Softimage 2012

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Thomas Helzle

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Mar 1, 2011, 9:39:21 AM3/1/11
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http://area.autodesk.com/softimage2012

ICE Modeling - yesssss :-)

Cheers,

Thomas

Jason Brynford-Jones

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Mar 1, 2011, 9:48:33 AM3/1/11
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Mark's blog with videos and the feature list.

http://area.autodesk.com/blogs/marks/introducing_softimage_2012_with_ice_modeling

Oh for you TDs check out what's new in the SDK :-)

Chin

winmail.dat

Stefan Kubicek

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Mar 1, 2011, 9:48:28 AM3/1/11
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Nice! Also Syflex on Ice is very welcome, and I wonder what the new FCurve Editor now looks like.


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1050 Vienna Wehrgasse 9 Austria
Phone: +43/699/12614231
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Jason Brynford-Jones

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Mar 1, 2011, 9:52:18 AM3/1/11
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Seems to be a hiccup with the videos playing

Stand by

winmail.dat

john clausing

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Mar 1, 2011, 9:52:45 AM3/1/11
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anybody figured out how much this upgrade will be?
gold support?

ideas?


From: Jason Brynford-Jones <Jason.Bryn...@autodesk.com>
To: "soft...@listproc.autodesk.com" <soft...@listproc.autodesk.com>
Sent: Tue, March 1, 2011 9:48:33 AM
Subject: RE: Softimage 2012

Sebastian Kowalski

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Mar 1, 2011, 9:57:34 AM3/1/11
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what a tease!!!

Area Server is too busy at the moment, try to reload in 10 sec. Thank you for your patience.

Piotrek Marczak

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Mar 1, 2011, 10:02:38 AM3/1/11
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F5 spam
W dniu 2011-03-01 15:57, Sebastian Kowalski pisze:

Dan Yargici

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Mar 1, 2011, 10:09:56 AM3/1/11
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Who's gonna make the first greeble tool? ;)

Race ya.....

Eugen Sares

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Mar 1, 2011, 10:12:05 AM3/1/11
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Am 01.03.2011, 15:39 Uhr, schrieb Thomas Helzle <thomas...@gmail.com>:

> http://area.autodesk.com/softimage2012
>
> ICE Modeling - yesssss :-)

Yesssssssssssss!!!!

Picky as we are:
how about Cluster access in Custom (ICE) Ops?

Best,
Eugen

>
> Cheers,
>
> Thomas

Jason Brynford-Jones

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Mar 1, 2011, 10:20:42 AM3/1/11
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Working now...
winmail.dat

Tim Crowson

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Mar 1, 2011, 10:32:01 AM3/1/11
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That's pretty awesome! Looks like a solid release. Tell us more!

Now, considering a modeling stack method versus an ICE Tree... Since we sometimes need to freeze modeling to optimize our performance, would an ICE Tree that does the same series of operations slow down performance by the same amount? Obviously, the gains from editing geo procedurally would be worth it, but I'm just wondering how the ICE tree would affect memory, file size, and performance, as compared to a regular non-procedural modeling stack.

-Tim Crowson
Magnetic Dreams
--

 



 

James Brad Barnette [3Dmotif]

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Mar 1, 2011, 10:36:25 AM3/1/11
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If ur on maintenance it will be free if not I would imagine that would depend on what version you are upgrading from. But usually after a big release, they will offer a “get current” special where you can upgrade from any previous version to the current one for a pretty good discount.

Stefan Kubicek

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Mar 1, 2011, 11:03:12 AM3/1/11
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And: C++ API for building plugin tools that can be used in 3D views

I almost fainted. The whole SDK update looks very solid actually. Looks like there's so excuse for me not upgrading this time around.

Steffen Dünner

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Mar 1, 2011, 11:02:58 AM3/1/11
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My jaw just hit the floor!... Whoever thought that Autodesk might treat Softimage like an unloved stepchild must think again!!

Thanks guys
Steffen


2011/3/1 Jason Brynford-Jones <Jason.Bryn...@autodesk.com>



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Alan Fregtman

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Mar 1, 2011, 11:05:40 AM3/1/11
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Also a cool feature not outlined in the list... you can CHANGE MATERIALS with ICE! :o

There's a new MaterialID ICE attribute which you feed a string to of your material name to be applied. (There's somewhere to specify the material library to look in, too.)

