Himiko (Quagsire) @ Quick Claw
Surf
Ice Beam
Earthquake
Amnesia
Cerberus (Houndoom) @ Charcoal
Sunny Day
Solarbeam
Flamethrower
Crunch
These two stay the same, since they're basically the only two Pokemon I have
that work well. They held their own against Red at level 55 (basically took
out most of his team).
Snorlax (Kulgdor) @ Leftovers
Earthquake
Body Slam
Curse
Rest
Added Earthquake, which I've found from suggestion gives a lot more
flexibility.
Heracross @ Soft Sand
Megahorn
Reversal
Earthquake
Endure
Added Endure to suggestion, as DT was there just to take up space. Thing is,
though, I don't know how to use Endure with this Reversal strat. It doesn't
make too much sense to use Endure, because most Pokemon are faster than
Heracross, and although it will keep him alive with 1 HP left, he'll die the
next move anyways.
Tyranitar @ Black Glasses (these were on my espeon for some reason, don't
ask why)
Earthquake
Rockslide
Hyperbeam
Crunch
This seems to be popular among people here, so I decided to give it a try. I
have no idea what the fuck I'm doing with this guy, as I'm sure it's very
apparant, but I wanted to do something that's all-out offensive. If that's
not the best idea for Tyranitar, let me know.
For the next one, I'm debating whether or not to use Dragonite or Zapdos.
Here's the setup I was planning to use for Dragonite:
@Nevermelting Ice
Haze
T-wave (to be used after Haze)
Ice Beam
Outrage (dunno about this one, probably to be replaced with T-bolt)
I liked the idea of an Anti-baton passer (after reading Worry's comment to
Rene's post), so I decided to make the best of a bad fucking situation.
And for Zapdos:
@Magnet
Thunderbolt
...and that's about all I have for him. He can't learn Lock-on, so I can't
use my Magneton move-set with him. But I would like to take advantage of the
fact that he's Electric/Flying. If he doesn't go on this team, I most
definately will have a use for him on another team.
That's all I have to work with. HELP is all I have to say. I've been out of
the loop for so fucking long I've lost the little skill I had with making
decent teams.
Also, on serebii.net, the Pokedex lists "MT01-03" in the TM list. What's
"MT" mean?
Thanks a lot.
--
- X掸 -
"You know what? I like your name. It suits you."
-- Pipian the fag0rt
"Don't worry. Chewie and I have gotten into a lot of pants more heavily
guarded than this."
- Star Wars: The Pants
> After frusteration with the fucking Dragonair and the suckiness of my
> Espeon against Red, I've done a bit of revamping. So here goes.
>
> Himiko (Quagsire) @ Quick Claw
> Surf
> Ice Beam
> Earthquake
> Amnesia
>
> Cerberus (Houndoom) @ Charcoal
> Sunny Day
> Solarbeam
> Flamethrower
> Crunch
>
> These two stay the same, since they're basically the only two Pokemon
> I have that work well. They held their own against Red at level 55
> (basically took out most of his team).
>
> Snorlax (Kulgdor) @ Leftovers
> Earthquake
> Body Slam
> Curse
> Rest
>
> Added Earthquake, which I've found from suggestion gives a lot more
> flexibility.
Standard Curselax, he will do well in stadium and the game. he gets
countered pretty regularly in battles against other people, though
>
> Heracross @ Soft Sand
> Megahorn
> Reversal
> Earthquake
> Endure
>
> Added Endure to suggestion, as DT was there just to take up space.
> Thing is, though, I don't know how to use Endure with this Reversal
> strat. It doesn't make too much sense to use Endure, because most
> Pokemon are faster than Heracross, and although it will keep him alive
> with 1 HP left, he'll die the next move anyways.
