Auto Place Mod 1.8.9

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Carmen Kalua

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Aug 3, 2024, 5:05:07 PM8/3/24
to ziesewahlwor

For larger designs, components which are connected to each other or related to each other appear nearby in the schematic, making it much more convenient to place components where they would logically go together in groups.

I have high hopes for the possibilities with KiCad 6, where I believe there is going to be a Python API for accessing and manipulating schematic data as well as layout data. That will make things like this plugin easier to do, and will open up possibilities for other bidirectional schematic/layout things too.

5. For the island, I used a couple of 36" bases on one end and put a 32" kitchen sink in one of those to see if Chief would put a light over it (like it did for the sink base against the wall ... it did not ... therefore, I am assuming Chief only places a light over a kitchen sink against a wall.

6. In the attached plan, in the bath, I placed a double vanity that I had created in X4 or X5 and saved to the library as an architectural block. When I did the Auto Place Outlets for the bath, Chief did not add any electrical outlets or lighting to the bath. Next, I selected by double vanity and change the layer to Cabinets, Base and then ran the Auto Place Outlets tool again and still no electrical got placed into the bath. Next, I exploded my double vanity into two separate base cabinets with sinks and ran the Auto Place Outlets tool one more time and Chief this time placed default default "wall" light fixtures over each sink but didn't place any GFCI(s) on the wall.

7. Curiosity is getting the best of me now. I place another base cabinet (24" wide) with a round sink from the Library on the wall in front of the toilet and then run Auto Place Outlets again to see what happens. Chief this time puts a light and a GFCI on the wall behind this cabinet and again puts lights above each sink of my saved and exploded vanities with sinks (from my user library) but still no outlet behind either of these vanity cabinets.

8. Next, still in the curiosity mode, I place a base cabinet (no sink) between my exploded double vanity cabinets on the left wall and the tub/shower fixture ... then ran Auto Place Outlets again. Chief now places a GFCI outlet to the right side of the newly placed base cabinet as well as the same results as reported in #7 above.

a. A base cabinet with the "Flair Oval Vessel Sink" placed on the countertop (unblocked) does get a GFCI on the wall but no light above. If you block that sink to the base, I didn't get an outlet or a light. I am not sure why that sink doesn't become associated with the base cabinet when placed on it and the placement doesn't want to attach to the center of the base cabinet either, which I think it should.

e. A "Chunky Pedestal" sink from the Library placed against the wall yields both a default wall light and a GFCI on the wall. Out of curiosity, I bumped the sink 1" away from the wall and still got the light and outlet when running Auto Place Outlets. If I continue bumping that sink out away from the wall, I lose the ability to get a light and outlet when it is 4" away from the wall.

I think the one observation that baffled me the most was why my library saved double vanity didn't generate any wall GFCI outlets, even when exploded to individual cabinets? Another was why wasn't I able to get Chief to place a GFCI to the right of the cooktop above the 48" base cabinet?

I think there's some inconsistent or improper behavior going on with some of Chief's library symbols that could use some cleaning up. I only sampled a few so I don't have a clue how the rest will work in a plan. Hopefully, the Chief content developers will take a look at all their library symbols that have functionality with the Auto Place Outlets tool and make sure they all function in a logical manner.

Curt this has happened for me in previous versions also all other rooms will do the auto place outlets with no problem, since our codes require arc fault recep. in all rooms I have that setup for my defaults for auto placement and it will put in gfi for bathrooms

Thanks Ray. I haven't had to do very many electrical plans and to be honest, I think I just used the "stick pin" to make multiple copies of the different outlets and switches the last time I did one. Do you have an AFCI label for all required outlet locations or are those covered with AFCI circuit breakers in the panel? I am a little out-of-date on those requirements. I just read a decent article on AFCI's at:

Not exactly sure when it was written and it sounds a little dated, but a decent article on the history of AFCI's if someone is interested. The code check site also has another article on safety glazing that I downloaded and saved.

Curt there is an afci recep. in the lib under electricl outlets wall mounted, I make this my default in the default setup, here in Pa I have to provide a basic electrical plan to code for my clients, I just do the basic to get them through permitting then they can do a walk thru with there contractor to what they want and some want me to show everything they want to have which is ok since I use to do my own electrical when I had my construction business, things so fairly quick in Chief doing the electrical plans only thing I wish they would change is how the connection arc works it auto makes to big of an arch

Title says it all, really. Somehow, I managed to turn on autoplacing structures without realizing it; and since I don't know how I did it, I don't know how to undo it. There's an option in the settings to toggle autoplacing extractors, but the game is autoplacing everything and I don't want it to.

On the interface at the bottom, just to the right of the portrait box, there are two buttons. The one on top has a few boxes (if my memory serves me right, three boxes arranged in a triangle) and an infinity symbol below it. Clicking that button toggles auto-place for non-extractor structures.

Using Virtuoso Layout GXL 6.1.8 and I'm trying to place hundreds of standard cells automatically. The standard cell has its own prBoundary as highlighted in yellow. The boundary passes through the center of the tap contact.

How can I place the cells with their own prBoundary? Like shown below. the cells should also flip to share the VDD and VSS line. I tried "Place" --> "Analog" --> "Automatic Placement...". But it used the outer boundary of the cell, and the cells were not even side by side, there were gaps between each cell.

O.K. I am not sure if the academic version has auoplace or not. Nestor will have to comment on that. What I do want to comment on is this. I have the Power Pro Version with the MCU Module and I had to register each portion to activate it. You might want to check on this, because you may have registered Multisim and not the rest. This means you may still be using the evaluation version of Ultiboard and this is why you don't see all the options.

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I have a css-grid element, and I want to place my grid items by explicitly specifying the column number and row span for each item, while leaving the row number for each item to be sorted out automatically.

I would expect this to place my grid items, starting at the first rows of both columns, yielding a grid consisting of two columns and nine rows. However, right now the first item of the second column is placed in the same row as the last item of the first column, and then new rows are generated for the rest of the items, yielding a grid consisting of two columns and 17 rows.

The grid-auto-flow: column rule makes the grid element generate new columns instead, or in my case where a second column has already been generated by the grid-column: 2 rule of my .col-2 items it simply places the items in that column - which is exactly what I wanted.

In addition to the ability to place items accurately onto a created grid, the CSS grid layout specification contains rules that control what happens when you create a grid and do not place some or all of the child items. You can see auto-placement in action in the simplest of ways by creating a grid on a set of items.

As you can see with the above example, if you create a grid all child items will lay themselves out one into each grid cell. The default flow is to arrange items by row. Grid will lay an item out into each cell of row 1. If you have created additional rows using the grid-template-rows property then grid will continue placing items in these rows. If the grid does not have enough rows in the explicit grid to place all of the items new implicit rows will be created.

You can also pass in a track listing, this will repeat. The following track listing will create an initial implicit row track as 100 pixels and a second as 200px. This will continue for as long as content is added to the implicit grid.

You can also ask grid to auto-place items by column. Using the property grid-auto-flow with a value of column. In this case grid will add items in rows that you have defined using grid-template-rows. When it fills up a column it will move onto the next explicit column, or create a new column track in the implicit grid. As with implicit row tracks, these column tracks will be auto sized. You can control the size of implicit column tracks with grid-auto-columns, this works in the same way as grid-auto-rows.

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