Does any body know Spider 3D?

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InteRest

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Nov 5, 2009, 8:01:12 AM11/5/09
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Hi, guys
I found this very cool 3D flash web site by accident.
http://www.onemotion.com/flash/spider/
Can anybody tell me what technique it uses? Does it use Away3D? or any
other engine?


Charlie Ping

Makc

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Nov 5, 2009, 8:23:36 AM11/5/09
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very cool :) seem to be 2.5D

InteRest

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Nov 5, 2009, 8:53:39 AM11/5/09
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Away3D can manage to do that right, in technique?
I just wonder how could it be so vivid. This author must be very
familiar with spider!

katopz

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Nov 5, 2009, 9:29:28 AM11/5/09
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scary! 2.5D ;)

2009/11/5 InteRest <intere...@gmail.com>



--
katopz
http://www.sleepydesign.com

tain

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Nov 5, 2009, 9:48:19 AM11/5/09
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it uses 36 planes.

2 for body, 2 for claws, and 3 for each leg.

if you zoom in the spider you can see exact rotation of the planes.

very cool

On Nov 5, 3:29 pm, katopz <kat...@gmail.com> wrote:
> scary! 2.5D ;)
>
> 2009/11/5 InteRest <interestb...@gmail.com>

InteRest

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Nov 5, 2009, 10:50:12 AM11/5/09
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Thank you! You can even see 36 planes! ?
Does that mean it was developed without any known engine? It was
developed just by art + program + wisdom?

Peter Kapelyan

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Nov 5, 2009, 10:52:34 AM11/5/09
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The guy is smart :) There is a lot of tricks to make you think something is 3d/etc. Look at vectorpark.com also, some cool stuff

-Pete
--
___________________

Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

tain

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Nov 5, 2009, 1:42:34 PM11/5/09
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yea it can be done with no engines. F10 rocks.

but it can be done even better with away3d :)

InteRest

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Nov 6, 2009, 1:11:29 AM11/6/09
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Thanks guys! Actually I've been planning to develop some web game
(some animals are running on the page).
I've been wandering around the two solutions:
1. Using real 3D by engine.
3D model files are too large, which may leads to load very slow.
Animation in 3D engine is still not an easy job. (Bugs of engine,
Gap between 3D design tool (3dmaxstudio, e.g.) and engine)
2. Using 2D images to simulate 3D.
Need much 3D render knowledge.
Could mean lower user experience if it is not very well simulated.

Any comments would be appreciated!

Regards,
Charlie

InteRest

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Nov 6, 2009, 10:28:29 AM11/6/09
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Hi, Tain
I finally get what you meant. It's easier for a spider, because it is
flat. It could be much harder to do the same to a tiger.
> > katopzhttp://www.sleepydesign.com- Hide quoted text -
>
> - Show quoted text -

Peter Kapelyan

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Nov 6, 2009, 11:27:50 AM11/6/09
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InteRest

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Nov 6, 2009, 11:04:17 PM11/6/09
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Thanks~! I already have some animations done by 3dsmax. I rendered
them as series of pictures. And then use them as MovieClip.
I know 3way3d can import .obj modle directly. Is there an easy way of
using animations of 3dsmax to flash?

