On Jan 7, 9:49 am, M D <
banzaitron....@gmail.com> wrote:
> 1.) Back in 87?, when I got my original one, I bought the giftset,
> which to my horror later discovered that Nautilator was not included.
> I had no idea if this was a goof, or if the toy really existed (there
> was no interwebs to answer all questions). About a year later, I
> spotted him at a KayBee toys on clearance. I almost started crying I
> was so excited, it was tantamount to discovering the holy grail. I
> never quite knew what to do with the extra appendage though...
Technically, Piranacon is a Targetmaster, and his fists are designed
so that he can hold one of the Seacons in weapon mode as his handheld
gun. One supposes Hasbro left out the sixth Seacon for cost reasons,
though I think Seawing is the weakest of them and should have been the
one to get ejected from the team.
I got Skalor and Nautilator before I was aware of the existence of the
gift set, which my Dad got for me for Christmas in 1988. The head
broke off my original Skalor, so I was lucky that the gift set
included a replacement Skalor for me as well as leaving out
Nautilator, since I already had him.
> 2.) I never knew Snaptrap was a turtle!! All these years, and I
> though he was just a generic sea monster. I don't recall this
> information being in his original tech specs, but have not yet
> verified this. Totally makes sense though with his two in speed
> (remember when techs were not produced with random number generators?)
I think each of the Seacons is approximately equivalent to a real-life
aquatic creature—Nautilator is a lobster; Tenta-Kil is a squid; Skalor
is a fish (I want to say a coelacanth); Overbite is a shark; and
Seawing is a manta. (Snaptrap reminds me of Gamera a little bit.)
> 3.) It always bothered me that Piranicon was a wimp, relative to
> other gestalts. In his tech, it says that Piranacon is more that the
> sum of his parts, but mathematically, it is not true. He is just as
> strong as Snaptrap by himself (9), and his endurance falls from 9 to 6
> when in Gestalt mode!
I think the tech specs stats are relative to other Transformers.
Snaptrap's Strength rating of 9 is probably compared to other normal-
sized Transformers, while Piranacon's Strength is probably in relation
to other combiner modes. (This is how I justify characters like
Blurr, Astrotrain, and Jetfire all having a Speed rating of 10, even
though they each have a very different maximum top speed.)
> 4.) Curious what the younger fans think of the mold. Yes, a two year
> old could figure out all the transformations, there heads don't
> swivel, and they have little to no articulation... but that made them
> so much fun to play with. You could actually transform them. Also,
> they came with more guns than a tea party convention in AZ.
I will dig the toys out for my four-year-old son today and come back
here with a report of his opinion on them.
> 5.) Next to Devastator, this was always my favorite gestault, with
> predaking a close third.
Despite the fact that he never got a cartoon characterization, I've
always been immensely fond of him. I loved the fact that they finally
did a combiner team that turned into creatures instead of vehicles,
and each of the individual toys is really large and impressive (Skalor
could gobble up First Aid for breakfast).
> 6.) What's with the chromed out sword? Kinda ghetto. I prefer the
> fish flesh colored one. I always imagined it smelled really bad,
> making him that much more frightening.
Ew.
Zob