uk subscription pricing

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Matt Morris

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May 1, 2012, 8:36:16 AM5/1/12
to soft...@listproc.autodesk.com
I remember bringing this up a while back, talking about the lack of a silver subscription and an imminent uk price jump. I believe Maurice replied to say they were looking into it. However, since then it appears its been basically shelved because softimage customers are mostly on subscription and it could mean a revenue drop.

So that leaves UK customers with a 70% price increase from last year's subscription. 70%!!! That's a huge amount, and will directly lead to me cancelling my second licence (which was only used periodically) and thinking hard about renewing the other. Given that commercials have had budgets slashed I just can't justify spending that much on a yearly basis. Its a shocking decision. Way to go Autodesk.


Daniel Sweeney

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May 1, 2012, 9:01:08 AM5/1/12
to soft...@listproc.autodesk.com
yeh I have not renewed my subs either because of this as i cannot justify the increase. 

bit of a joke. a friend said its pretty much the same price for the bottom subs of the creation suite.





Daniel Sweeney

3D Generalist

Mobile: +44 (0)7743429771
Email: Danielb...@gmail.com

adrian wyer

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May 1, 2012, 9:13:32 AM5/1/12
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don't worry chaps, it'll all be on the cloud soon anyway..... we'll be paying per pixel, or per mouse click!

 

a

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829

www.fluid-pictures.com

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71



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Raffaele Fragapane

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May 1, 2012, 11:44:15 PM5/1/12
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That's because they want you to buy the suites, instead of being on one of the smaller products. That way they can make "new seat" money, look good in front of the board of directors, and present figures that (artificially so) suggest their market isn't completely stagnant and deadlocked.

The joys of being out in the stock market and having to grow in revenue and potential revenue every quarter, or suffer an onslaught of sales and stock depreciation.
--
Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

Nick Angus

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May 1, 2012, 11:54:09 PM5/1/12
to soft...@listproc.autodesk.com

Seems to be the problem with capitalism in general, if it doesn’t grow for two consecutive quarters, then it is in recession. Doesn’t bode well for our planet when we all start thinking like this as it is entirely unsustainable…

 

N

 

From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane
Sent: Wednesday, 2 May 2012 1:44 PM
To: soft...@listproc.autodesk.com
Subject: Re: uk subscription pricing

 

That's because they want you to buy the suites, instead of being on one of the smaller products. That way they can make "new seat" money, look good in front of the board of directors, and present figures that (artificially so) suggest their market isn't completely stagnant and deadlocked.

Thomas Helzle

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May 2, 2012, 4:36:53 AM5/2/12
to soft...@listproc.autodesk.com
Have a look at modo 601.
Depending on what you do, it might be a nice alternative (it is for me, I'm no longer on subscription as well - partly because of the price increase).

You can import ICE particles via realflow .bin and alembic is built in (didn't test that one really though).
The renderer is brilliant, and while the layer based approach has some cons compared to nodes, it also has some things that are impossible to do in MRay out of the box like instancing of materials and textures. 
I already start to really dig it and would prefer it over MR in most cases. For me, the alternative would have been to buy Vray for XSI.

Modo is actively developed in all areas (SP1 came out yesterday) and the community is very open and welcoming.
The main thing I miss is the modifier stack for modelling, but I still have XSI 2012 if I should need it badly.
With all the things that may be missing, you also get a load of nice and well though out things not available in XSI to this date: you even have a color palette (yay ;-) ), great tools for measuring and exact work, it comes with a nice library of USABLE presets, and it's way more tailored to the small shop or freelancer without a herd of TDs. 
I bought it while the crossgrade offer was still on, so it was way cheaper than another year of subscription for XSI would have been.

Overall, 601 is the first version of modo that I personally would call pretty "feature complete" as a package...

The demoversion is said to be out end of this or beginning of next week.

May be an alternative for you, may be not.

For me it is pretty much the only alternative, since Lightwave still has a way to go (although v11 is pretty good) and Cinema doesn't agree with me...
I keep a very open eye on Blender though.


Otherwise I think Raffaele nailed it. And I'm not interested in making Shareholders happy if they don't make me happy in return ;-)

Cheers,

Tom

Eugen Sares

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May 2, 2012, 5:08:04 AM5/2/12
to soft...@listproc.autodesk.com
Not only in the UK...
Pricing for SI 7.0 was 2300,- ᅵ.
For 2013 it's now 3960,-

That's a 72% increase.

And for no reason other than making Softimage not stand out too much
pricewise besides max and Maya.
AD's reputation is well deserved...



On Wed, 02 May 2012 10:36:53 +0200, Thomas Helzle <thomas...@gmail.com>
wrote:
> **
>>
>> That's because they want you to buy the suites, instead of being on one
>> of
>> the smaller products. That way they can make "new seat" money, look
>> good in
>> front of the board of directors, and present figures that (artificially
>> so)
>> suggest their market isn't completely stagnant and deadlocked.
>>
>>
>> The joys of being out in the stock market and having to grow in revenue
>> and potential revenue every quarter, or suffer an onslaught of sales and
>> stock depreciation.****
>>
>> On Tue, May 1, 2012 at 11:01 PM, Daniel Sweeney
>> <danielb...@gmail.com>
>> wrote:****
>>
>> yeh I have not renewed my subs either because of this as i cannot
>> justify
>> the increase. ****
>>
>> ** **
>>
>> bit of a joke. a friend said its pretty much the same price for the
>> bottom
>> subs of the creation suite.****
>>
>> ** **
>>
>>
>>
>>
>>
>> Daniel Sweeney
>> 3D Generalist
>>
>> *Mobile:* +44 (0)7743429771
>> *Email:* Danielb...@gmail.com <danielb...@gmail.com>
>> <http://northforge.co.uk/>****
>>
>>
>>
>> ****
>>
>> On Tue, May 1, 2012 at 1:36 PM, Matt Morris <mat...@gmail.com>
>> wrote:****
>>
>> I remember bringing this up a while back, talking about the lack of a
>> silver subscription and an imminent uk price jump. I believe Maurice
>> replied to say they were looking into it. However, since then it appears
>> its been basically shelved because softimage customers are mostly on
>> subscription and it could mean a revenue drop.****
>>
>> ** **
>>
>> So that leaves UK customers with a 70% price increase from last year's
>> subscription. 70%!!! That's a huge amount, and will directly lead to me
>> cancelling my second licence (which was only used periodically) and
>> thinking hard about renewing the other. Given that commercials have had
>> budgets slashed I just can't justify spending that much on a yearly
>> basis.
>> Its a shocking decision. Way to go Autodesk.****
>>
>> ** **
>>
>> ** **
>>
>> ** **
>>
>> --
>> www.matinai.com****
>>
>> ** **
>>
>>
>>
>>
>> --
>> Our users will know fear and cower before our software! Ship it! Ship it
>> and let them flee like the dogs they are!****

phil harbath

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May 2, 2012, 2:38:04 PM5/2/12
to soft...@listproc.autodesk.com
do you have any thoughts on the character animation tools, they don't seem to be "there" yet,  however, I haven't had the opportunity to use it yet.
----- Original Message -----
Sent: Wednesday, May 02, 2012 4:36 AM
Subject: Re: uk subscription pricing

phil harbath

unread,
May 2, 2012, 2:38:04 PM5/2/12
to soft...@listproc.autodesk.com
do you have any thoughts on the character animation tools, they don't seem to be "there" yet,  however, I haven't had the opportunity to use it yet.
----- Original Message -----
Sent: Wednesday, May 02, 2012 4:36 AM
Subject: Re: uk subscription pricing

Tim Crowson

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May 2, 2012, 3:26:27 PM5/2/12
to soft...@listproc.autodesk.com
The deformation system in modo 601 is very powerful. The actual animation tools (animation editor) in 601 are not yet on par with what you get in something like Softimage, although they let you get the job done. The developers realize this.