And there's a lot of nice string-related ICE nodes. They go hand in hand with the topology stuff. :)

Alan Fregtman

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Mar 1, 2011, 11:13:04 AM3/1/11
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Oh, and you can capture QuickTimes in 64bit now. :D Animators rejoice.

Thomas Helzle

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Mar 1, 2011, 11:14:34 AM3/1/11
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Great Videos Mark!

Blowing up dogs looks like fun ;-)

If all this holds together and actually works in reality, it could
become the most interesting version since the introduction of ICE in
version 7.
A working and solid release would do some good for my continued
interest in paying subscription...

Cheers!

Thomas

On 1 March 2011 16:36, James Brad Barnette [3Dmotif]


<si_...@3dmotif.com> wrote:
> If ur on maintenance it will be free if not I would imagine that would
> depend on what version you are upgrading from. But usually after a big

> release, they will offer a �get current� special where you can upgrade from

Ilija Brunck

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Mar 1, 2011, 11:17:18 AM3/1/11
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Paul Griswold

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Mar 1, 2011, 11:17:46 AM3/1/11
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Careful Thomas - if you let your sub expire (even by a few days), AD hits you with a lovely $100 "Autodesk Late Processing Fee".  Just found that one out this morning...

Ahh the joys of giant, faceless corporations..

-PG


On Tue, Mar 1, 2011 at 11:14 AM, Thomas Helzle <thomas...@gmail.com> wrote:
Great Videos Mark!

Blowing up dogs looks like fun ;-)

If all this holds together and actually works in reality, it could
become the most interesting version since the introduction of ICE in
version 7.
A working and solid release would do some good for my continued
interest in paying subscription...

Cheers!

Thomas

On 1 March 2011 16:36, James Brad Barnette [3Dmotif]
<si_...@3dmotif.com> wrote:
> If ur on maintenance it will be free if not I would imagine that would
> depend on what version you are upgrading from. But usually after a big
> release, they will offer a “get current” special where you can upgrade from

Sebastian Kowalski

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Mar 1, 2011, 11:27:22 AM3/1/11
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scene descriptions via ice..im feeling an (in scene) asset management system in here.


Christopher Tedin

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Mar 1, 2011, 11:28:24 AM3/1/11
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Picking up my jaw right now! I can comfortably forget about Houdini now (not that I ever really got into it in the first place). So happy, so happy! I can't wait to see what you geniuses come up with in the next few months! (I'm not being at all sarcastic either. You guys always inspire and delight me.)

Jules Stevenson

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Mar 1, 2011, 11:33:00 AM3/1/11
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Chinny for X-Factor!

On Tue, Mar 1, 2011 at 4:28 PM, Christopher Tedin <cte...@comcast.net> wrote:
> Picking up my jaw right now! I can comfortably forget about Houdini now (not
> that I ever really got into it in the first place). So happy, so happy! I
> can't wait to see what you geniuses come up with in the next few months!
> (I'm not being at all sarcastic either. You guys always inspire and delight
> me.)
>

Jean-Philippe Delisle

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Mar 1, 2011, 11:41:39 AM3/1/11
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A stop button!!! I think that it’s the must useful feature without the need to learn something^^
Love the ICE modeling, but I’m disappointed to see no update for the ICE Kinematics. I would like to see/have some solid solvers for ICE.
 
Jean-Philippe Delisle
 
Sent: Tuesday, March 01, 2011 11:28 AM
Subject: Re: Softimage 2012
 

Matt Morris

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Mar 1, 2011, 12:04:53 PM3/1/11
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quicktime capture that is ;)

On 1 March 2011 17:04, Matt Morris <mat...@gmail.com> wrote:
Wooohooo! 

I don't care about anything else... but the rest sounds good too ;)



--
www.matinai.com

Vincent Fortin

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Mar 1, 2011, 12:06:35 PM3/1/11
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Wow this release came out at the same time as my newborn... I'm in heaven ;-)

Halim Negadi

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Mar 1, 2011, 12:08:17 PM3/1/11
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As far as I remember Helge you did the very first one (2003?), it's up to you to keep on going :)

Matt Morris

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Mar 1, 2011, 12:04:19 PM3/1/11
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Wooohooo! 

