I love this games because this is the most fantastic and enjoy to play, one of the best pokemon online in the world like i imagine when i was child and became come true and then now I decided to create theme that i dream of. I have taken inspiration from the default theme, ABDG (A Better Default Gui), Wild Berry, gen 5 and gen 8 then created a theme that looks like this transparent clear and simple look makes your eyes comfortable to play this game for a long time
User must switch out after attacking.Z-Move effectsWhen a Pokémon is holding Electrium Z and uses its Z-Power, Volt Switch turns into Gigavolt Havoc and has base power 140.Move target Foe Foe Foe User Ally AllyTargets a single adjacent Pokémon.
First off, the AI will use a weak move if your pokemon has low health regardless of weather or not it would actually kill it. Sometimes my Pokemon survives after even 2 of these weak hits when one of it's stronger moves would have killed me in one hit. It was just a coincidence that quick attack on Gyrados dealed 14 damage exactly. Also since quick attack is one of the weakest moves, the AI will usually use this move if it has it when your Pokemon is weak which is a coincidence working in the AI's favor, especially after a move like Endeavor.
It definitely doesn't know exactly what move you will use next because after you use the same move 1 to 3 times, it will switch to a Pokemon where that move isn't very effective or effective at all against it. You can take advantage of this by using a move that would be effective against your pokemon's weaknesse(s) or if you knew what Pokemon they were going to switch out if you knew what Pokemon they already had such as from a previous battle.
Nice to know I am not alone. EVERY time i encounter a pokemon with a move that confuses targets (even those without 100% accuracy) it uses that move and my pokemon becomes confused. Its confusion lasts a MINIMUM of 3 turns and has a 100% chance of hitting itself in confusion at least once. Sleep lasts about the same for my pokemon; however, i have used hypnosis on enemy pokemon, and on MULTIPLE occassions, it woke up in 0 turns... WTF no need for cheating
Got so angry during my latest Emerald playthrough that I felt the need to rant on the internet. Mauville Gym, using level 31 kadabra, one shotting every single pokemon until manetrike comes out. He uses thunder wave first since he has higher speed. For the next SIX FUCKING TURNS I am paralyzed and cannot move. paralysis usually just cheats between 2-4 times and then lets me hit, but six times is just ridiculous.
Confusion is almost as bad. I get confused now and I just say fuck it and switch my pokemon, because anything is more effective than sitting their, having my pokemon punch itself in the head four turns in a row.
I'm replaying platinum and have a good team. What always happens is the enemy uses a move that doesn't make my pokemon down to half, but close, leaving me to think i'm safe but the next turn it speed has increased and it takes out my pokemon WITH THE SAME MOVE. It isn't an ability or the move, the game is just being a jerk. I have lowered accuracy by 1 and the game is like "100 accuracy, pssshhht, let's make that 5! YAY!" and I always, 100% of the time, get status effects from moves and abilities. I was fighting Crasher and his pokemon was slower than mine. He beat me and I leveled up gaining speed and that very same pokemon outsped a faster one when it used waterfall.
Part of it too is that trainers have different AI levels depending on what they're meant to do. For example, a gym leader with the same pokemon and same levels as a youngster will (outside of battle facilities) will always be harder. Their pokemon will have more competitive moves and items. Admittedly, I do not know the actual deciding factor. But its not necessarily AI cheating. Otherwise, Mewtwo wouldn't have spammed aura sphere against my Aegislash in pokemon X. I am not kidding.
I have tested the rant on them knowing moves with an emulators save state. when i use my most powerful move and is blocked i load my save state and use a move that does a status change instead while he will use the same move. it calculates what you will do better than most people do unless you fight others in tournament settings.this was tested with pokemon platinum.
Seriously, fuck Karen of the elite four and her bullshit umbreon. It used double team once, and I could never hit the damn thing again after it continuously confused me, so I would just keep hitting myself and the rare chance that I didn't hit myself, I missed. I eventually dealed with it and moved on to houndoom. I went ahead of houndoom for about 2 turns in a row, and course on the second turn it uses nasty plot and somehow gains speed to outspeed my pokemon. FUCK soul silver.
