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marina hanna
, …
Trainer VIC
3
5/22/14
3ds Max file open failed
Same problem happened to me, I saved the file in Max 2012 x64. And now my files does not open, and it
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3ds Max file open failed
Same problem happened to me, I saved the file in Max 2012 x64. And now my files does not open, and it
5/22/14
mportokalli
11/2/12
Materials: Max to CryEngine
Hey guys, I am having a few issues when it comes to my model being in CryEngine. After using the
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Materials: Max to CryEngine
Hey guys, I am having a few issues when it comes to my model being in CryEngine. After using the
11/2/12
Ricky
,
Jules Cromarty
2
11/1/12
save load current state flawed
Yes , you are right about everything having to be a basic entity. So the way you have lots of objects
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save load current state flawed
Yes , you are right about everything having to be a basic entity. So the way you have lots of objects
11/1/12
Paul Chew
, …
Jules Cromarty
5
11/1/12
Damaging Materials
Hi Paul, I got it working. I assume you are creating an archetype entity destroyable object in crysis
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Damaging Materials
Hi Paul, I got it working. I assume you are creating an archetype entity destroyable object in crysis
11/1/12
Daisy Parto
,
Jules Cromarty
4
11/1/12
Shooting my object, then turns into 'replace me' texture
After looking at your max file, I think it is your proxy material that is causing the problem. All
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Shooting my object, then turns into 'replace me' texture
After looking at your max file, I think it is your proxy material that is causing the problem. All
11/1/12
Valeria Maltseva
,
Rosamond Kember
2
11/1/12
Cant open the game in CryEngine
Hi Valeria, That means your level is corrupted - have you been saving different versions - v01, v02
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Cant open the game in CryEngine
Hi Valeria, That means your level is corrupted - have you been saving different versions - v01, v02
11/1/12
Shanny Lam
,
Rosamond Kember
2
11/1/12
Exporting error
Your file seems quite buggy - you could try starting with a new empty max scene, and then importing
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Exporting error
Your file seems quite buggy - you could try starting with a new empty max scene, and then importing
11/1/12
Daming Yan
, …
Rosamond Kember
3
11/1/12
material problems
Hi Daming, Did you do a Reset Xform before you exported? A very important step in the whole process -
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material problems
Hi Daming, Did you do a Reset Xform before you exported? A very important step in the whole process -
11/1/12
Ricky
,
Ros
2
10/31/12
Non rigid objects
Hi Ricky, What about making a cloth object: http://sdk.crydev.net/display/SDKDOC21/Physics+Entities#
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Non rigid objects
Hi Ricky, What about making a cloth object: http://sdk.crydev.net/display/SDKDOC21/Physics+Entities#
10/31/12
KeJun Zhang
, …
Rosamond Kember
4
10/31/12
exporting problem
Hi Kejun, Can you confirm if your model exports or not? Unfortunately Jules' methods are the only
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exporting problem
Hi Kejun, Can you confirm if your model exports or not? Unfortunately Jules' methods are the only
10/31/12
Ricky
10/31/12
SaveLoadState
if you have trouble getting it working, youu have to have copy the Libs folder as well /Courses/
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SaveLoadState
if you have trouble getting it working, youu have to have copy the Libs folder as well /Courses/
10/31/12
marina hanna
10/31/12
mouse showing object name
Hi, In cryengine when Im navigating through my viewport, the names of objects apear next to the
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mouse showing object name
Hi, In cryengine when Im navigating through my viewport, the names of objects apear next to the
10/31/12
shaun.taylor
,
Rui Wang
3
10/31/12
gravity with phisics
Hi Shuan, to make a destroyable object break, you can create a simple flowgraph like shown in
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gravity with phisics
Hi Shuan, to make a destroyable object break, you can create a simple flowgraph like shown in
10/31/12
Ricky
10/30/12
"INTERACTIVITY_ How sophisticated is the notion of decay demonstrated interactively?
Probably should post questions like that (all questions actually) up on the forum so everyone can get
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"INTERACTIVITY_ How sophisticated is the notion of decay demonstrated interactively?
