Great work on the new filters, Brad. I really appreciate that you share your approach and experiences.
I don’t think I am able to do more with the memory problem at the moment. But I’ll stress my math lib supplier and see if he has more tricks to offer or if he has learned something new since the last time we spoke of this problem. The memory usage problem goes deep. To tell the truth I don’t know where the problem sits: In the math lib I’m using, in intel’s math instruction set, or perhaps in Microsoft’s x86 environment on 64 bit OS – or perhaps there’s a bad synergy between all of those. I hope to get out a 64 bit version before Christmas and hopefully the problem will go away – at least it will increase the memory usage limit substantial.
To your other question about FFPO. As far as I can see, FFPO is frequency dependent window. Long time window at long wavelengths and short at short wavelengths. That makes a lot of sense physically and psychoacoustically – and musically too. Frequency dependent windowing has been with Audiolense since the first launch. But things are more complicated than that, and Audiolense 3.1 was a big step forward as far as psychoacoustics are concerned. I wrote an article a while ago that also covers this topic. You can find here: http://www.hifizine.com/2010/12/sound-correction-in-the-frequency-and-time-domain/
Kind regards,
Bernt
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