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chat...@oregonstate.edu
,
Krasimir Krastev
2
3/18/17
Major issues with BWTA setup
You should look into BWEM by Iron's author On Tue, Feb 7, 2017 at 4:03 AM, <chathamb@
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Major issues with BWTA setup
You should look into BWEM by Iron's author On Tue, Feb 7, 2017 at 4:03 AM, <chathamb@
3/18/17
Yaser Norouzzadeh
7/29/16
Which class contains human player actions? UnitCommandType Class of Order Class?
Hi guys, I'm analyzing replays for research purpose only. I'm beginner in BWAPI. In the
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Which class contains human player actions? UnitCommandType Class of Order Class?
Hi guys, I'm analyzing replays for research purpose only. I'm beginner in BWAPI. In the
7/29/16
Lubybyby
,
Adam Heinermann
2
3/9/16
What is Broodwar in a sentence like "Broodwar->isReplay()" object pointer? object? variable?
It's technically an object, so that iostream operators can be overloaded for it. The pointer
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What is Broodwar in a sentence like "Broodwar->isReplay()" object pointer? object? variable?
It's technically an object, so that iostream operators can be overloaded for it. The pointer
3/9/16
MHesham
12/27/13
Does Unit::getOrder() even return Orders::Train in BWAPI ?
Hi there, I was wondering why Unit::getOrder() never returns Orders::Train when a train command is
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Does Unit::getOrder() even return Orders::Train in BWAPI ?
Hi there, I was wondering why Unit::getOrder() never returns Orders::Train when a train command is
12/27/13
MHesham
, …
gabriel synnaeve
10
12/24/13
Listening for Game Commands in Replays
I did some data mining and offline learning with this dataset, see eg http://emotion.inrialpes.fr/
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Listening for Game Commands in Replays
I did some data mining and offline learning with this dataset, see eg http://emotion.inrialpes.fr/
12/24/13
ilmilm
,
Krasimir Krystev
3
12/13/12
How to add code into Skynet bot
Specifically, I will implement offensive photon canons(Protoss Advanced Strategies). mineral > 150
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How to add code into Skynet bot
Specifically, I will implement offensive photon canons(Protoss Advanced Strategies). mineral > 150
12/13/12
Andre Doumad
, …
Thiago Andrade
3
12/11/12
RE: problems calling train
@Krasimir!! you're right!! thank you a lot!! On Tue, Dec 11, 2012 at 4:24 AM, Krasimir Krystev
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RE: problems calling train
@Krasimir!! you're right!! thank you a lot!! On Tue, Dec 11, 2012 at 4:24 AM, Krasimir Krystev
12/11/12
thiagoh
12/10/12
problems calling train
I have a problem.. I am trying to create many Terra Marines for example.. so I call (for example)
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problems calling train
I have a problem.. I am trying to create many Terra Marines for example.. so I call (for example)
12/10/12
krasi0
,
zhe wang
4
12/10/12
BWAPI falsely reports the current order of a unit
Thank you very much! 在 2012年12月10日星期一UTC+9下午6时56分05秒,krasi0写道: hi, this is the code: bwai1234invite
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BWAPI falsely reports the current order of a unit
Thank you very much! 在 2012年12月10日星期一UTC+9下午6时56分05秒,krasi0写道: hi, this is the code: bwai1234invite
12/10/12
Adam Heinermann
11/20/12
Re: cannot compile bwapi with vc++2010
Hi, we'll be upgrading to VC++2010 in BWAPI4. For now, try http://www.microsoft.com/en-us/
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Re: cannot compile bwapi with vc++2010
Hi, we'll be upgrading to VC++2010 in BWAPI4. For now, try http://www.microsoft.com/en-us/
11/20/12
thiagoh
,
Krasimir Krystev
4
10/20/12
enemy scores returing 0
Maybe an issue with StringUtil::toString() method ? On Tue, Oct 16, 2012 at 6:52 PM, Thiago Andrade
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enemy scores returing 0
Maybe an issue with StringUtil::toString() method ? On Tue, Oct 16, 2012 at 6:52 PM, Thiago Andrade
10/20/12
handong1587
,
Adam Heinermann
2
8/3/12
cannot run the "install.exe"
It looks like the install.exe is 64-bit. It should be 32-bit. On Friday, August 3, 2012 12:19:38 PM
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cannot run the "install.exe"
It looks like the install.exe is 64-bit. It should be 32-bit. On Friday, August 3, 2012 12:19:38 PM
8/3/12
zhe wang
,
Krasimir Krystev
3
8/2/12
question about UnitGroup from BWSAL
Thank you krasi0, you always help:) 在 2012年8月3日星期五UTC+9上午4时06分59秒,krasi0写道: You can't do it out
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question about UnitGroup from BWSAL
Thank you krasi0, you always help:) 在 2012年8月3日星期五UTC+9上午4时06分59秒,krasi0写道: You can't do it out
8/2/12
zhe wang
,
Krasimir Krystev
4
8/2/12
Help~~ How to make sure command only be executed once?
Check on how such things are implemented in more advanced bots like skynet On Thu, Aug 2, 2012 at 9:
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Help~~ How to make sure command only be executed once?
