Missing powers

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Gallardus

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Jul 19, 2010, 5:39:50 AM7/19/10
to Your Turn to Move
Hi there,

First of all, thanks for this original and clean implementation of the
game!

I have started a couple of games and I found that there are two powers
that should be there but they are not:

- Merchant guild: The two cards that must be drawn when Produce is
chosen are not indicated in the card.
- Terraforming robots: the Consume power is missing (consume a brown
product to obtain 1 card and 1 VP).

Maybe it is only happening in the game I'm playing, but just in
case :)

Thank you!

Kenneth

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Jul 19, 2010, 3:14:19 PM7/19/10
to Your Turn to Move
Thanks for the kind words and bug report, Gallardus! I'll look into
this and get back to you shortly.

Kenneth

Kenneth

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Jul 19, 2010, 3:34:50 PM7/19/10
to Your Turn to Move
You were right on both counts, and I've just deployed a new version
that corrects the errors. Thanks again.

Kenneth

Gallardus

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Jul 20, 2010, 12:00:14 PM7/20/10
to Your Turn to Move
Thanks to you for the prompt response! :)
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