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Maybe the depth AOV is usable? (Haven't tried it myself with VDB clouds)
On Fri, Sep 16, 2016 at 11:42 AM, Adam Seeley <adamm...@gmail.com> wrote:
------Hi folks,Is there a way to fade off the VDB shader into the distance.Getting some nice clouds using pre-made VDBs but need some haze for comping.The pass Volume shader/fog shader doesn't seem to want to play nicely.Not having much luck.Thanks,Adam.*gazes at Houdini tutorials*
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