That is why ou have other pokemon. Hera isn't as slow as peopl seem to
think, but for those pokemon that ARE faster, bring in your planned Zapdos
to TW and slow them down, then bring hera back in to endure and reversal,
and Bob's your uncle
>
> Tyranitar @ Black Glasses (these were on my espeon for some reason,
> don't ask why)
> Earthquake
> Rockslide
> Hyperbeam
> Crunch
>
> This seems to be popular among people here, so I decided to give it a
> try. I have no idea what the fuck I'm doing with this guy, as I'm sure
> it's very apparant, but I wanted to do something that's all-out
> offensive. If that's not the best idea for Tyranitar, let me know.
I bred mine for Ancient Power. He gets the job done, doing plenty of damage
before he gets dropped, so all out attack is ok. if you plan on keeping his
power about, though, i would replace hyper beam with rest.
>
> For the next one, I'm debating whether or not to use Dragonite or
> Zapdos. Here's the setup I was planning to use for Dragonite:
> @Nevermelting Ice
> Haze
> T-wave (to be used after Haze)
> Ice Beam
> Outrage (dunno about this one, probably to be replaced with T-bolt)
>
> I liked the idea of an Anti-baton passer (after reading Worry's
> comment to Rene's post), so I decided to make the best of a bad
> fucking situation.
hehe I got an honorable mention! Outrage is the Dragon equivelant of
Thrash. Hits for two-3 turns then confused. For that reason, i would
suggest putting a healing berry on him to cure the confusion and get
control of him quicker.
>
> And for Zapdos:
>
> @Magnet
> Thunderbolt
>
> ...and that's about all I have for him. He can't learn Lock-on, so I
> can't use my Magneton move-set with him. But I would like to take
> advantage of the fact that he's Electric/Flying. If he doesn't go on
> this team, I most definately will have a use for him on another team.
Being your only flyer, you will want Drill Peck on him. Thunmderwave is a
must if he is to support Heracross. For the other two moves, i would
suggest Swagger/Psych Up. If you hit with the thunderwave first, then
swagger, you opponant might miss a turn to paralysis or better yet self
damage to confusion. At any rate, it will have to overcome both status
effects before it can damage you. And Drill peck with a few psych ups
really will hurt.
>
> That's all I have to work with. HELP is all I have to say. I've been
> out of the loop for so fucking long I've lost the little skill I had
> with making decent teams.
>
> Also, on serebii.net, the Pokedex lists "MT01-03" in the TM list.
> What's "MT" mean?
>
> Thanks a lot.
>
>
> --
> - X掸 -
>
> "You know what? I like your name. It suits you."
> -- Pipian the fag0rt
>
> "Don't worry. Chewie and I have gotten into a lot of pants more
> heavily guarded than this."
> - Star Wars: The Pants
>
>
--
Worry's first SIG sig file
------------------------------------------------------------------
*"It takes a Worried man to sing a Worried song..." Kingston Trio*
*And the award for the funniest line in a cartoon goes to Superman
who remarked "Don't look at me, I just catch 'em!" after stopping
a crane thrown by Bizzaro from crushing a wedding party.*
Proud owner of
300 fake code points
Excellent!!!
> > These two stay the same, since they're basically the only two Pokemon
> > I have that work well. They held their own against Red at level 55
> > (basically took out most of his team).
> >
> > Snorlax (Kulgdor) @ Leftovers
> > Earthquake
> > Body Slam
> > Curse
> > Rest
> >
> > Added Earthquake, which I've found from suggestion gives a lot more
> > flexibility.
Very Good Snorlax!!!
>
> Standard Curselax, he will do well in stadium and the game. he gets
> countered pretty regularly in battles against other people, though
>
> >
> > Heracross @ Soft Sand
> > Megahorn
> > Reversal
> > Earthquake
> > Endure
Not Bad, I like it!!!
> >
> > Added Endure to suggestion, as DT was there just to take up space.
> > Thing is, though, I don't know how to use Endure with this Reversal
> > strat. It doesn't make too much sense to use Endure, because most
> > Pokemon are faster than Heracross, and although it will keep him alive
> > with 1 HP left, he'll die the next move anyways.