I don't care about anything else... but the rest sounds good too ;)

On 1 March 2011 16:13, Alan Fregtman <alan.f...@gmail.com> wrote:

Halim Negadi

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Mar 1, 2011, 12:19:21 PM3/1/11
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So glad to stop using my messy handbrake/ffmpeg on the fly encoder :)

Christopher Tedin

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Mar 1, 2011, 12:40:18 PM3/1/11
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Which one of us is going to create the first compound that duplicates the function of the "swiftloop" tool from Max? It's one of the last things I wanted out of 3ds Max, so I won't have to go back again. I'm going to be scratching my head on that one right when I get the download...

Marc-Andre Carbonneau

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Mar 1, 2011, 12:44:32 PM3/1/11
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I can’t believe you’re actually on your computer, on the Softimage mailing list just hours after.

 I’ll tell your kid when she’s old enough to understand how shamefull! LOL!

Take care dude

Piotrek Marczak

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Mar 1, 2011, 1:08:33 PM3/1/11
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middle click on edge with split edge tool.
W dniu 2011-03-01 18:40, Christopher Tedin pisze:

Christopher Tedin

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Mar 1, 2011, 1:20:31 PM3/1/11
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Thanks, I'm not sure I've tried that one, actually... I would like to add the other key mappings to slide, delete edge loops as well. One of the things I loved about the brilliant tools, even before Autodesk licensed the plugin. With the new ICE toolset, the sky's the limit. I can see a lot more than what Graphite gives us...

Len Krenzler

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Mar 1, 2011, 1:28:15 PM3/1/11
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Please share it when you do make it :-) :-)
-- 
_________________________________________________

Len Krenzler - Creative Control Media Productions

Phone: 780.463.3126

www.creativecontrol.ca - l...@creativecontrol.ca

Andy Moorer

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Mar 1, 2011, 1:30:59 PM3/1/11
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It looks like a very promising release. Very excited about the ICE additions, they included a number of the critically needed items for VFX work (subframes!) and ICE moving into the realm of procedural modeling is huge, there will be thousands of uses for the new ops. As a fan of syflex I'm really glad to see it's life extended via ICE support, and the SDK and workflow improvements are welcome.

I think it's notable that this new version clearly has it's eye firmly on production... everything here is actually useful, not just crowd-pleasing. And right on the heels of "2011.5", too. 

Fast dev, targeted dev. w00t.

Nice job, Softimage team!

Meng-Yang Lu

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Mar 1, 2011, 1:38:46 PM3/1/11
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Be honest, Andy.  Did you look at the Maya features and snicker? 

-Lu

Marc-Andre Carbonneau

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Mar 1, 2011, 1:46:47 PM3/1/11
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I’m really happy about Syflex. So does it mean it is finally multi-threaded?!!!

 

Lu, is there a sneak peak of Maya 2012 posted too?

 

 

From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Meng-Yang Lu
Sent: 1 mars 2011 13:39
To: soft...@listproc.autodesk.com
Subject: Re: Softimage 2012

 

Be honest, Andy.  Did you look at the Maya features and snicker? 

-Lu

Serguei Kalentchouk

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Mar 1, 2011, 1:50:20 PM3/1/11
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Maya 2012 feature videos:
http://area.autodesk.com/maya2012

On Tue, Mar 1, 2011 at 10:46 AM, Marc-Andre Carbonneau
<marc-andre...@ubisoft.com> wrote:
> I�m really happy about Syflex. So does it mean it is finally


> multi-threaded?!!!
>
>
>
> Lu, is there a sneak peak of Maya 2012 posted too?
>
>
>
>
>
> From: softimag...@listproc.autodesk.com
> [mailto:softimag...@listproc.autodesk.com] On Behalf Of Meng-Yang Lu
> Sent: 1 mars 2011 13:39
> To: soft...@listproc.autodesk.com
> Subject: Re: Softimage 2012
>
>
>

> Be honest, Andy.� Did you look at the Maya features and snicker?


>
> -Lu
>
> On Tue, Mar 1, 2011 at 10:30 AM, Andy Moorer <andym...@gmail.com> wrote:
>
> It looks like a very promising release. Very excited about the ICE
> additions, they included a number of the critically needed items for VFX
> work (subframes!) and ICE moving into the realm of procedural modeling is
> huge, there will be thousands of uses for the new ops. As a fan of syflex
> I'm really glad to see it's life extended via ICE support, and the SDK and
> workflow improvements are welcome.
>
>
>
> I think it's notable that this new version clearly has it's eye firmly on
> production... everything here is actually useful, not just crowd-pleasing.
> And right on the heels of "2011.5", too.
>
>
>
> Fast dev, targeted dev. w00t.
>
>
>
> Nice job, Softimage team!
>
>

--
Technical Director @ Digital Domain

Eric Thivierge

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Mar 1, 2011, 1:50:13 PM3/1/11
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I don't know, that editable arc tracker is pretty f'ing sweet.