Probably should post questions like that (all questions actually) up on the forum so everyone can get
10/30/12
darren weinman
, …
Jules Cromarty
4
10/30/12
Exporting problem 3ds to Crysis
Hey Darren, as Ricky says, that video should solve any degenerate face problems you are having. Try
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Exporting problem 3ds to Crysis
Hey Darren, as Ricky says, that video should solve any degenerate face problems you are having. Try
10/30/12
shaun.taylor
2
10/30/12
cryengine 3 Crash when importing importing object from 3ds
Never mind one of my textures was faulty and it was causing crysis to crash. I remade that texture
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cryengine 3 Crash when importing importing object from 3ds
Never mind one of my textures was faulty and it was causing crysis to crash. I remade that texture
10/30/12
anthony
,
Ricky
2
10/26/12
Glowing Object
Try change the specular colour/map/ level in the materials editor for the materials you assigned. On
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Glowing Object
Try change the specular colour/map/ level in the materials editor for the materials you assigned. On
10/26/12
Jules Cromarty
10/24/12
No Surface Material Type
Hi all, On my blog: http://benv2423-2012-jules.blogspot.com.au/2012/10/no-surface-material-type.html
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No Surface Material Type
Hi all, On my blog: http://benv2423-2012-jules.blogspot.com.au/2012/10/no-surface-material-type.html
10/24/12
Daisy Parto
,
Ricky
2
10/24/12
3ds max
You could boolean it, but takes away another piece, or use slice but that leaves an open spaces and
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3ds max
You could boolean it, but takes away another piece, or use slice but that leaves an open spaces and
10/24/12
anthony
,
Jules Cromarty
2
10/17/12
Degenerate Texture Coordinates
I just answered this on another more recent post, but to keep questions and answers together for
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Degenerate Texture Coordinates
I just answered this on another more recent post, but to keep questions and answers together for
10/17/12
mportokalli
,
Jules Cromarty
3
10/17/12
Degenerates!
What did you have to do in CryEngine? 'Node has degenerate texture coordinates' usually means
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Degenerates!
What did you have to do in CryEngine? 'Node has degenerate texture coordinates' usually means
10/17/12
mportokalli
,
Jules Cromarty
3
10/17/12
SKETCHUP->3DSMAX->CRYENGINE Urgent!
Hey Jules I was the guy you helped yesterday with the mess haha. I've got it sorted and I have no
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SKETCHUP->3DSMAX->CRYENGINE Urgent!
Hey Jules I was the guy you helped yesterday with the mess haha. I've got it sorted and I have no
10/17/12
anthony
10/13/12
Re: Crysis loading node
if anyone knows how to overcome node has degenerate texture coordinates.. that might solve my problem
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Re: Crysis loading node
if anyone knows how to overcome node has degenerate texture coordinates.. that might solve my problem
10/13/12
mportokalli
,
Jules Cromarty
3
9/27/12
Glass and UVW Maps
Hey Jules, Thats brilliant cheers for the heads up on UVW maps and I will have a crack at your glass
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Glass and UVW Maps
Hey Jules, Thats brilliant cheers for the heads up on UVW maps and I will have a crack at your glass
9/27/12
mportokalli
,
Rosamond Kember
3
9/20/12
Export Options
I thought it would be a good way to get the exact textures for the Barcelona Pavillion as the images
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Export Options
I thought it would be a good way to get the exact textures for the Barcelona Pavillion as the images
9/20/12
Ricky
2
9/18/12
Weird black line import
fixed On Tuesday, September 18, 2012 2:02:44 AM UTC+10, Ricky wrote: hi, when i place the materials
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Weird black line import
fixed On Tuesday, September 18, 2012 2:02:44 AM UTC+10, Ricky wrote: hi, when i place the materials
9/18/12
cassievicente
9/17/12
3DS to CE3 import error- degenerated faces
when use the CE3 exporter, it comes up with an error message saying "some faces have degerated
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3DS to CE3 import error- degenerated faces
when use the CE3 exporter, it comes up with an error message saying "some faces have degerated
9/17/12
mportokalli
,
Rosamond Kember
3
9/11/12
photoshop plug-in issues
Hey Ros, I didn't realise my UAC settings had to be disabled, it seemed to work last time, anyway
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photoshop plug-in issues
Hey Ros, I didn't realise my UAC settings had to be disabled, it seemed to work last time, anyway
9/11/12
anthony
,
Abraham Chan
4
9/7/12
Entering the game
thank you soo much!!!!!!!! the disable player was the problem!.. awsome!! thank you On Saturday,
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Entering the game
thank you soo much!!!!!!!! the disable player was the problem!.. awsome!! thank you On Saturday,
9/7/12
Benjamin Vella
,
Rosamond Kember
4
9/7/12
Glowing Head
Also, I figured out how to find the head material and I tried doing what you said, but It was already
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Glowing Head
Also, I figured out how to find the head material and I tried doing what you said, but It was already
9/7/12