path animator 2

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desgraci

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Jul 16, 2009, 11:50:38 AM7/16/09
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btw i found anothe thing that is driving me crazy, if i try to make
the camera look at the position of the path animator, it goes crazy

i mean i have 1 model with ObjectContainer=Collada.parse, 5 models
with Plane, and 17 ObjectContainer3D that are composed by cloning the
models i mentioned before and 2 more cloning the mesh i obtained by
model.getChildByName("thenameofmodel") as Mesh from the
collada.parse , everyone of them has pathanimatorX (where x goes from
0 to 24) when i try to look at them it shows me others models than the
ones i pointed, the last ones goes blank (?) i dont know what it
points at but it moves

btw the papers moves but i have the problem mentioned in

http://groups.google.com/group/away3d-dev/browse_thread/thread/8a1a1703bbdc5d15

any idea will be usefull.
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