The alembic support is there, but is not ready for the riggors of a production pipeline. The developers are aware of this also.

There are some stability issues with 601 (although SI 2012 has taken the gold medal in crashes for me lately), and Luxology is quite driven to get rid of those and make it very reliable. They're aware of the areas in which their software needs to grow, and are pretty passionate about getting it there.

As for the renderer, it's hard to not gush a little. The thing is sweet. Smokes Mental Ray consistently. I'd sooner put it toe-to-toe with Arnold than anything else. That would be an interesting comparision. If Alembic support in 601 gets where it needs to be, I could see modo being used to render more productions.

Modo 601 can do an awful lot that you might not expect. It has its own way of doing things (render passes are very different!). But is a very useful tool to have access to.

Tim Crowson
Lead CG Artist

Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
Ph  615.885.6801 | Fax  615.889.4768 | www.magneticdreams.com
tim.c...@magneticdreams.com

--

 




 

Thomas Helzle

unread,
May 2, 2012, 5:51:14 PM5/2/12
to soft...@listproc.autodesk.com
I would subscribe to what Tim said.
Some things are different (often in a good way, sometimes not), some things need a bit of refinement (601 is the first release with real CA tools), so it really depends on what you do if it could fit your bill.
With me doing mainly illustrations and stills, there is little to complain about and I actually look forward to digging deeper into the CA tools - the available tools like full body IK and the posing system are pretty sweet IMO.
As for the rendering, it replaces MR, Vray and some Schwarzeneggers quite nicely IMO. Together with Thea Render for unbiased, I'm all set when it comes to rendering.

If you take the price of the package into the equation (that includes 50 render nodes), I don't see much else that can compete (other than Blender).
But yes, it is NOT XSI, which in some areas I find pretty relaxing - many things in XSI are overkill for what I do and others are broken for so long, it's not even funny anymore.

BTW. there is now a more complete SDK to go with the app. 
I already wrote my first shader in one long 24 hour run of coding and GUI wrangling (XML based).

I enjoy learning something new actually and my XSI 2012 will be good for some years as a companion app. 2013 contained nothing I want anyway.

But I threw that into the discussion mainly since I don't see Autodesk making any sensible moves in this century and for some people, modo could be a way out of it's stifling embrace...

Cheers,

Tom
md_logo.gif

Matt Morris

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May 3, 2012, 6:48:44 PM5/3/12
to soft...@listproc.autodesk.com
I'm surprised there aren't more angry people out there, given this is a European issue. I suppose the larger companies will actually save money through getting the soft/maya suites and amalgamating their software licences, but the freelancers out there must be feeling the pinch? A lot of people just use company home licences I guess?

I didn't know about modo's 50 render licences, it's definitely worth keeping an eye on, along with the alembic integration.



On 2 May 2012 23:52, Sven Constable <sixsi...@imagefront.de> wrote:

hm, the render licencing is sweet. I have real problems rendering larger jobs with the mr/softimage licensing situation. Not because of mr itself, its renders everything I throw at it and fast enough. But the scalability with a renderfarm is a problem for me. Mentalray standalone is no option and 5 batchrender licences shipped with XSI is simply not enough. I will stay to softimage for a lot of reasons but,… the rendering side is awful. When I look over to the 3dsmax based studios I could cry. Did they still have unlimitedrenderlicenses™  for mentalray? Ah lucky guys, those cockroachers, ay!

 

cheers,

sven

image001.gif

Fabian Schnuer Gohde

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May 4, 2012, 4:16:25 AM5/4/12
to soft...@listproc.autodesk.com
I'm a freelancer with a network lic and I've followed this thread. I've contacted my reseller and am awaiting reply what the total will be this year here (Norway). I think with last year's hike it came to almost the price of houdini escape, if it's gone up again I'm probably not able continuing with XSI since I have no interest or use for the other two dinosaurs in adsk's stable and I'm not having asdk strong-arm me into a suite that offers nothing I need. Modo looks nice, Blender is looking good these days and 1x Houdini Escape gives you unlimited Mantra render tokens also a Silo lic is like $150 and can be a modeler to use alongside Houdini (Houdini modeling sucks if you're not doing stair cases). So plenty of options. We'll see what the reseller has to say, until then I'll not lose sleep over this.
-Fabian
image001.gif

Tim Leydecker

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May 4, 2012, 5:05:24 AM5/4/12
to soft...@listproc.autodesk.com
Regarding being pushed toward suites.

I�m a freelancer but have found less and less needs for a commercial
license at home over the course of the last two, three years.

Owning one Maya lic and one Max/Soft lic, I would have expected to
get a crossgrade offer for an "all inclusive suite" PremiumMegaAdvanced
or whatever it�s called...

That would make sense for me and may both protect my existing investments
as well as offer a simplified licensing and subscription scheme as a bonus?

I�d welcome that, but no info on that sofar.

Cheers,


tim

P.S: The main reason I keep those commercial licenses is to be able to learn
stuff like Motionbuilder or betatwiddle without having to resort to pesky cracks...


