Sorry if this is a dumb question but how do I find the boundary edges of an arbitrary polymesh? on a friday?
What's the boundary mesh like? What's common and special about those edges that allow me to find them.
in ICE of course.
thanks,
-Thiago
On Fri, 2009-12-11 at 15:57 -0500, Thiago Costa wrote:
The easiest way is to store the boundary edges in a cluster and check IsElem.
If that's not acceptable, then it may be possible to abuse arrays in the object context and figure out endpoint positions from edge position, length, and ref frame, compare to node positions, look up the previously stored polygon indices, and see if there are one or two matches, but that's guaranteed to fail if there are coincident points so it fails the "arbitrary" condition.
gray