--------------------------------------------
Eric Thivierge
Technical Director
http://www.ethivierge.com

Alan Fregtman

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Mar 1, 2011, 1:52:35 PM3/1/11
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Not sure, but from my little testing of it on the beta... it's pretty
darn fast! ;)

My favourite new Syflex thing though... is the curves! With ICE Syflex
you can simulate curves as ropes pretty well, and it's low-level
enough you can use it for other things like strand dynamics.


On Tue, Mar 1, 2011 at 1:46 PM, Marc-Andre Carbonneau
<marc-andre...@ubisoft.com> wrote:
> I�m really happy about Syflex. So does it mean it is finally


> multi-threaded?!!!
>
>
>
> Lu, is there a sneak peak of Maya 2012 posted too?
>
>
>
>
>
> From: softimag...@listproc.autodesk.com
> [mailto:softimag...@listproc.autodesk.com] On Behalf Of Meng-Yang Lu
> Sent: 1 mars 2011 13:39
>
> To: soft...@listproc.autodesk.com
> Subject: Re: Softimage 2012
>
>
>

> Be honest, Andy.� Did you look at the Maya features and snicker?

Nic Sievers

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Mar 1, 2011, 1:54:17 PM3/1/11
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Mays full feature list, basically everything else that didn't get a video
http://area.autodesk.com/blogs/cory/maya-1

On Tue, Mar 1, 2011 at 10:50 AM, Serguei Kalentchouk <serguei.k...@gmail.com> wrote:
Maya 2012 feature videos:
http://area.autodesk.com/maya2012

On Tue, Mar 1, 2011 at 10:46 AM, Marc-Andre Carbonneau
<marc-andre...@ubisoft.com> wrote:
> I’m really happy about Syflex. So does it mean it is finally

> multi-threaded?!!!
>
>
>
> Lu, is there a sneak peak of Maya 2012 posted too?
>
>
>
>
>
> From: softimag...@listproc.autodesk.com
> [mailto:softimag...@listproc.autodesk.com] On Behalf Of Meng-Yang Lu
> Sent: 1 mars 2011 13:39
> To: soft...@listproc.autodesk.com
> Subject: Re: Softimage 2012
>
>
>
> Be honest, Andy.  Did you look at the Maya features and snicker?

>
> -Lu
>
> On Tue, Mar 1, 2011 at 10:30 AM, Andy Moorer <andym...@gmail.com> wrote:
>
> It looks like a very promising release. Very excited about the ICE
> additions, they included a number of the critically needed items for VFX
> work (subframes!) and ICE moving into the realm of procedural modeling is
> huge, there will be thousands of uses for the new ops. As a fan of syflex
> I'm really glad to see it's life extended via ICE support, and the SDK and
> workflow improvements are welcome.
>
>
>
> I think it's notable that this new version clearly has it's eye firmly on
> production... everything here is actually useful, not just crowd-pleasing.
> And right on the heels of "2011.5", too.
>
>
>
> Fast dev, targeted dev. w00t.
>
>
>
> Nice job, Softimage team!
>
>



Meng-Yang Lu

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Mar 1, 2011, 2:02:55 PM3/1/11
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I'm not saying it's all bad.  There's some worthy features in the new release.  But like Andy said, there seems to be more production-focused updates in Softimage. 

I have to welcome updates anyway since my choice of software is largely up to who's comfortable with what when the job kicks off.  My only gripe is that I don't welcome tools that don't contribute hugely to productivity and end up bloating the software. 

With that said, great job on the updates for Softimage.  Simply revisiting the old stuff and making that better really makes me feel warm inside. 

-Lu

Alan Fregtman

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Mar 1, 2011, 2:08:51 PM3/1/11
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Looks like they added Digital Molecular Matter shattering support. That's nice.