On 04.05.2012 10:16, Fabian Schnuer Gohde wrote:
> I'm a freelancer with a network lic and I've followed this thread. I've contacted my reseller and am awaiting reply what the total will be this year here (Norway). I think with
> last year's hike it came to almost the price of houdini escape, if it's gone up again I'm probably not able continuing with XSI since I have no interest or use for the other two
> dinosaurs in adsk's stable and I'm not having asdk strong-arm me into a suite that offers nothing I need. Modo looks nice, Blender is looking good these days and 1x Houdini Escape
> gives you unlimited Mantra render tokens also a Silo lic is like $150 and can be a modeler to use alongside Houdini (Houdini modeling sucks if you're not doing stair cases). So
> plenty of options. We'll see what the reseller has to say, until then I'll not lose sleep over this.
> -Fabian
>
>
> On 4 May 2012 00:48, Matt Morris <mat...@gmail.com <mailto:mat...@gmail.com>> wrote:
>
> I'm surprised there aren't more angry people out there, given this is a European issue. I suppose the larger companies will actually save money through getting the soft/maya
> suites and amalgamating their software licences, but the freelancers out there must be feeling the pinch? A lot of people just use company home licences I guess?
>
> I didn't know about modo's 50 render licences, it's definitely worth keeping an eye on, along with the alembic integration.
>
>
>
> On 2 May 2012 23:52, Sven Constable <sixsi...@imagefront.de <mailto:sixsi...@imagefront.de>> wrote:
>
> hm, the render licencing is sweet. I have real problems rendering larger jobs with the mr/softimage licensing situation. Not because of mr itself, its renders everything I
> throw at it and fast enough. But the scalability with a renderfarm is a problem for me. Mentalray standalone is no option and 5 batchrender licences shipped with XSI is
> simply not enough. I will stay to softimage for a lot of reasons but,� the rendering side is awful. When I look over to the 3dsmax based studios I could cry. Did they still
> have unlimitedrenderlicenses� for mentalray? Ah lucky guys, those cockroachers, ay!____
>
> __ __
>
> cheers,____
>
> sven____
>
> __ __
>
> *From:*softimag...@listproc.autodesk.com <mailto:softimag...@listproc.autodesk.com> [mailto:softimag...@listproc.autodesk.com
> <mailto:softimag...@listproc.autodesk.com>] *On Behalf Of *Thomas Helzle
> *Sent:* Wednesday, May 02, 2012 23:51
> *To:* soft...@listproc.autodesk.com <mailto:soft...@listproc.autodesk.com>
>
>
> *Subject:* Re: uk subscription pricing____
>
> __ __
>
> I would subscribe to what Tim said.____
>
> Some things are different (often in a good way, sometimes not), some things need a bit of refinement (601 is the first release with real CA tools), so it really depends on
> what you do if it could fit your bill.____
>
> With me doing mainly illustrations and stills, there is little to complain about and I actually look forward to digging deeper into the CA tools - the available tools like
> full body IK and the posing system are pretty sweet IMO.____
>
> As for the rendering, it replaces MR, Vray and some Schwarzeneggers quite nicely IMO. Together with Thea Render for unbiased, I'm all set when it comes to rendering.____
>
> __ __
>
> If you take the price of the package into the equation (that includes 50 render nodes), I don't see much else that can compete (other than Blender).____
>
> But yes, it is NOT XSI, which in some areas I find pretty relaxing - many things in XSI are overkill for what I do and others are broken for so long, it's not even funny
> anymore.____
>
> __ __
>
> BTW. there is now a more complete SDK to go with the app. ____
>
> I already wrote my first shader in one long 24 hour run of coding and GUI wrangling (XML based).____
>
> __ __
>
> I enjoy learning something new actually and my XSI 2012 will be good for some years as a companion app. 2013 contained nothing I want anyway.____
>
> __ __
>
> But I threw that into the discussion mainly since I don't see Autodesk making any sensible moves in this century and for some people, modo could be a way out of it's
> stifling embrace...____
>
> __ __
>
> Cheers,____
>
> __ __
>
> Tom____
>
> On 2 May 2012 21:26, Tim Crowson <tim.c...@magneticdreams.com <mailto:tim.c...@magneticdreams.com>> wrote:____
>
> The deformation system in modo 601 is very powerful. The actual animation tools (animation editor) in 601 are not yet on par with what you get in something like Softimage,
> although they let you get the job done. The developers realize this.
>
> The alembic support is there, but is not ready for the riggors of a production pipeline. The developers are aware of this also.
>
> There are some stability issues with 601 (although SI 2012 has taken the gold medal in crashes for me lately), and Luxology is quite driven to get rid of those and make it
> very reliable. They're aware of the areas in which their software needs to grow, and are pretty passionate about getting it there.
>
> As for the renderer, it's hard to not gush a little. The thing is sweet. Smokes Mental Ray consistently. I'd sooner put it toe-to-toe with Arnold than anything else. That
> would be an interesting comparision. If Alembic support in 601 gets where it needs to be, I could see modo being used to render more productions.
>
> Modo 601 can do an awful lot that you might not expect. It has its own way of doing things (render passes are very different!). But is a very useful tool to have access to.____
>
> *Tim Crowson
> */Lead CG Artist/____
>
>
>
> ____
>
> *Magnetic Dreams Animation Studio, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph* 615.885.6801 <tel:615.885.6801> | *Fax* 615.889.4768 <tel:615.889.4768> | www.magneticdreams.com <http://www.magneticdreams.com>
> tim.c...@magneticdreams.com <mailto:tim.c...@magneticdreams.com>____
>
>
>
>
> On 5/2/2012 1:38 PM, phil harbath wrote: ____
>
> do you have any thoughts on the character animation tools, they don't seem to be "there" yet, however, I haven't had the opportunity to use it yet.____
>
> ----- Original Message ----- ____
>
> *From:*Thomas Helzle <mailto:thomas...@gmail.com> ____
>
> *To:*soft...@listproc.autodesk.com <mailto:soft...@listproc.autodesk.com> ____
>
> *Sent:*Wednesday, May 02, 2012 4:36 AM____
>
> *Subject:*Re: uk subscription pricing____
>
> __ __
>
> Have a look at modo 601. ____
>
> Depending on what you do, it might be a nice alternative (it is for me, I'm no longer on subscription as well - partly because of the price increase).____
>
> __ __
>
> You can import ICE particles via realflow .bin and alembic is built in (didn't test that one really though).____
>
> The renderer is brilliant, and while the layer based approach has some cons compared to nodes, it also has some things that are impossible to do in MRay out of the box
> like instancing of materials and textures. ____
>
> I already start to really dig it and would prefer it over MR in most cases. For me, the alternative would have been to buy Vray for XSI.____
>
> __ __
>
> Modo is actively developed in all areas (SP1 came out yesterday) and the community is very open and welcoming.____
>
> The main thing I miss is the modifier stack for modelling, but I still have XSI 2012 if I should need it badly.____
>
> With all the things that may be missing, you also get a load of nice and well though out things not available in XSI to this date: you even have a color palette (yay
> ;-) ), great tools for measuring and exact work, it comes with a nice library of USABLE presets, and it's way more tailored to the small shop or freelancer without a
> herd of TDs. ____
>
> I bought it while the crossgrade offer was still on, so it was way cheaper than another year of subscription for XSI would have been.____
>
> __ __
>
> Overall, 601 is the first version of modo that I personally would call pretty "feature complete" as a package...____
>
> __ __
>
> The demoversion is said to be out end of this or beginning of next week.____
>
> __ __
>
> May be an alternative for you, may be not.____
>
> __ __
>
> For me it is pretty much the only alternative, since Lightwave still has a way to go (although v11 is pretty good) and Cinema doesn't agree with me...____
>
> I keep a very open eye on Blender though.____
>
> __ __
>
> http://www.luxology.com/____
>
> __ __
>
> Otherwise I think Raffaele nailed it. And I'm not interested in making Shareholders happy if they don't make me happy in return ;-)____
>
> __ __
>
> Cheers,____
>
> __ __
>
> Tom____
>
> __ __
>
> ____
>
> That's because they want you to buy the suites, instead of being on one of the smaller products. That way they can make "new seat" money, look good in front of the
> board of directors, and present figures that (artificially so) suggest their market isn't completely stagnant and deadlocked.____
>
>
>
> The joys of being out in the stock market and having to grow in revenue and potential revenue every quarter, or suffer an onslaught of sales and stock depreciation.____
>
> On Tue, May 1, 2012 at 11:01 PM, Daniel Sweeney <danielb...@gmail.com <mailto:danielb...@gmail.com>> wrote:____
>
> yeh I have not renewed my subs either because of this as i cannot justify the increase. ____
>
> ____
>
> bit of a joke. a friend said its pretty much the same price for the bottom subs of the creation suite.____
>
> ____
>
>
>
>
>
> Daniel Sweeney
> 3D Generalist
>
> *Mobile:*+44 (0)7743429771 <tel:%2B44%20%280%297743429771>
> *Email:*Danielb...@gmail.com <mailto:danielb...@gmail.com>
> <http://northforge.co.uk/>____
>
> __ __
>
> On Tue, May 1, 2012 at 1:36 PM, Matt Morris <mat...@gmail.com <mailto:mat...@gmail.com>> wrote:____
>
> I remember bringing this up a while back, talking about the lack of a silver subscription and an imminent uk price jump. I believe Maurice replied to say they were
> looking into it. However, since then it appears its been basically shelved because softimage customers are mostly on subscription and it could mean a revenue drop.____
>
> ____
>
> So that leaves UK customers with a 70% price increase from last year's subscription. 70%!!! That's a huge amount, and will directly lead to me cancelling my second
> licence (which was only used periodically) and thinking hard about renewing the other. Given that commercials have had budgets slashed I just can't justify spending
> that much on a yearly basis. Its a shocking decision. Way to go Autodesk.____
>
> ____
>
> ____
>
> ____
>
> --
> www.matinai.com <http://www.matinai.com>____
>
> ____
>
>
>
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!____
>
> __ __
>
> __ __
>
> -- ____
>
> ____
>
>
>
> __ __
>
> ____
>
> __ __
>
>
>
>
> --
> www.matinai.com <http://www.matinai.com>
>
>

