Hey Rob, I have isolated it down to a simple but bizarre combination
of settings and code, and have posted it in the googlecode issue
tracker.
In short I can create a 1004 Namespace not found compile error at Line
16 of TransformBitmapMateria.as if I just declare a Cube, a View, and
a WhiteShadingBitMapMaterial in frame 1 script, and if I put any CS3
component in the Library. The problem seems to occur only with Away3D
SVN rev 585 and 586 (head as of today).
It is not affected by Strict setting. Deleting ASO files did not
help. I created a fresh new SVN checkout and use Tortoise SVN to
explore which rev creates the problem, so I assume that makes a
"clean" Away3D folder structure.
Hope this helps nail this one down... Nothing more frustrating than
anticipating beautiful Away3D graphics and the Compiler Errors window
pops open instead!
Ralph
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rob.bate...@gmail.comwww.infiniteturtles.co.ukwww.away3d.com