import UIKit
class home:UIViewController,UIAlertViewDelegate,XMPPRosterDelegate{
let appDel = UIApplication.sharedApplication().delegate as! AppDelegate
var xmppRoster : XMPPRoster?
var myUser : String?
var user : String?
@IBOutlet weak var unametxt: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
appDel.setupStream()
appDel.goOnline()
let storage = XMPPRosterCoreDataStorage.sharedInstance()
xmppRoster = XMPPRoster(rosterStorage: storage)
xmppRoster!.autoFetchRoster = true
xmppRoster!.autoClearAllUsersAndResources = false
xmppRoster!.autoAcceptKnownPresenceSubscriptionRequests = true
xmppRoster!.addDelegate(self, delegateQueue: dispatch_get_main_queue())
xmppRoster!.activate(appDel.xmppStream)
}
override func viewDidAppear(animated: Bool) {
super.viewDidAppear(true)
appDel.setupStream()
}
@IBAction func AddContactBtn(sender: UIButton) {
user = unametxt.text
addAfriend(user)
friendRequestSent(user)
unametxt.text = ""
}
func addAfriend(username:String?){
myUser = username!+DOMAIN
let jid = XMPPJID.jidWithString(myUser)
if xmppRoster != nil {
xmppRoster?.acceptPresenceSubscriptionRequestFrom(jid, andAddToRoster: true)
xmppRoster?.addUser(jid, withNickname: username)
print("the second jid is \(jid)")
}
}
func xmppRoster(sender: XMPPRoster!, didReceivePresenceSubscriptionRequest presence: XMPPPresence!) {
print("incoming friend Request Friend request FROM:\(presence.from()) ")
}
func friendRequestSent( user:String?){
var alert = UIAlertView()
alert.title = "Friend Request"
alert.addButtonWithTitle("Done")
alert.message = "Friend Request sent to: "+user!
alert.alertViewStyle = UIAlertViewStyle.Default
alert.show()
}
}
import UIKit
import CoreData
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate,XMPPStreamDelegate,XMPPRosterDelegate{
var window: UIWindow?
var xmppStream : XMPPStream?
var _password : String?
var myUser : String?
var isConnected : Bool!
let successLoginNotification = "successLoginNotification"
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
//enable logging
DDLog.addLogger(DDTTYLogger.sharedInstance()) // TTY = Xcode console
DDTTYLogger.sharedInstance().logFormatter = LogFormatter()
DDTTYLogger.sharedInstance().colorsEnabled = true
// DDLogVerbose("")
self.setupStream()
return true
}
func setupStream() {
xmppStream = XMPPStream()
xmppStream!.addDelegate(self, delegateQueue:dispatch_get_main_queue())
xmppStream!.hostName = "central"
xmppStream!.hostPort = 5222
// xmppStream!.startTLSPolicy = XMPPStreamStartTLSPolicy.Required
}
func connect(myjid:String!,password:String!)->Bool {
myUser = myjid!+DOMAIN
print("The domain name is \(myUser)")
if xmppStream==nil {
}
if !xmppStream!.isDisconnected() {
return true
}
if myjid==nil || password==nil {
return false
}
xmppStream!.myJID = XMPPJID.jidWithString(myUser)
_password = password
do{
try xmppStream!.connectWithTimeout(XMPPStreamTimeoutNone)
}catch{
let err = error as NSError
let alert = UIAlertView(title: "Error", message: "Fail to Login \(err) ", delegate: nil, cancelButtonTitle: "Cancel")
alert.show()
}
return true
}
func disconnect() {
}
func xmppStreamDidConnect(sender: XMPPStream!) {
do{
try self.xmppStream!.authenticateWithPassword(self._password )
}catch{
let err = error as NSError
let alert = UIAlertView(title: "Error", message: "Fail to Login \(err) ", delegate: nil, cancelButtonTitle: "Cancel")
alert.show() }
}
func goOnline(){
let presence = XMPPPresence()
xmppStream!.sendElement(presence)
}
func goOffline(){
let presence = XMPPPresence(type: "unavailable")
xmppStream!.sendElement(presence)
}
func xmppStream(sender: XMPPStream!, didNotAuthenticate error: DDXMLElement!) {
isConnected = false
print("Fail to Authenticate!")
}
func xmppStreamWillConnect(sender: XMPPStream!) {
print("trying to connect")
}
func xmppStream(sender: XMPPStream!, socketDidConnect socket: GCDAsyncSocket!) {
print("stream is connected")
}
func xmppStreamDidAuthenticate(sender: XMPPStream!) {
NSNotificationCenter.defaultCenter().postNotificationName(successLoginNotification, object: nil)
goOnline()
}
func xmppStreamDidDisconnect(sender: XMPPStream!, withError error: NSError!) {
print("disconnected")
}
//MARK:TLS related protocols
func xmppStream(sender: XMPPStream!, willSecureWithSettings settings: NSMutableDictionary!) {
settings[kCFStreamSSLPeerName as String] = "jephs-macbook-pro.local"
settings[GCDAsyncSocketManuallyEvaluateTrust] = true
}
func xmppStream(sender: XMPPStream!, didReceiveTrust trust: SecTrust!, completionHandler: ((Bool) -> Void)!) {
completionHandler(true)
}
func xmppStreamDidSecure(sender: XMPPStream!) {
print("stream secured!")
