If try block is in act, program tries
to reference dangling pointer
}

return 0;
}
catch(exception & ex)
{
cout << "Exception: " << ex.what() << endl;
return EXIT_FAILURE;
}
catch(...)
{
cout << "(...) exception" << endl;
return EXIT_FAILURE;
}
}

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