multiple id manipulation

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Gerbrand Nel

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Sep 6, 2008, 8:00:01 AM9/6/08
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I would like to apply an effect on a particle , based on its id. At the
moment I have a "if id is this, then do this" type of setup, but i would
like to be able to enter multiple id values into that. At the moment I
have to duplicate the compound and set the value to the new particle id
every time i want to ad a particle to the effect. There has to be a way
to do this but I'm to stupid to figure it out at the moment.
Help please :)
Gerbrand Nel
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Alan Fregtman

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Sep 7, 2008, 11:12:33 AM9/7/08
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I think arrays are what you're looking for. You can affect arrays of
points... you'd just have to build one with the exact points you want.
Then it'd be more like "if id is in array, then do this".
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