}
func applicationWillResignActive(application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
// Saves changes in the application's managed object context before the application terminates.
self.saveContext()
}
// MARK: - Core Data stack
lazy var applicationDocumentsDirectory: NSURL = {
// The directory the application uses to store the Core Data store file. This code uses a directory named "cs.Kwigira2" in the application's documents Application Support directory.
let urls = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)
return urls[urls.count-1]
}()
lazy var managedObjectModel: NSManagedObjectModel = {
// The managed object model for the application. This property is not optional. It is a fatal error for the application not to be able to find and load its model.
let modelURL = NSBundle.mainBundle().URLForResource("Kwigira2", withExtension: "momd")!
return NSManagedObjectModel(contentsOfURL: modelURL)!
}()
lazy var persistentStoreCoordinator: NSPersistentStoreCoordinator = {
// The persistent store coordinator for the application. This implementation creates and returns a coordinator, having added the store for the application to it. This property is optional since there are legitimate error conditions that could cause the creation of the store to fail.
// Create the coordinator and store
let coordinator = NSPersistentStoreCoordinator(managedObjectModel: self.managedObjectModel)
let url = self.applicationDocumentsDirectory.URLByAppendingPathComponent("SingleViewCoreData.sqlite")
var failureReason = "There was an error creating or loading the application's saved data."
do {
try coordinator.addPersistentStoreWithType(NSSQLiteStoreType, configuration: nil, URL: url, options: nil)
} catch {
// Report any error we got.
var dict = [String: AnyObject]()
dict[NSLocalizedDescriptionKey] = "Failed to initialize the application's saved data"
dict[NSLocalizedFailureReasonErrorKey] = failureReason
dict[NSUnderlyingErrorKey] = error as NSError
let wrappedError = NSError(domain: "YOUR_ERROR_DOMAIN", code: 9999, userInfo: dict)
// Replace this with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
NSLog("Unresolved error \(wrappedError), \(wrappedError.userInfo)")
abort()
}
return coordinator
}()
lazy var managedObjectContext: NSManagedObjectContext = {
// Returns the managed object context for the application (which is already bound to the persistent store coordinator for the application.) This property is optional since there are legitimate error conditions that could cause the creation of the context to fail.
let coordinator = self.persistentStoreCoordinator
var managedObjectContext = NSManagedObjectContext(concurrencyType: .MainQueueConcurrencyType)
managedObjectContext.persistentStoreCoordinator = coordinator
return managedObjectContext
}()
// MARK: - Core Data Saving support
func saveContext () {
if managedObjectContext.hasChanges {
do {
try managedObjectContext.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
NSLog("Unresolved error \(nserror), \(nserror.userInfo)")
abort()
}
}
}
}
import UIKit
class ViewController: UIViewController {
var username:String?
var password:String?
@IBOutlet weak var txtUsername: UITextField!
@IBOutlet weak var btnLogin: UIButton!
@IBOutlet weak var btnCancel: UIButton!
@IBOutlet weak var txtPassword: UITextField!
let userdefault = NSUserDefaults.standardUserDefaults()
let appDel = UIApplication.sharedApplication().delegate as! AppDelegate
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(ViewController.segueToHomeScreen), name:appDel.successLoginNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(ViewController.saveCredentials), name:appDel.successLoginNotification, object: nil)
// Do any additional setup after loading the view, typically from a nib.
}
override func viewDidAppear(animated: Bool) {
if NSUserDefaults.standardUserDefaults().valueForKey("username") != nil {
print("the username is \(NSUserDefaults.standardUserDefaults().valueForKey("username"))")
segueToHomeScreen()
}
}
@IBAction func logIn(sender: UIButton) {
self.username = txtUsername.text
self.password = txtPassword.text
print("login is \(self.username) and password is \(self.password)")
appDel.connect(username,password: password )
print("isConnected:\(appDel.isConnected)")
}
@IBAction func Cancel(sender: UIButton) {
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func getUsername( username:String?) -> String {
return username!;
}
func getpassword(password:String?) -> String {
return password!;
}
func segueToHomeScreen() {
performSegueWithIdentifier("loginSegueId", sender: nil)
}
func saveCredentials() {
userdefault.setValue(self.txtUsername.text, forKey: "username")
}
//XMPP delegate
}