Apologies for the OT, but I gather there are many Vray users here, so I thought i would give it a try, as we are in a pinch here.
We have a scene with a reasonable amount of geometry ( 8 million triangles ) and lots and lots of glossy reflections. Vray crashes on the farm due to memory usage (machines have 24 GB RAM). We are investigating the culprit, since neither geometry nor textures should use a lot of memory, and the glossy reflections should not use a lot of memory, onlu cpu cycles. Ligthing is a mix of HDRI and a few lightsources, so currently we suspect either light cache and/or BSP setup. We inherited the scenes from someone else, so we are careful to not break the look, but are looking into what can be tweaked.
Are there some seasoned Vray users here who might be able to point us to what to optimize for this specific problem?
Thanks!
Morten
Thanks guys - much appreciated! This will give us something to try out. Makes me all warm and fuzzy using Arnold ;) BSP settings - shudder!
Morten