Rob Wuijster

unread,
May 4, 2012, 5:15:28 AM5/4/12
to soft...@listproc.autodesk.com
I think that sums up most of us freelancers.
With the economy as it is now, it's hard to justify all the subscription fees.
Not just the AD ones.

It's funny though that the name Blender is popping up quite a lot these days.

Rob

\/-------------\/----------------\/

On 4-5-2012 10:16, Fabian Schnuer Gohde wrote:
I'm a freelancer with a network lic and I've followed this thread. I've contacted my reseller and am awaiting reply what the total will be this year here (Norway). I think with last year's hike it came to almost the price of houdini escape, if it's gone up again I'm probably not able continuing with XSI since I have no interest or use for the other two dinosaurs in adsk's stable and I'm not having asdk strong-arm me into a suite that offers nothing I need. Modo looks nice, Blender is looking good these days and 1x Houdini Escape gives you unlimited Mantra render tokens also a Silo lic is like $150 and can be a modeler to use alongside Houdini (Houdini modeling sucks if you're not doing stair cases). So plenty of options. We'll see what the reseller has to say, until then I'll not lose sleep over this.
-Fabian


On 4 May 2012 00:48, Matt Morris <mat...@gmail.com> wrote:
I'm surprised there aren't more angry people out there, given this is a European issue. I suppose the larger companies will actually save money through getting the soft/maya suites and amalgamating their software licences, but the freelancers out there must be feeling the pinch? A lot of people just use company home licences I guess?

I didn't know about modo's 50 render licences, it's definitely worth keeping an eye on, along with the alembic integration.

On 2 May 2012 23:52, Sven Constable <sixsi...@imagefront.de> wrote:

hm, the render licencing is sweet. I have real problems rendering larger jobs with the mr/softimage licensing situation. Not because of mr itself, its renders everything I throw at it and fast enough. But the scalability with a renderfarm is a problem for me. Mentalray standalone is no option and 5 batchrender licences shipped with XSI is simply not enough. I will stay to softimage for a lot of reasons but,� the rendering side is awful. When I look over to the 3dsmax based studios I could cry. Did they still have unlimitedrenderlicenses� �for mentalray? Ah lucky guys, those cockroachers, ay!

�

cheers,

sven

�

From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Thomas Helzle
Sent: Wednesday, May 02, 2012 23:51
To: soft...@listproc.autodesk.com


Subject: Re: uk subscription pricing

�

I would subscribe to what Tim said.

Some things are different (often in a good way, sometimes not), some things need a bit of refinement (601 is the first release with real CA tools), so it really depends on what you do if it could fit your bill.

With me doing mainly illustrations and stills, there is little to complain about and I actually look forward to digging deeper into the CA tools - the available tools like full body IK and the posing system are pretty sweet IMO.

As for the rendering, it replaces MR, Vray and some Schwarzeneggers quite nicely IMO. Together with Thea Render for unbiased, I'm all set when it comes to rendering.

�

If you take the price of the package into the equation (that includes 50 render nodes), I don't see much else that can compete (other than Blender).

But yes, it is NOT XSI, which in some areas I find pretty relaxing - many things in XSI are overkill for what I do and others are broken for so long, it's not even funny anymore.

�

BTW. there is now a more complete SDK to go with the app.�

I already wrote my first shader in one long 24 hour run of coding and GUI wrangling (XML based).

�

I enjoy learning something new actually and my XSI 2012 will be good for some years as a companion app. 2013 contained nothing I want anyway.

�

But I threw that into the discussion mainly since I don't see Autodesk making any sensible moves in this century and for some people, modo could be a way out of it's stifling embrace...

�

Cheers,

�

Tom

On 2 May 2012 21:26, Tim Crowson <tim.c...@magneticdreams.com> wrote:

The deformation system in modo 601 is very powerful. The actual animation tools (animation editor) in 601 are not yet on par with what you get in something like Softimage, although they let you get the job done. The developers realize this.

The alembic support is there, but is not ready for the riggors of a production pipeline. The developers are aware of this also.

There are some stability issues with 601 (although SI 2012 has taken the gold medal in crashes for me lately), and Luxology is quite driven to get rid of those and make it very reliable. They're aware of the areas in which their software needs to grow, and are pretty passionate about getting it there.

As for the renderer, it's hard to not gush a little. The thing is sweet. Smokes Mental Ray consistently. I'd sooner put it toe-to-toe with Arnold than anything else. That would be an interesting comparision. If Alembic support in 601 gets where it needs to be, I could see modo being used to render more productions.

Modo 601 can do an awful lot that you might not expect. It has its own way of doing things (render passes are very different!). But is a very useful tool to have access to.

Tim Crowson
Lead CG Artist

Magnetic Dreams Animation Studio, Inc.