In a double battle I had a hippowdon down to about half health. I had 3 pokemon left, 2 were paralyzed. Over the around 30 moves I launched to win, two hit brining it down to almost no health. And the rest either missed, I was paralyzed, or it used protect.
Ok so im playing the black version and im going up against the first gym leader. why i coudnt kill his super low health pokemon. he attacks me and i get low. i use a health pot. he gets to attack me 2 TIMES IN A ROW. like what?????
I can't get critical hits at all. They're like finding shinies to me, while the AI gets a critical hit whenever it wants, like it's affected by permanent Focus Energy/Super Luck. I regret paralyzing the AI pokemon because it only shows them down, it doesn't actually paralyze them. Of course, when my pokemon get hit with paralysis, they stay paralyzed. It's insane, and I'm resorting to over-leveling my pokemon to compensate, and I've never had to do that in Gens I-V.
I've been playing AS and have never had problems with gym leaders except for the supper battles in the battle mansion. I feel that the ai pokemon have fucking steroid stats compared to yours. They are always faster stronger or have stupid defence stats when you fight them even though you know the actual stats they should have
E.g. The ai rarely switches Pokemon, even if their Pokemon is asleep. Whereas half decent battlers switch all the time based on prediction (check any online battle sim for this). You wouldn't see the ai using a voltturn, baton pass or trick room team.
The hell did I just read seriously, the game cannot by all definition cheat its a AI of course it knows whats gonna happen if you throw out a type advantage of course they wll protect. The AI is not an idiot if you played competitly you would know that to win it comes down to reading and perdicting what your opponent will do. switching from a disadvantage to an advantage at the opurtune moment or predicting a fakeout or status move is part of the game if your not smart enough to protect when your oponent has a clear advantage then your an idiot. secondly for the sleeping on average the turns that pokemon sleep are around 2-4 turns during which they are most lkely wake up if there smart enough to predict oh its been 2-3 turns he might wake up.I know this s long but WTF im asuming your a grown ass man stop bitching like a little kid, games are only fun when there a challenge and pokemon aint much of one you can blits through it in like 2-3 hours.
I don't know what the problem is for you guys but all of my copies of pokemon Y,Diamond,Fire red,Emerald green,etc. are good even pearl, well really there status effect normally lasts longer than mine and 70% of the time the status works in my favor (i've never lost a single battle in all my pokemon games)
In Emerald, I got to Wallace, and his last pokemon, a Gyarados, keeps staying at 1 HP after my Rayquaza hits him with Outrage. AND WALLACE KEEPS THROWING FULL RESTORE OUT OF F*CKING NOWHERE! Ofcourse, my pokemon gets confused, and I'm at Gyarados' mercy.
Emulated gens i - iv noticed a stranged set of statistics when testing probability of ai knowing what moves you select. Found an enemy with protect and no healing moves. Whittled them down to low hp then switched to my test pokemon. Aerodactyl with bite 100% accuracy and agility no dmg. Did the following test used bite 500 times and agilty 500 times alternating and reloading save state after each attack phase resolved. So that would he choose bite, watch turn, record result, load state, select agility, watch turn, record result, load state and repeat. It showed that the ai would select protect 467 times out of 500 for bite and never when i used agilty.
I've been noticing, what seems to be, inconsistency with the pokemon league stats in Soulsilver. At lvl 58 my Typhlosion would one hit Wills Bronzong with Eurption off the start. Now at lvl 64 he is only doing 2/3 his health with full health. This has also been happening with other elite four pokemon.
Its not only that. All pokemon attacks have some level of randomness. There is a span of how much damage a pokemon can do with his move. I swear the enemies are using hax. Normal trainers you meet along the way seem very fair if not stupid for the most part but the cheating becomes blatantly obvious once you battle gymn leaders, rivals, elite 4 members and team baddies boss. I swear almost all of their moves deal max damage whereas all of your moves deal minimum damage. i've been playing through diamond. This exact scenario has played out many many times. The enemy pokemon uses a move and takes away 15 hit points. I use a move on him and it takes away 30 hp. Then he uses his exact same move again and takes away 25 hp. Now i'm nearly dead but its ok, if my move damages him as much as last time it will die. I use the exact same move....15hp. Why did they think adding a random variable in the damage equation was a good idea?
df19127ead