Steven Caron

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Mar 1, 2011, 2:12:33 PM3/1/11
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i know its not the same but softimage has 'convert position keys to path animation' and it has 'biped - deform motion'. regardless i too think the editable fcurve in the viewport is done well.

s

On Tue, Mar 1, 2011 at 10:50 AM, Eric Thivierge <ethiv...@gmail.com> wrote:

Christopher Tedin

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Mar 1, 2011, 2:32:03 PM3/1/11
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Snicker? A little. Didn't want to make them feel bad. At least they have a good "hook" into the power of Softimage with the interoperability.

Eric Thivierge

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Mar 1, 2011, 2:30:52 PM3/1/11
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:o  Dude....


--------------------------------------------
Eric Thivierge
Technical Director
http://www.ethivierge.com


Byron Nash

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Mar 1, 2011, 3:27:21 PM3/1/11
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When is the release due for 2012?

john clausing

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Mar 1, 2011, 3:29:54 PM3/1/11
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looks like april 8th


From: Byron Nash <byro...@gmail.com>
To: soft...@listproc.autodesk.com
Sent: Tue, March 1, 2011 3:27:21 PM
Subject: Re: Softimage 2012

Williams, Wayne

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Mar 1, 2011, 3:31:41 PM3/1/11
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During the Apocalypse. But no worries dood, ICE got that under control ;-)

 

From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Byron Nash
Sent: Tuesday, March 01, 2011 3:27 PM
To: soft...@listproc.autodesk.com
Subject: Re: Softimage 2012

 

When is the release due for 2012?

Andy Moorer

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Mar 1, 2011, 4:08:32 PM3/1/11
to Meng-Yang Lu, soft...@listproc.autodesk.com
I plead the fifth. But I wouldn't complain if XSI got some viewport love...

Matt Morris

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Mar 1, 2011, 4:33:57 PM3/1/11
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Maya got a lot more love for animators this time round - with the animation viewport curves, viewport 2 realtime playback (as in working this time), threading characters seperately, can't say I snickered at all... slightly jealous even!

Ahmidou Lyazidi

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Mar 1, 2011, 7:20:35 PM3/1/11
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I will give it for free once finished :)
http://vimeo.com/20538565

Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos



2011/3/1 Matt Morris <mat...@gmail.com>

Steven Caron

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Mar 1, 2011, 7:23:23 PM3/1/11
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ooh man, we gotta wait for it to convert! the render wrangler at vimeo needs to put some priority on this i am anxious to see it!

s

Meng-Yang Lu

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Mar 1, 2011, 7:24:57 PM3/1/11
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They need to Viewport 2.0 vimeo. 

Ciaran Moloney

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Mar 1, 2011, 7:32:04 PM3/1/11
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Maybe Ahmidou could write an ICE node to upload his viewport directly to vimeo?

Ahmidou Lyazidi

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Mar 1, 2011, 7:42:11 PM3/1/11
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2011/3/2 Ciaran Moloney <moloney...@gmail.com>

Maybe Ahmidou could write an ICE node to upload his viewport directly to vimeo?

I miserably failed at that...
 

Ahmidou Lyazidi

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Mar 1, 2011, 7:46:28 PM3/1/11
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Converted!


Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos



2011/3/2 Ahmidou Lyazidi <ahmid...@gmail.com>

Steven Caron

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Mar 1, 2011, 7:48:37 PM3/1/11
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awesome man! so do you think you can get the manipulation of the keys/tangents in 3d to pipe back into the function curve?

s

Matt Morris

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Mar 1, 2011, 7:49:47 PM3/1/11
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Nice teaser! Consider me a new subscriber/stalker to your vimeo channel ;)
--
www.matinai.com

Sam Cuttriss

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Mar 1, 2011, 7:56:46 PM3/1/11
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hahaha, thats great,
hopefully performance scales well.

how was your first experience with the new sdk stuff?
_sam

Paul Griswold

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Mar 1, 2011, 7:57:31 PM3/1/11
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What makes me sad is the fact that I'm pretty sure Lightwave had this back when it was on the Amiga in the 1990's.  

Happy to see it finally might be in Soft.

Paul

Eric Turman

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Mar 1, 2011, 8:01:43 PM3/1/11
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yeah...Lightwave had it, but you had to work with TCB curves (tension, continuity and bias) and 1995 was the last time that I used it, but if I remember correctly, that was the *only way to interact with it.
--




-=T=-

Jens Lindgren

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Mar 1, 2011, 8:03:39 PM3/1/11