2525 Lebanon Pike, Building C. Nashville, TN 37214




On 5/2/2012 1:38 PM, phil harbath wrote:

do you have any thoughts on the character animation tools, they don't seem to be "there" yet,� however, I haven't had the opportunity to use it yet.

----- Original Message -----

Sent: Wednesday, May 02, 2012 4:36 AM

Subject: Re: uk subscription pricing

�

Have a look at modo 601.

Depending on what you do, it might be a nice alternative (it is for me, I'm no longer on subscription as well - partly because of the price increase).

�

You can import ICE particles via realflow .bin and alembic is built in (didn't test that one really though).

The renderer is brilliant, and while the layer based approach has some cons compared to nodes, it also has some things that are impossible to do in MRay out of the box like instancing of materials and textures.�

I already start to really dig it and would prefer it over MR in most cases. For me, the alternative would have been to buy Vray for XSI.

�

Modo is actively developed in all areas (SP1 came out yesterday) and the community is very open and welcoming.

The main thing I miss is the modifier stack for modelling, but I still have XSI 2012 if I should need it badly.

With all the things that may be missing, you also get a load of nice and well though out things not available in XSI to this date: you even have a color palette (yay ;-) ), great tools for measuring and exact work, it comes with a nice library of USABLE presets, and it's way more tailored to the small shop or freelancer without a herd of TDs.�

I bought it while the crossgrade offer was still on, so it was way cheaper than another year of subscription for XSI would have been.

�

Overall, 601 is the first version of modo that I personally would call pretty "feature complete" as a package...

�

The demoversion is said to be out end of this or beginning of next week.

�

May be an alternative for you, may be not.

�

For me it is pretty much the only alternative, since Lightwave still has a way to go (although v11 is pretty good) and Cinema doesn't agree with me...

I keep a very open eye on Blender though.

�

�

Otherwise I think Raffaele nailed it. And I'm not interested in making Shareholders happy if they don't make me happy in return ;-)

�

Cheers,

�

Tom

�

�

That's because they want you to buy the suites, instead of being on one of the smaller products. That way they can make "new seat" money, look good in front of the board of directors, and present figures that (artificially so) suggest their market isn't completely stagnant and deadlocked.



The joys of being out in the stock market and having to grow in revenue and potential revenue every quarter, or suffer an onslaught of sales and stock depreciation.

On Tue, May 1, 2012 at 11:01 PM, Daniel Sweeney <danielb...@gmail.com> wrote:

yeh I have not renewed my subs either because of this as i cannot justify the increase.�

�

bit of a joke. a friend said its pretty much the same price for the bottom subs of the creation suite.

�





Daniel Sweeney

3D Generalist

Mobile: +44 (0)7743429771
Email: Danielb...@gmail.com

�

On Tue, May 1, 2012 at 1:36 PM, Matt Morris <mat...@gmail.com> wrote:

I remember bringing this up a while back, talking about the lack of a silver subscription and an imminent uk price jump. I believe Maurice replied to say they were looking into it. However, since then it appears its been basically shelved because softimage customers are mostly on subscription and it could mean a revenue drop.

�

So that leaves UK customers with a 70% price increase from last year's subscription. 70%!!! That's a huge amount, and will directly lead to me cancelling my second licence (which was only used periodically) and thinking hard about renewing the other. Given that commercials have had budgets slashed I just can't justify spending that much on a yearly basis. Its a shocking decision. Way to go Autodesk.

�

�

�

--
www.matinai.com

�




--
Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

�

�

--

�



�

�

�




--
www.matinai.com

No virus found in this message.
Checked by AVG - www.avg.com

Version: 2012.0.1913 / Virus Database: 2425/4976 - Release Date: 05/03/12

Eugen Sares

unread,
May 4, 2012, 5:41:17 AM5/4/12
to ro...@casema.nl, soft...@listproc.autodesk.com
Blender will reach critical mass sooner than later.
No way to stop Blender devs from "going for gold". People's nature is
freedom, and they will get it, one way or the other.
Freedom of having to buy expensive software, freedom to choose which tools
to introduce and how they work, freedom to get involved in development
yourself at any level, if you want to.

I personally am sick of this secretiveness with commercial software. And
the reason is simply some quirky law situation deeply rooted in pure
capitalistic thinking.

What does AD do? Raise the prices...
A risky gamble. Get too expensive, and you will loose your (potential)
customers.
Softimage is not in a position to loose any, as I see it.


On Fri, 04 May 2012 11:15:28 +0200, Rob Wuijster <ro...@casema.nl> wrote:

