Can blender be bought by a company? Or who owns blender?
Dan Yargici schreef op 28-3-2014 12:02:
As with all things there is a threshold of economics/performance/convenience that needs to be crossed, but I believe we'll get there sooner rather than later and I applaud them for what they're doing.
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They ever get a working bevel tool for blender? Last time I looked at it, there wasn’t even a decent way to do bevels and that was where I stopped looking at it. A tool that has been around this long lacking one of the most basic modeling tools is just sad. Sure, it’s great for free, but it’s still pretty bad for any real professional work. The interface is also still terrible.
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Ed Schiffer
Sent: Thursday, March 27, 2014 7:19 PM
To: Softimage Mailing List
Subject: Re: Another alternative to Softimage
+1, Paulo
I'm still not prepared to let go of Softimage, but would definitely give Blender a chance.
On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <danya...@gmail.com> wrote:
I'm sorry but "the interface is still terrible" is just a cheap shot that is overused by people that have opened it for 10 minutes, found it's different, and closed it again. What is it you find terrible?
It certainly needs organising a little (something they're doing, and the introduction of tabs in 2.7 has gone a long way to reducing clutter) but from what I've been reading here lately Maya's is no bed of roses either...
Yes, you can now bevel both in edit mode, or with an operator.
Sent from my phone...
Paulo César Duarte <pauloc...@gmail.com> hat am 1. April 2014 um 17:51 geschrieben:
Bevel, select edge and Ctrl + B or use the object modifier.
About the interface , each new version has an implementation , I think the editing speed of the object can still improve, but it is much more customizable than Softimage , in positioning of tools layout and colors . Just take a fast look at these two videos :
I posted this a while back and caused a bit of a stir. A friend of mine has spent years in blender. Mostly modeling and using it for retopo work. Apparently lots of other great features. He's spent a lot of time customizing the ui for it to work better. He updates it regular ly with each new release. I could get you a link to his build if your interested.
Another nice thing about blender is you can launch it from anywhere...no install necessary.