XSI Foundation, une petite merveille à ce prix-là
https://xsisupport.com/2021/10/22/friday-flashback-472/XSI Foundation, une petite merveille à ce prix-là
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Do you still use it? As for me I open it to get some old models but I’m often using Houdini and Maya.
David Saber
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Yeah same for me , all my Maya keyboard shortcuts come in the way when I use XSI? Especially for the ALT key.
And yes, there’s nothing like passes and partition in XSI . Even in Houdini it’s less intuitive.
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still drop in once a week to speed model something that would take 10 times as long in maya... oh and the occasional 'play time' in ICE
as long as it runs, i will still have a use for it
a
Adrian Wyer
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I’m using XSI it as the main 3D application. 3dsmax just for data import/export. Bought some redshift licenses just before they went to subsciption this year.
I don’t expect any issues when I’ll move to Win11 some day or the other. Usually MS is exceptional backward compatible when it comes to older software.
Sven
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I,am using MOI to convert and prepair the CAD Step Data from Customer. Export as FBX with quad and n-poly to Softimage.
Softimage is working very well here, i'am so happy with that. Yes, don't want to miss Passes and Partitions. And the UI is time ahead since 20 Years. Look at Apple everything has round corners like Softimage xD I don't like the UI of Maya, Max, Houdini. In Maya 3 or 4 Pulldown Menus for Mesh editing. Everytime i'am searching for the simplest editing tools. =OAnd yes, i need with Maya 3 Times longer for modelling as Softimage. As specialy vertex editing and snapping, etc.
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Even XSI ist still ahead in some areas, it lacks in physics simulation so bad. Speaking of ‘out of the box’ features. You can do modern sims by building them in ICE from scratch if you’re really into it, but Lagoa (as an example of ‘built in features’) is way beyond modern environments.
Early this year I did very extensive tests with Lagoa to simulate snow, especially wet snow/wet sand. Like inter-particle friction driven by impact, when a snowball hits a wall.
The main Lagoa node is not editable and does not have certain parameters to simulate that kind of stuff. I find wet snow/sand very difficult to simulate with Lagoa.
Some dudes like Eric Mootz would be able to write some kickass sim nodes to achive that. Even with GPU acceleration! It’s still possible to integrate that into XSI.
The framework is there...:(
Sven
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damn it, where's the 'up-vote' or 'like' button in this post!
Adrian Wyer
Fluid Pictures
4th Floor
4
Bath Place
Rivington
Street
London
EC2A 3DR
++44(0) 207 684 5575
Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71
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