CacheObjectsIntoFile - in script problems

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Sandy Sutherland

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Jul 12, 2012, 10:28:06 AM7/12/12
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OK I have a very interesting one here - I have setup a system to cache our Fur setups as we have found a huge render speed gain by doing this.  Now I have a very strange thing going on - when a particular character is cached using this system some of the point clouds cache into 1k icecache files and do not work.  If I run the caching in scene - they work fine.

System is written in python and caches on the farm and uses exactly the same command including cache attributes as the in scene one does - I can see nothing different in that regard at all - AND all other point clouds work fine!

Any ideas I can look at - I have even set the environment sim time control from live to standard etc.. to see if this makes any difference?

I am a bit stumped right now - so any help/guesses/shots in the dark/crazy ideas would be most appreciated.

Thanks

Sandy

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Sandy Sutherland
Technical Supervisor
sandy.su...@triggerfish.co.za
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