Pixonti3d
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to Xcode Plugin Development
I'm no programmer, but I have been using Xcode to write MEL scripts
for Maya 2009, and have created an XCLANGSPEC file to do syntax
coloring of the code. I found the Xcode Plugin Development site, but
noticed that information regarding the XCLANGSPEC didn't have any
contributions. Maybe the information I've gathered while working on
this would be helpful?