Check on how such things are implemented in more advanced bots like skynet On Thu, Aug 2, 2012 at 9:
8/2/12
Twenty Twenty Vision
7/25/12
iPhone App To Help You Regain 20/20 Vision Naturally
http://goo.gl/xQy6Q is an iPhone app that will help you regain 20/20 vision naturally, by looking at
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iPhone App To Help You Regain 20/20 Vision Naturally
http://goo.gl/xQy6Q is an iPhone app that will help you regain 20/20 vision naturally, by looking at
7/25/12
Enrique López Mañas
,
zhe wang
2
7/16/12
UnitCreate, UnitDiscover and UnitShow at the same time
Currently, I only know one way to check an unit that can be finally used. That is in onFrame()
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UnitCreate, UnitDiscover and UnitShow at the same time
Currently, I only know one way to check an unit that can be finally used. That is in onFrame()
7/16/12
zhe wang
,
Adam Heinermann
2
7/12/12
some questions about BWAPI, please help me~
1. I've read and accepted your issue. You can check Unit::isCompleted to check for completion. 2.
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some questions about BWAPI, please help me~
1. I've read and accepted your issue. You can check Unit::isCompleted to check for completion. 2.
7/12/12
Ogail
, …
Thiago Andrade
15
7/5/12
StarCraft Broodwar replay format
Hello guys, i'm looking for a way to implement only the buildordder manager to the original AI of
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StarCraft Broodwar replay format
Hello guys, i'm looking for a way to implement only the buildordder manager to the original AI of
7/5/12
SimonC
, …
Adam Heinermann
6
7/3/12
Questions
exists() is used to check if a unit is both alive and visible. If it's either dead or not visible
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Questions
exists() is used to check if a unit is both alive and visible. If it's either dead or not visible
7/3/12
Claudio Paustian
, …
Digg
3
1/12/12
trouble with multi istance
I ran into this problem also and it had to do with me having some files from older versions of bwapi.
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trouble with multi istance
I ran into this problem also and it had to do with me having some files from older versions of bwapi.
1/12/12
Kurt Venable II
1/12/12
Re: Digest for bwapi@googlegroups.com - 2 Messages in 1 Topic
I ran into this problem also and it had to do with me having some files from older versions of bwapi.
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Re: Digest for bwapi@googlegroups.com - 2 Messages in 1 Topic
I ran into this problem also and it had to do with me having some files from older versions of bwapi.
1/12/12
Titus Barik
, …
Heinermann
4
7/21/11
Broodwar .rep File Format
There is partial documentation. Packed: http://code.google.com/p/vgce/source/browse/trunk/docs/
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Broodwar .rep File Format
There is partial documentation. Packed: http://code.google.com/p/vgce/source/browse/trunk/docs/
7/21/11
001041
4/7/11
Broodwarai.com forum down?
Anyone know where the Broodwarai.com forum went?
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Broodwarai.com forum down?
Anyone know where the Broodwarai.com forum went?
4/7/11
Cyril
3/16/11
Error 14001 with ChaosLauncher
Hi, ChaosLauncher is failing to load BWAPI and display the following error message : "Could not
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Error 14001 with ChaosLauncher
Hi, ChaosLauncher is failing to load BWAPI and display the following error message : "Could not
3/16/11
Julien
, …
Heinermann
7
1/29/11
Time available at each frame
int frameTimeInMilliseconds = Broodwar->getLatencyTime() / Broodwar- >getLatencyFrames(); That
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Time available at each frame
int frameTimeInMilliseconds = Broodwar->getLatencyTime() / Broodwar- >getLatencyFrames(); That
1/29/11
HalfNelson
1/19/11
New version of bwapi-mono-bridge (.net bots) supporting BWAPI 3.4
I have released a new version of bwapi-mono-bridge (.net bots) supporting BWAPI 3.4. http://bwapi-
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New version of bwapi-mono-bridge (.net bots) supporting BWAPI 3.4
I have released a new version of bwapi-mono-bridge (.net bots) supporting BWAPI 3.4. http://bwapi-
1/19/11
HalfNelson
11/27/10
New version of bwapi-mono-bridge with BWAPI 3.3 support
For all .net starcraft bot authors, I have released a new version of bwapi-mono-bridge with BWAPI 3.3
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New version of bwapi-mono-bridge with BWAPI 3.3 support
For all .net starcraft bot authors, I have released a new version of bwapi-mono-bridge with BWAPI 3.3
11/27/10
Sungwook Yoon
11/8/10
PARC 2011 Summer Internship
Hello, At PARC (Palo Alto Research Center), we are investigating in war gaming system. Of particular
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PARC 2011 Summer Internship
Hello, At PARC (Palo Alto Research Center), we are investigating in war gaming system. Of particular
11/8/10
bissonfr
,
Heinermann
2
11/4/10
Multi-touch interface for StarCraft
Depends what you want to do specifically. If BWAPI is missing something then it shouldn't be
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Multi-touch interface for StarCraft
Depends what you want to do specifically. If BWAPI is missing something then it shouldn't be
11/4/10
David Pershouse
10/23/10
Re: Abridged summary of bwapi@googlegroups.com - 2 Messages in 1 Topic
yep, ironpython, ironruby, delphi prism On Sun, Oct 24, 2010 at 8:37 AM, <bwapi+noreply@
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Re: Abridged summary of bwapi@googlegroups.com - 2 Messages in 1 Topic
yep, ironpython, ironruby, delphi prism On Sun, Oct 24, 2010 at 8:37 AM, <bwapi+noreply@
10/23/10