> I think that sums up most of us freelancers.
> With the economy as it is now, it's hard to justify all the subscription
> fees.
> Not just the AD ones.
>
> It's funny though that the name Blender is popping up quite a lot these
> days.
>
>
> Rob
>
> \/-------------\/----------------\/
>
>
> On 4-5-2012 10:16, Fabian Schnuer Gohde wrote:
>> I'm a freelancer with a network lic and I've followed this thread.
>> I've contacted my reseller and am awaiting reply what the total will
>> be this year here (Norway). I think with last year's hike it came to
>> almost the price of houdini escape, if it's gone up again I'm probably
>> not able continuing with XSI since I have no interest or use for the
>> other two dinosaurs in adsk's stable and I'm not having asdk
>> strong-arm me into a suite that offers nothing I need. Modo looks
>> nice, Blender is looking good these days and 1x Houdini Escape gives
>> you unlimited Mantra render tokens also a Silo lic is like $150 and
>> can be a modeler to use alongside Houdini (Houdini modeling sucks if
>> you're not doing stair cases). So plenty of options. We'll see what
>> the reseller has to say, until then I'll not lose sleep over this.
>> -Fabian
>>
>>
>> On 4 May 2012 00:48, Matt Morris <mat...@gmail.com
>> <mailto:mat...@gmail.com>> wrote:
>>
>> I'm surprised there aren't more angry people out there, given this
>> is a European issue. I suppose the larger companies will actually
>> save money through getting the soft/maya suites and amalgamating
>> their software licences, but the freelancers out there must be
>> feeling the pinch? A lot of people just use company home licences
>> I guess?
>>
>> I didn't know about modo's 50 render licences, it's definitely
>> worth keeping an eye on, along with the alembic integration.
>>
>>
>>
>> On 2 May 2012 23:52, Sven Constable <sixsi...@imagefront.de
>> <mailto:sixsi...@imagefront.de>> wrote:
>>
>> hm, the render licencing is sweet. I have real problems
>> rendering larger jobs with the mr/softimage licensing
>> situation. Not because of mr itself, its renders everything I
>> throw at it and fast enough. But the scalability with a
>> renderfarm is a problem for me. Mentalray standalone is no
>> option and 5 batchrender licences shipped with XSI is simply
>> not enough. I will stay to softimage for a lot of reasons
>> but,… the rendering side is awful. When I look over to the
>> 3dsmax based studios I could cry. Did they still have
>> unlimitedrenderlicenses™ for mentalray? Ah lucky guys, those
>> cockroachers, ay!
>>
>> cheers,
>>
>> sven
>>
>> *From:*softimag...@listproc.autodesk.com
>> <mailto:softimag...@listproc.autodesk.com>
>> [mailto:softimag...@listproc.autodesk.com
>> <mailto:softimag...@listproc.autodesk.com>] *On Behalf
>> Of *Thomas Helzle
>> *Sent:* Wednesday, May 02, 2012 23:51
>> *To:* soft...@listproc.autodesk.com
>> <mailto:soft...@listproc.autodesk.com>
>>
>>
>> *Subject:* Re: uk subscription pricing
>>
>> I would subscribe to what Tim said.
>>
>> Some things are different (often in a good way, sometimes
>> not), some things need a bit of refinement (601 is the first
>> release with real CA tools), so it really depends on what you
>> do if it could fit your bill.
>>
>> With me doing mainly illustrations and stills, there is little
>> to complain about and I actually look forward to digging
>> deeper into the CA tools - the available tools like full body
>> IK and the posing system are pretty sweet IMO.
>>
>> As for the rendering, it replaces MR, Vray and some
>> Schwarzeneggers quite nicely IMO. Together with Thea Render
>> for unbiased, I'm all set when it comes to rendering.
>>
>> If you take the price of the package into the equation (that
>> includes 50 render nodes), I don't see much else that can
>> compete (other than Blender).
>>
>> But yes, it is NOT XSI, which in some areas I find pretty
>> relaxing - many things in XSI are overkill for what I do and
>> others are broken for so long, it's not even funny anymore.
>>
>> BTW. there is now a more complete SDK to go with the app.
>>
>> I already wrote my first shader in one long 24 hour run of
>> coding and GUI wrangling (XML based).
>>
>> I enjoy learning something new actually and my XSI 2012 will
>> be good for some years as a companion app. 2013 contained
>> nothing I want anyway.
>>
>> But I threw that into the discussion mainly since I don't see
>> Autodesk making any sensible moves in this century and for
>> some people, modo could be a way out of it's stifling embrace...
>>
>> Cheers,
>>
>> Tom
>>
>> On 2 May 2012 21:26, Tim Crowson
>> <tim.c...@magneticdreams.com
>> <mailto:tim.c...@magneticdreams.com>> wrote:
>>
>> The deformation system in modo 601 is very powerful. The
>> actual animation tools (animation editor) in 601 are not yet
>> on par with what you get in something like Softimage, although
>> they let you get the job done. The developers realize this.
>>
>> The alembic support is there, but is not ready for the riggors
>> of a production pipeline. The developers are aware of this also.
>>
>> There are some stability issues with 601 (although SI 2012 has
>> taken the gold medal in crashes for me lately), and Luxology
>> is quite driven to get rid of those and make it very reliable.
>> They're aware of the areas in which their software needs to
>> grow, and are pretty passionate about getting it there.
>>
>> As for the renderer, it's hard to not gush a little. The thing
>> is sweet. Smokes Mental Ray consistently. I'd sooner put it
>> toe-to-toe with Arnold than anything else. That would be an
>> interesting comparision. If Alembic support in 601 gets where
>> it needs to be, I could see modo being used to render more
>> productions.
>>
>> Modo 601 can do an awful lot that you might not expect. It has
>> its own way of doing things (render passes are very
>> different!). But is a very useful tool to have access to.
>>
>> *Tim Crowson
>> */Lead CG Artist/
>>
>>
>>
>> *Magnetic Dreams Animation Studio, Inc.
>> *2525 Lebanon Pike, Building C. Nashville, TN 37214
>> *Ph* 615.885.6801 <tel:615.885.6801> | *Fax* 615.889.4768
>> <tel:615.889.4768> | www.magneticdreams.com
>> <http://www.magneticdreams.com>
>> tim.c...@magneticdreams.com
>> <mailto:tim.c...@magneticdreams.com>
>>
>>
>>
>>
>> On 5/2/2012 1:38 PM, phil harbath wrote:
>>
>> do you have any thoughts on the character animation tools,
>> they don't seem to be "there" yet, however, I haven't had the
>> opportunity to use it yet.
>>
>> ----- Original Message -----
>>
>> *From:*Thomas Helzle <mailto:thomas...@gmail.com>
>>
>> *To:*soft...@listproc.autodesk.com
>> <mailto:soft...@listproc.autodesk.com>
>>
>> *Sent:*Wednesday, May 02, 2012 4:36 AM
>>
>> *Subject:*Re: uk subscription pricing
>>
>> Have a look at modo 601.
>>
>> Depending on what you do, it might be a nice alternative
>> (it is for me, I'm no longer on subscription as well -
>> partly because of the price increase).
>>
>> You can import ICE particles via realflow .bin and alembic
>> is built in (didn't test that one really though).
>>
>> The renderer is brilliant, and while the layer based
>> approach has some cons compared to nodes, it also has some
>> things that are impossible to do in MRay out of the box
>> like instancing of materials and textures.
>>
>> I already start to really dig it and would prefer it over
>> MR in most cases. For me, the alternative would have been
>> to buy Vray for XSI.
>>
>> Modo is actively developed in all areas (SP1 came out
>> yesterday) and the community is very open and welcoming.
>>
>> The main thing I miss is the modifier stack for modelling,
>> but I still have XSI 2012 if I should need it badly.
>>
>> With all the things that may be missing, you also get a
>> load of nice and well though out things not available in
>> XSI to this date: you even have a color palette (yay ;-)
>> ), great tools for measuring and exact work, it comes with
>> a nice library of USABLE presets, and it's way more
>> tailored to the small shop or freelancer without a herd of
>> TDs.
>>
>> I bought it while the crossgrade offer was still on, so it
>> was way cheaper than another year of subscription for XSI
>> would have been.
>>
>> Overall, 601 is the first version of modo that I
>> personally would call pretty "feature complete" as a
>> package...
>>
>> The demoversion is said to be out end of this or beginning
>> of next week.
>>
>> May be an alternative for you, may be not.
>>
>> For me it is pretty much the only alternative, since
>> Lightwave still has a way to go (although v11 is pretty
>> good) and Cinema doesn't agree with me...
>>
>> I keep a very open eye on Blender though.
>>
>> http://www.luxology.com/
>>
>> Otherwise I think Raffaele nailed it. And I'm not
>> interested in making Shareholders happy if they don't make
>> me happy in return ;-)
>>
>> Cheers,
>>
>> Tom
>>
>> That's because they want you to buy the suites,
>> instead of being on one of the smaller products. That
>> way they can make "new seat" money, look good in front
>> of the board of directors, and present figures that
>> (artificially so) suggest their market isn't
>> completely stagnant and deadlocked.
>>
>>
>>
>> The joys of being out in the stock market and having
>> to grow in revenue and potential revenue every
>> quarter, or suffer an onslaught of sales and stock
>> depreciation.
>>
>> On Tue, May 1, 2012 at 11:01 PM, Daniel Sweeney
>> <danielb...@gmail.com
>> <mailto:danielb...@gmail.com>> wrote:
>>
>> yeh I have not renewed my subs either because of this
>> as i cannot justify the increase.
>>
>> bit of a joke. a friend said its pretty much the same
>> price for the bottom subs of the creation suite.
>>
>>
>>
>>
>>
>> Daniel Sweeney
>> 3D Generalist
>>
>> *Mobile:*+44 (0)7743429771
>> <tel:%2B44%20%280%297743429771>
>> *Email:*Danielb...@gmail.com
>> <mailto:danielb...@gmail.com>
>> <http://northforge.co.uk/>
>>
>> On Tue, May 1, 2012 at 1:36 PM, Matt Morris
>> <mat...@gmail.com <mailto:mat...@gmail.com>> wrote:
>>
>> I remember bringing this up a while back, talking
>> about the lack of a silver subscription and an
>> imminent uk price jump. I believe Maurice replied to
>> say they were looking into it. However, since then it
>> appears its been basically shelved because softimage
>> customers are mostly on subscription and it could mean
>> a revenue drop.
>>
>> So that leaves UK customers with a 70% price increase
>> from last year's subscription. 70%!!! That's a huge
>> amount, and will directly lead to me cancelling my
>> second licence (which was only used periodically) and
>> thinking hard about renewing the other. Given that
>> commercials have had budgets slashed I just can't
>> justify spending that much on a yearly basis. Its a
>> shocking decision. Way to go Autodesk.
>>
>> --
>> www.matinai.com <http://www.matinai.com>
>>
>>
>>
>>
>> --
>> Our users will know fear and cower before our
>> software! Ship it! Ship it and let them flee like the
>> dogs they are!
>>
>> --
>>
>>
>>
>>
>>
>>
>>
>> --
>> www.matinai.com <http://www.matinai.com>
>>
>>
>> No virus found in this message.
>> Checked by AVG - www.avg.com <http://www.avg.com>