>
> That is why ou have other pokemon. Hera isn't as slow as peopl seem to
> think, but for those pokemon that ARE faster, bring in your planned Zapdos
> to TW and slow them down, then bring hera back in to endure and reversal,
> and Bob's your uncle
>
> >
> > Tyranitar @ Black Glasses (these were on my espeon for some reason,
> > don't ask why)
> > Earthquake
> > Rockslide
> > Hyperbeam
> > Crunch
Just like my Tyranitar!!!
But I will have a brand-new Tyranitar with Ancient Power!!!
Tyranitar is weak against water, grass, ground and hate fighting the
most.
Rock Slide / Ancient Power and Crunch are the Tyranitar's strongest
attack.
Earthquake is the anti-attack move.
Hyper Beam is very, very strong, but require one turn rest.
Ignore the guy saying replace with Rest.
That Pokemon desire to fight until it faints. :-D
Excellent power of your pokemon.
>Himiko (Quagsire) @ Quick Claw
>Surf
>Ice Beam
>Earthquake
>Amnesia
Curse over Amnesia, Amnesia is a second-rate move these days at best.
It's not as if anyone actually uses Grass, and it's not as if Amnesia
will protect you from a quad-weakness. Keep Surf if you must but I'd
also drop Ice Beam for Rest.
>Cerberus (Houndoom) @ Charcoal
>Sunny Day
>Solarbeam
>Flamethrower
>Crunch
Meeh.
>These two stay the same, since they're basically the only two Pokemon I have
>that work well. They held their own against Red at level 55 (basically took
>out most of his team).
..
>Snorlax (Kulgdor) @ Leftovers
>Earthquake
>Body Slam
>Curse
>Rest
>
>Added Earthquake, which I've found from suggestion gives a lot more
>flexibility.
Bleh.
>Heracross @ Soft Sand
>Megahorn
>Reversal
>Earthquake
>Endure
>
>Added Endure to suggestion, as DT was there just to take up space. Thing is,
>though, I don't know how to use Endure with this Reversal strat. It doesn't
>make too much sense to use Endure, because most Pokemon are faster than
>Heracross, and although it will keep him alive with 1 HP left, he'll die the
>next move anyways.
Then BP Agility to him, as I suggested previously with Scizor, or get
some more paralysis in and pray that your opponent isn't using Heal
Bell (like the bulk of the proles do)
>Tyranitar @ Black Glasses (these were on my espeon for some reason, don't
>ask why)
>Earthquake
>Rockslide
>Hyperbeam
>Crunch
>
>This seems to be popular among people here, so I decided to give it a try. I
>have no idea what the fuck I'm doing with this guy, as I'm sure it's very
>apparant, but I wanted to do something that's all-out offensive. If that's
>not the best idea for Tyranitar, let me know.
Drop it. Tyranitar's crap. Restbelling unprotected_might_make it work
as a sweeper but the thing sucks IMHO.
>For the next one, I'm debating whether or not to use Dragonite or Zapdos.
>Here's the setup I was planning to use for Dragonite:
>@Nevermelting Ice
>Haze
>T-wave (to be used after Haze)
>Ice Beam
>Outrage (dunno about this one, probably to be replaced with T-bolt)
>
>I liked the idea of an Anti-baton passer (after reading Worry's comment to
>Rene's post), so I decided to make the best of a bad fucking situation.
Yeah, lose Outrage..I guess this is the best you can do with Dragonite
these days. And AFAIK, Haze doesn't kill state changes anymore, people
used to use Neitio with CR and Haze back before they realized it
sucked.
>And for Zapdos:
>
>@Magnet
>Thunderbolt
>
>...and that's about all I have for him. He can't learn Lock-on, so I can't
>use my Magneton move-set with him. But I would like to take advantage of the
>fact that he's Electric/Flying. If he doesn't go on this team, I most
>definately will have a use for him on another team.
Tbolt, Water/Grass Power, Drill Peck and Rest is common in Restbell
teams, I'd go with Twave over Rest personally.
Lose Tyranitar, either take Quagsyrex or drop it entirely, get some
support and you might have a decent lineup. Watch the hell out for
Marowak and Machamp, I still think Skarm is a better choice than
Dragonite.
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