light exclusion and particle volume

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Jeff McFall

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Sep 20, 2012, 2:51:05 PM9/20/12
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It seems that I can't exclude / Include lights when using the ICE Particle Volume shader.
Looks like it considers them at all times regardless of the Inclusion/Exclusion setting

I have a recollection of seeing that as in issue before. Just looking for a confirmation that I am not doing something dumb

many thanks
Jeff





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