Hello all,
before I spend the rest of the afternoon renaming and exporting multiple versions of the same compounds, is there an easy way round blending muiltiple move_towards_goal compounds?
I've got a scene with 5 move toward goal compounds and I've tweaked each one to look for Goal_A through to Goal_E, but if I want to export the whole thing as a coumpound then I've got to go through and export all the subcompounds - not a problem, but not very elegant. Is there a slicker way to give each goal a specific id with the move towards compound? I've looked at the multi goal sequencer but this only seems to work with goal reached tests.
Best ,
Andi.
maybe you can try using just 1 move towards goal compound (goal type =
use input position), then the blend node with multiple kine.global.pos
of each goal object? (icetree attached)
you can pack it onto a compound and expose the blend vector ports (as
multiple inputs) so that you can have unlimited number of goals to
blend.
hope I understood your problem.
Fabricio