John Richard Sanchez

unread,
May 4, 2012, 6:03:48 PM5/4/12
to soft...@listproc.autodesk.com
Tim 
You may want to ask your re seller about an upgrade price to a suite. I got a good price ( i thought) for upgrading to the Maya/ Soft suite last year and at least for last year I was able to keep soft subscription price. I will see what I get hit with in August. 
J

   <mailto:sixsi_list@imagefront.de>> wrote:

       hm, the render licencing is sweet. I have real problems
       rendering larger jobs with the mr/softimage licensing
       situation. Not because of mr itself, its renders everything I
       throw at it and fast enough. But the scalability with a
       renderfarm is a problem for me. Mentalray standalone is no
       option and 5 batchrender licences shipped with XSI is simply
       not enough. I will stay to softimage for a lot of reasons
       but,… the rendering side is awful. When I look over to the
       3dsmax based studios I could cry. Did they still have
       unlimitedrenderlicenses™  for mentalray? Ah lucky guys, those
       cockroachers, ay!

       cheers,

       sven


       Of *Thomas Helzle
       *Sent:* Wednesday, May 02, 2012 23:51
       *To:* soft...@listproc.autodesk.com
       <mailto:softimage@listproc.autodesk.com>


       <mailto:tim.crowson@magneticdreams.com>





       On 5/2/2012 1:38 PM, phil harbath wrote:

       do you have any thoughts on the character animation tools,
       they don't seem to be "there" yet,  however, I haven't had the
       opportunity to use it yet.

           ----- Original Message -----

           *From:*Thomas Helzle <mailto:thomas...@gmail.com>

           *To:*softimage@listproc.autodesk.com
           <mailto:softimage@listproc.autodesk.com>
               <mailto:danielbsweeney@gmail.com>> wrote:

               yeh I have not renewed my subs either because of this
               as i cannot justify the increase.

               bit of a joke. a friend said its pretty much the same
               price for the bottom subs of the creation suite.





               Daniel Sweeney
               3D Generalist

               *Mobile:*+44 (0)7743429771 <tel:%2B44%20%280%297743429771>
               *Email:*Danielbsweeney@gmail.com
               <mailto:danielbsweeney@gmail.com>
               <http://northforge.co.uk/>

Tim Leydecker

unread,
May 5, 2012, 5:48:22 AM5/5/12
to soft...@listproc.autodesk.com
Hey John,

yeah, also took advantage of the suite upgrade, getting subscription and
Motionbuilder/Mudbox along with 3DSMax ontop my existing Softimage license.

Now I�m looking for consolidating Maya and the 3DSMax/Softimage suite into
the Ultimate/Mega/Giga bundle. I can�t find crossgrade options on that, yet...

At least I�m doodling with ZBrush dynameshes again, which is totally unrelated admittedly.

Cheers,

tim

P.S: I wonder if any of my personal projects will ever lead to anything but nested test folder structures...

