No I cannot use std.demangle, for the following reasons:
1) the inter-operation between C++ (the language zero is written in) and D is great with D 2.0, but sucks really bad in 1.x; D 2.0 is still a moving target as a language and I am not sure that I want to commit to using it (yet);
2) DMD is a 32-bit compiler only, so std.demangle would not help me much on x86_64.
But if you give me more information (what version of zero you are using, for example) and possibly a snippet of D code that exhibits this bug I will surely take a look!
Cristian
On Sat, Mar 8, 2008 at 10:26 PM, wm <
min...@gmail.com> wrote:
You can use D module std.demangle.
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