
Have you tried moving the PO_XSI_Reader node up into the Simulation region under the ICE tree?
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From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Sandy Sutherland
Sent: Wednesday, July 14, 2010 03:19 AM
To: XSI List
Subject: Point Cache and ICE not happy in Simulated mode - help!!
Hi All,
I have an ICE tree that helps pull wayward feathers from our feather system back towards the body mesh - works fine, except I was using it as a 2 ICE tree setup, the first non sim ICE tree was to set the closest location and distance away from the body of the point on feather - then the sim ICE tree was to use these 2 things to pull the points towards the body mesh!! Worked great - right up untill I needed to use MDD point caches to drive the body and the feathers! The simulated ICE tree stops the point cache being updated - so as soon as my bird flies away - he leaves his feathers behind - UNLESS I delete the post simulation area under the feather node - then it works - BUT it then stops calculating the 2 variables I need on the first frame and does them every frame - so then my feathers pop to a new area if say the wings get close to the body!!!
Sooo - I am trying to rebuild this by using an if node to write the data at frame 0 - then if any other frame, read the data and write it back!! - i.e.
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thanks again
sandy