MODO > XSI layout and Shorcut keys

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David Rivera

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Mar 6, 2014, 5:59:31 PM3/6/14
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Hi I was wondering if anyone knows a layout for MODO that looks like XSI?
And also what shortcut keys is this post referring to?? - The keyboard shortcuts in Modo can resemble
XSI´s?

Thanks.
David R.

Tim Crowson

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Mar 6, 2014, 6:23:03 PM3/6/14
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I don't know of any layout that resembles the XSI Layout, although I have thought about building one. Wouldn't be perfect of course, but could be cool. Would be a lot of work though... some different paradigms to translate there...

The keyboard thing they're referring to is in Preferences > Input > Remapping > Mouse Input Presets. But I'd recommend sticking with the default. Softimage actually does things a little uniquely in this respect and it means that emulating it in other apps is incomplete at best. The XSI preset may work fine for what you need to do, but I suspect you'll have only partial success.

-Tim
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Tim Crowson

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Mar 6, 2014, 6:27:13 PM3/6/14
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By the way, one of the Modo users, Adam O'Hern, put a good bit of thought into his cadjunkie zen layout. It's not geared toward every single step of the process, but it's very well thought-out and gives you an idea of how flexible the UI is.


-Tim



On 3/6/2014 4:59 PM, David Rivera wrote:
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Sebastien Sterling

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Mar 6, 2014, 6:39:43 PM3/6/14
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Does modo not have a keyboard remaper ?

David Rivera

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Mar 6, 2014, 6:44:06 PM3/6/14
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Amazing!! Thanks for the link.
Also: I notice the Preferences >Remapping > Mouse input presets, only cover MOUSE modding.
What about the keyboard?
Thanks.

David R.

Peter Agg

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Mar 6, 2014, 7:14:22 PM3/6/14
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Another navigation tip: For some reason that God-forsaken trackball rotation setting is in the Open GL menu.

If anyone can tell me how to make the equivalent of Simple Select when I'm not clicking on a manipulator I'll buy them a beer.

Daniel Kim

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Mar 7, 2014, 12:57:30 AM3/7/14
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That Zen interface looks great. I am downloading it and can't wait to try


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Daniel Kim
Animation Director & Professional 3D Generalist
http://www.danielkim3d.com
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Tim Crowson

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Mar 7, 2014, 9:21:43 AM3/7/14
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@Peter: what do you mean by 'Simple Select?'

@David: yes this is what I meant by 'partial' success... the mouse input preset is really for navigation only. I don't think it attempts to translate the keyboard shortcuts.


And to the question about a keyboard remapper in Modo.... You have two options:

1) The Input Editor gives you access to all of that. Menu Bar > System > Input Editor. Unlike the Soft equivalent, this doesn't present you with a keyboard representation. It's a massive, filterable table that lets you assign any command (with args if you like) to any key combination.

2) On-the-Fly:
- Run a tool or command
- Pull up the cHist (Command History). Most layouts have a little command line entry in the very bottom right of the UI. Drag the divider above it to expand the full command history.
- Find the command you just fired, right-click on it, and choose 'Map Command to Key'

Any customizations you make to the keyboard mapping will be automatically saved when you close the app, unless you go to File > Config Save.

-Tim
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Peter Agg

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Mar 7, 2014, 10:02:31 AM3/7/14
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@Peter: what do you mean by 'Simple Select?'

Basically, when you aren't clicking on a manipulator I like the Maya-style of being able to select other objects. The equivalent in Soft is setting Preferences>Tools>Transform>Click Outside Manipulator to 'Select Tool'.

I suspect that it's just the way Modo works though (like that weird 'Rick Click to Lasso' style of selection) and I'll have to get used to should I ever start using it properly.

Tim Crowson

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Mar 7, 2014, 10:15:15 AM3/7/14
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There is a feature in Modo called 'Select Through' that is enabled by default, so that if you're in Item mode, select an object, transform it, then click on another object, you're still in whatever transform tool you were in, but your selection has changed. Just keeps you from having to drop and reactivate the tool you were using. Now the transform tools themselves don't require you to be interacting with an actual handle, so in the case of the Move tool, you could very well click off somewhere in the viewport and move the item. But if a different item is under your cursor when you click, it will select that item instead.

You can disable this if you like by  going to the Lists tab (3 over from Properties, along the right), then in the Pipeline section, with your tool active, right click on the tool's entry in the Pipeline view and uncheck 'Select Through'.

Not sure if that's what you're looking for?

-Tim
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Peter Agg

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Mar 7, 2014, 10:31:19 AM3/7/14
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I guess it hasn't quite clicked for me then - I suspect I keep on trying to box-select things using the left mouse button rather than the right and moving the manipulator instead. Ah well, I'll get it eventually.
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