If markers could be dropped while in pan mode, this would be a whole different story, though. A user could then pan to the desired location, put the cross hairs right over the chosen place, and drop a marker, then name it and use in his task.
The pan mode menu would only need a 'drop marker' box, then.
Viele Grüße
Martin Kopplow
Mobil +49 171 7984740
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Ramy
Viele Grüße
Martin Kopplow
Mobil +49 171 7984740
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Am 24.07.2015 um 18:12 schrieb Bryan Hindle <bryan...@gmail.com>:
> You mean like this.
Ramy
"Ramy please stop spamming your off-topic bullshit here. This ticket is
closed because it was bogus from the start, and there's nothing left to
discuss. Take your ego somewhere else, please."
(Sent from my iPhone)
So, before the discussion goes on: Is there even the slightest chance of markers used as waypoints making it to any future 6.7.x release? Or will this not be introduced before 6.8.x?
If it was the latter, we could just stop discussing and wait for that release.
If it was the first, we probably have found a bug worth investigating and Ramy was most probably right in pointing out the feature of dropping markers in pan mode was not available (or at least not consistently usable) in 6.7.x. Some of us can reproduce that.
Since most of us are trying to communicate in a language that is not our native language, misunderstandings may happen, and I ask Max to reconsider banning Ramy.
Regarding usability in flight I fully agree with Ronald. While this is an important improvement for pre flight, I believe using it in flight might cause quite a long head down time. It takes an estimated 20 taps or more until you have a usable waypoint to insert in a task.
While I can clearly see reasons to use it pre flight, how likely would it be people use it in flight?
I do not need to speculate a lot, in this case. I have been using a glide computer which provided in flight waypoint creation, and was quite happy with it (quit it for say political reasons, but really really miss this feature). The workflow was very fast and I used it a lot to make 'what if' calculations. I would, for example, put a waypoint on a corner of some airspace to see if my final glide would take me safely around it or if I'd have to request clearance, or tentatively push a waypoint around on the map to optimize for OLC. Or, if FIS told me some ED-R on my route was active, I'd put a new waypoint just outside it to conveniently navigate around it.
That user interface approach did not include a menu for dropping markers, though. Instead each tap on the map would create kind of a tentative item on the map which could then be used as a feference for the next command, such as display airspaces at the location, list map items near the location, list flarm traffic near the location, or also as a waypoint appended or inserted in the task.
With it being very fast, (only tree taps to new waypoint in task) it soon became a convenient tool in flight.
In XCSoar we also tap on the screen, so not much difference here, but then we get the map elements list, which is a different approach. We get items, not commands.
That said, I'd answer Ronald that it could be made be a useful tool in flight, though it is not quite yet.
It would require a slightly different user interaction, such as a context menu popping open instead of the XCS map elements page. I am not sure the manpower required or the motivation to revamp the UI is available jus now. (And this would - of course- be a deeper UI-philosophical discussion.)
Viele Grüße
Martin Kopplow
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