On Nov 7, 12:27 am, Peter Kapelyan <flashn...@gmail.com> wrote:
> You can do it to almost any animal, like the technique that the Petz series
> did, as in these screenshots:
>
> http://www.fortunecity.com/oasis/bali/168/Petz%20Screen%20Shot.JPG
>
> http://www.cs.cmu.edu/afs/cs/user/michaelm/www/nidocs/Image1.gif
>
> http://www.minibytepetz.net/Minibyte_Petz/archives/sites/terri%27s_pe...
>
> http://kentberry.com.au/Paranoia/BreedImages/Newfoundland.gif
>
> But it think it's way easier in 3d because you dont need art for all the
> different angles.
>
> -Peter
>
>
>
>
>
> On Fri, Nov 6, 2009 at 10:28 AM, InteRest <interestb...@gmail.com> wrote:
> > Hi, Tain
> > I finally get what you meant. It's easier for a spider, because it is
> > flat. It could be much harder to do the same to a tiger.
>
> > On Nov 5, 10:48 pm, tain <bugi....@gmail.com> wrote:
> > > it uses 36 planes.
>
> > > 2 for body, 2 for claws, and 3 for each leg.
>
> > > if you zoom in the spider you can see exact rotation of the planes.
>
> > > very cool
>
> > > On Nov 5, 3:29 pm, katopz <kat...@gmail.com> wrote:
>
> > > > scary! 2.5D ;)
>
> > > > 2009/11/5 InteRest <interestb...@gmail.com>
>
> > > > > Away3D can manage to do that right, in technique?
> > > > > I just wonder how could it be so vivid. This author must be very
> > > > > familiar with spider!
>
> > > > > On Nov 5, 9:23 pm, Makc <makc.the.gr...@gmail.com> wrote:
> > > > > > very cool :) seem to be 2.5D
>
> > > > --
> > > > katopzhttp://www.sleepydesign.com-Hide quoted text -
>
> > > - Show quoted text -
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM- Hide quoted text -

InteRest

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Nov 7, 2009, 12:34:19 AM11/7/09
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Hi, I searched around this group about the animation topic (Thank
google a lot)
I found only md2 animation is supported. Unffortunately my animation
is based on 3dsmax bones...
> > > > > katopzhttp://www.sleepydesign.com-Hidequoted text -
>
> > > > - Show quoted text -
>
> > --
> > ___________________
>
> > Actionscript 3.0 Flash 3D Graphics Engine
>
> > HTTP://AWAY3D.COM- Hide quoted text -
>
> > - Show quoted text -- Hide quoted text -

Peter Kapelyan

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Nov 7, 2009, 3:03:11 AM11/7/09
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If you can export each frame of your bones animation as vertex based, you can stitch together the .3ds frames into an MD2. :)

-Peter

InteRest

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Nov 8, 2009, 12:29:31 AM11/8/09
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Thanks! I used a 3ds max plugin (MD2 Exporter) to export them, and
used Quake Model Editor edit the frames.
It works!!! Thanks to this magic group!!:)
> > > > > > > katopzhttp://www.sleepydesign.com-Hidequotedtext -

katopz

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Nov 8, 2009, 12:36:28 AM11/8/09
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Hey InteRest

did you have link for that " 3ds max plugin (MD2 Exporter)" plz? i want to try that :)
what's you max version btw?

thx

2009/11/8 InteRest <intere...@gmail.com>

InteRest

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Nov 8, 2009, 3:38:31 AM11/8/09
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Hi,
I used this. It says it's for max4 but also works for my max9.

http://www.sixwater.com.cn/downloads/md2export.zip

Charlie

On Nov 8, 1:36 pm, katopz <kat...@gmail.com> wrote:
> Hey InteRest
>
> did you have link for that " 3ds max plugin (MD2 Exporter)" plz? i want to
> try that :)
> what's you max version btw?
>
> thx
>
> 2009/11/8 InteRest <interestb...@gmail.com>
> katopzhttp://www.sleepydesign.com- Hide quoted text -

katopz

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Nov 8, 2009, 9:05:54 AM11/8/09
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Hey Charlie

cool thx! ;)

2009/11/8 InteRest <intere...@gmail.com>

Moley

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Nov 16, 2009, 6:51:48 PM11/16/09
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Haha this spider is great .. does anyone have some reading material on
how they went about doing the animation?
verlet integration?

Makc

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Nov 21, 2009, 6:02:06 AM11/21/09
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don't know about "they", but check this out:
http://wonderfl.net/code/e1d39557d910d7885b09c1e5b5fef1ae4af4340a#
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