On 05.05.2012 00:03, John Richard Sanchez wrote:
> Tim
> You may want to ask your re seller about an upgrade price to a suite. I got a good price ( i thought) for upgrading to the Maya/ Soft suite last year and at least for last year I
> was able to keep soft subscription price. I will see what I get hit with in August.
> J
>
> On Fri, May 4, 2012 at 5:41 AM, Eugen Sares <soft...@keyvis.at <mailto:soft...@keyvis.at>> wrote:
>
> Blender will reach critical mass sooner than later.
> No way to stop Blender devs from "going for gold". People's nature is freedom, and they will get it, one way or the other.
> Freedom of having to buy expensive software, freedom to choose which tools to introduce and how they work, freedom to get involved in development yourself at any level, if you
> want to.
>
> I personally am sick of this secretiveness with commercial software. And the reason is simply some quirky law situation deeply rooted in pure capitalistic thinking.
>
> What does AD do? Raise the prices...
> A risky gamble. Get too expensive, and you will loose your (potential) customers.
> Softimage is not in a position to loose any, as I see it.
>
>
>
> On Fri, 04 May 2012 11:15:28 +0200, Rob Wuijster <ro...@casema.nl <mailto:ro...@casema.nl>> wrote:
>
> I think that sums up most of us freelancers.
> With the economy as it is now, it's hard to justify all the subscription
> fees.
> Not just the AD ones.
>
> It's funny though that the name Blender is popping up quite a lot these
> days.
>
>
> Rob
>
> \/-------------\/-------------__---\/
>
>
> On 4-5-2012 10:16, Fabian Schnuer Gohde wrote:
>
> I'm a freelancer with a network lic and I've followed this thread.
> I've contacted my reseller and am awaiting reply what the total will
> be this year here (Norway). I think with last year's hike it came to
> almost the price of houdini escape, if it's gone up again I'm probably
> not able continuing with XSI since I have no interest or use for the
> other two dinosaurs in adsk's stable and I'm not having asdk
> strong-arm me into a suite that offers nothing I need. Modo looks
> nice, Blender is looking good these days and 1x Houdini Escape gives
> you unlimited Mantra render tokens also a Silo lic is like $150 and
> can be a modeler to use alongside Houdini (Houdini modeling sucks if
> you're not doing stair cases). So plenty of options. We'll see what
> the reseller has to say, until then I'll not lose sleep over this.
> -Fabian
>
>
> On 4 May 2012 00:48, Matt Morris <mat...@gmail.com <mailto:mat...@gmail.com>
> <mailto:mat...@gmail.com <mailto:mat...@gmail.com>>> wrote:
>
> I'm surprised there aren't more angry people out there, given this
> is a European issue. I suppose the larger companies will actually
> save money through getting the soft/maya suites and amalgamating
> their software licences, but the freelancers out there must be
> feeling the pinch? A lot of people just use company home licences
> I guess?
>
> I didn't know about modo's 50 render licences, it's definitely
> worth keeping an eye on, along with the alembic integration.
>
>
>
> On 2 May 2012 23:52, Sven Constable <sixsi...@imagefront.de <mailto:sixsi...@imagefront.de>
> <mailto:sixsi_list@imagefront.__de <mailto:sixsi...@imagefront.de>>> wrote:
>
> hm, the render licencing is sweet. I have real problems
> rendering larger jobs with the mr/softimage licensing
> situation. Not because of mr itself, its renders everything I
> throw at it and fast enough. But the scalability with a
> renderfarm is a problem for me. Mentalray standalone is no
> option and 5 batchrender licences shipped with XSI is simply
> not enough. I will stay to softimage for a lot of reasons
> but,� the rendering side is awful. When I look over to the
> 3dsmax based studios I could cry. Did they still have
> unlimitedrenderlicenses� for mentalray? Ah lucky guys, those
> cockroachers, ay!
>
> cheers,
>
> sven
>
> *From:*softimage-bounces@__listproc.autodesk.com <mailto:softimag...@listproc.autodesk.com>
> <mailto:softimage-bounces@__listproc.autodesk.com <mailto:softimag...@listproc.autodesk.com>>
> [mailto:softimage-bounces@__listproc.autodesk.com <mailto:softimag...@listproc.autodesk.com>
> <mailto:softimage-bounces@__listproc.autodesk.com <mailto:softimag...@listproc.autodesk.com>>] *On Behalf
> Of *Thomas Helzle
> *Sent:* Wednesday, May 02, 2012 23:51
> *To:* soft...@listproc.autodesk.__com <mailto:soft...@listproc.autodesk.com>
> <mailto:softimage@listproc.__autodesk.com <mailto:soft...@listproc.autodesk.com>>
> <tim.crowson@magneticdreams.__com <mailto:tim.c...@magneticdreams.com>
> *Ph* 615.885.6801 <tel:615.885.6801> <tel:615.885.6801 <tel:615.885.6801>> | *Fax* 615.889.4768 <tel:615.889.4768>
> <tel:615.889.4768 <tel:615.889.4768>> | www.magneticdreams.com <http://www.magneticdreams.com>
> <http://www.magneticdreams.com__>
> tim.c...@magneticdreams.com <mailto:tim.c...@magneticdreams.com>
> <mailto:tim.crowson@__magneticdreams.com <mailto:tim.c...@magneticdreams.com>>
>
>
>
>
>
> On 5/2/2012 1:38 PM, phil harbath wrote:
>
> do you have any thoughts on the character animation tools,
> they don't seem to be "there" yet, however, I haven't had the
> opportunity to use it yet.
>
> ----- Original Message -----
>
> *From:*Thomas Helzle <mailto:thomas...@gmail.com <mailto:thomas...@gmail.com>__>
>
> *To:*softimage@listproc.__autodesk.com <mailto:soft...@listproc.autodesk.com>
> <mailto:softimage@listproc.__autodesk.com <mailto:soft...@listproc.autodesk.com>>
> <danielb...@gmail.com <mailto:danielb...@gmail.com>
> <mailto:danielbsweeney@gmail.__com <mailto:danielb...@gmail.com>>> wrote:
>
> yeh I have not renewed my subs either because of this
> as i cannot justify the increase.
>
> bit of a joke. a friend said its pretty much the same
> price for the bottom subs of the creation suite.
>
>
>
>
>
> Daniel Sweeney
> 3D Generalist
>
> *Mobile:*+44 (0)7743429771 <tel:%2B44%20%280%297743429771> <tel:%2B44%20%280%__297743429771>
> *Email:*Danielbsweeney@gmail.__com <mailto:Danielb...@gmail.com>
> <mailto:danielbsweeney@gmail.__com <mailto:danielb...@gmail.com>>
> <http://northforge.co.uk/>
>
> On Tue, May 1, 2012 at 1:36 PM, Matt Morris
> <mat...@gmail.com <mailto:mat...@gmail.com> <mailto:mat...@gmail.com <mailto:mat...@gmail.com>>> wrote:
>
> I remember bringing this up a while back, talking
> about the lack of a silver subscription and an
> imminent uk price jump. I believe Maurice replied to
> say they were looking into it. However, since then it
> appears its been basically shelved because softimage
> customers are mostly on subscription and it could mean
> a revenue drop.
>
> So that leaves UK customers with a 70% price increase
> from last year's subscription. 70%!!! That's a huge
> amount, and will directly lead to me cancelling my
> second licence (which was only used periodically) and
> thinking hard about renewing the other. Given that
> commercials have had budgets slashed I just can't
> justify spending that much on a yearly basis. Its a
> shocking decision. Way to go Autodesk.
>
> --
> www.matinai.com <http://www.matinai.com> <http://www.matinai.com>
>
>
>
>
>
> --
> Our users will know fear and cower before our
> software! Ship it! Ship it and let them flee like the
> dogs they are!
>
> --
>
>
>
>
>
>
>
> --
> www.matinai.com <http://www.matinai.com> <http://www.matinai.com>
>
>
>
> No virus found in this message.
> Checked by AVG - www.avg.com <http://www.avg.com> <http://www.avg.com>
>
> Version: 2012.0.1913 / Virus Database: 2425/4976 - Release Date: 05/03/12
>
>
>
>
>
> --
> www.johnrichardsanchez.com <http://www.johnrichardsanchez.com>
>

Nick Angus

unread,
May 5, 2012, 9:27:02 PM5/5/12
to <softimage@listproc.autodesk.com>
The price I was given to add max to our existing Maya/soft suite was
actually about aud$500 more than buying Max outright!

N

Nick Angus | 3d Supervisor
Alt Vfx
www.altvfx.com

On 05/05/2012, at 7:48 PM, "Tim Leydecker" <baue...@gmx.de> wrote:

> Hey John,
>
> yeah, also took advantage of the suite upgrade, getting subscription
> and
> Motionbuilder/Mudbox along with 3DSMax ontop my existing Softimage
> license.
>
> Now I´m looking for consolidating Maya and the 3DSMax/Softimage suit
> e into
> the Ultimate/Mega/Giga bundle. I can´t find crossgrade options on th
> at, yet...
>
> At least I´m doodling with ZBrush dynameshes again, which is totally
>> but,… the rendering side is awful. When I look
>> over to the
>> 3dsmax based studios I could cry. Did they still
>> have
>> unlimitedrenderlicenses™ for mentalray? Ah luc
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