Plugin doesn't start

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Kizzinator

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Aug 15, 2010, 3:42:46 AM8/15/10
to xbmc-iview
First of all thanks go to Andy for creating an iview plugin.

That said I tried installing both xbmc plugins on the googlecode page
on my xbox running xbmc. Recent builds have swf authentication built
in so there was no need to patch xbmc. The problem is the plugin
doesn't start at all. When I try it merely spits out an "Error script
failed" message. Any suggestions would be great

Andy Botting

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Aug 15, 2010, 3:48:07 AM8/15/10
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Hi

> That said I tried installing both xbmc plugins on the googlecode page
> on my xbox running xbmc. Recent builds have swf authentication built
> in so there was no need to patch xbmc. The problem is the plugin
> doesn't start at all. When I try it merely spits out an "Error script
> failed" message. Any suggestions would be great

Can you tell me what version of XBMC you're using? Is it a new one
that uses the 'Addons' thing?

cheers

Kizzinator

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Aug 15, 2010, 3:51:47 AM8/15/10
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The build is "T3CH XBMC 2010-07-08 SVN rev30442" for xbox and is only
a week old. I don't know what you're referring to with 'addons' but
xbmc is running other plugins fine. Would it be worth trying a build
of xbmc from another source?

Andy Botting

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Aug 15, 2010, 3:59:04 AM8/15/10
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I haven't tried on the xbox, but I've read from the XBMC iPlayer page:
For the XBOX you need at least XBMC4XBOX (http://www.xbmc4xbox.org)
revision 30413

New versions of XBMC do away with the 'Plugins' as we used to know
them. They're moving to an 'Addons' system and plugins need to be
ported over.

This might make it a little clearer:
http://wiki.xbmc.org/index.php?title=Addons_for_XBMC

New versions of the iView plugin are now using the Addon system. This
means that there is a new branch of the code and it needs to be
installed in <XBMCDIR>/addons/ instead of <XBMCDIR>/plugins/video/.

cheers

Andy Botting

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Aug 15, 2010, 6:20:54 AM8/15/10
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> New versions of the iView plugin are now using the Addon system. This
> means that there is a new branch of the code and it needs to be
> installed in <XBMCDIR>/addons/ instead of <XBMCDIR>/plugins/video/.

Probably also should mention, the new location for this code is:

svn checkout https://xbmc-boxee-iview.googlecode.com/svn/trunk/xbmc/plugin.video.abc_iview

and it should be checked out to <XBMCDIR>/addons/, and you need to
restart XBMC for it to pick up the addon.

cheers

Kizzinator

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Aug 15, 2010, 7:42:24 AM8/15/10
to xbmc-iview
Turns out no there is no xbmc builds on xbox which supports addons
however an emulator is in the works, so I'll keep my eyes peeled for
progress. Thanks for all your help.

On Aug 15, 8:20 pm, Andy Botting <a...@andybotting.com> wrote:
> > New versions of the iView plugin are now using the Addon system. This
> > means that there is a new branch of the code and it needs to be
> > installed in <XBMCDIR>/addons/ instead of <XBMCDIR>/plugins/video/.
>
> Probably also should mention, the new location for this code is:
>
>  svn checkouthttps://xbmc-boxee-iview.googlecode.com/svn/trunk/xbmc/plugin.video.a...

Andy Botting

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Aug 15, 2010, 7:52:36 AM8/15/10
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> Turns out no there is no xbmc builds on xbox which supports addons
> however an emulator is in the works, so I'll keep my eyes peeled for
> progress. Thanks for all your help.

Are you sure? I was pretty sure that the new XBMC4XBOX builds had that.

Anyway, I'll try and get the old branch back into shape. I should be
able to take out the code that was necessary for the Addons stuff and
make it work with the plugins again.

cheers

VK3JME

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Aug 30, 2010, 5:31:48 AM8/30/10
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> Anyway, I'll try and get the old branch back into shape. I should be
> able to take out the code that was necessary for the Addons stuff and
> make it work with the plugins again.

Hi Andy,

With out trying sound impatient, how are you going are rewrite using
the plugins?
I am a new comer to the XBMC scene and I am really looking forward to
seeing Iview work on my Xbox.

Thanks,

Jamie

Andy Botting

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Aug 29, 2010, 10:31:03 AM8/29/10
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Hi Jamie,

I'm travelling in Europe right now, so it's going to be a couple of weeks at least. Maybe you can ask on the XBMC forums about the status of the XBOX builds to see what they're up to.

cheers,

Andy

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VK3JME

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Aug 30, 2010, 11:15:58 AM8/30/10
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> I'm travelling in Europe right now, so it's going to be a couple of weeks at least. Maybe you can ask on the XBMC forums about the status of the XBOX builds to see what they're up to.

Thanks Andy for your very prompt response, I was not expecting it.
I hope you are enjoying your time in Europe

I found the following info at: http://forum.xbmc.org/showpost.php?p=591596&postcount=25

Does this make sense to you or any of the other guys in this group.
My scripting knowledge is still very juvenile as I spend more time
playing with Pics and other low level programming devices.

Thanks,

Jamie



just a FYI, I make my plugins work on xbmc4xbox and xbmc by using
http://code.google.com/p/xbmc-iplayerv2/source/browse/trunk/IPlayer/lib/addoncompat.py
and calling the functions in that for getting settings etc.
there is also a compatibility module here from nuka for xbmc4xbox to
allow some addons to work almost unmodified

http://xbmc-addons.googlecode.com/svn/packages/xbox.py
using something like
Code:
try:
import xbmcaddon
except:
# get xbox compatibility module
from resources.lib.xbox import *
xbmcaddon = XBMCADDON()

Andy Botting

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Aug 29, 2010, 4:15:19 PM8/29/10
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Hey Jamie,


> Thanks Andy for your very prompt response, I was not expecting it.
> I hope you are enjoying your time in Europe

No probs

Actually, the difference between the addon and old plugin shouldn't be much at all. I think I implemented one setting, which isn't really necessary anyway.

If you wanted to try it, maybe just comment out the import of the xbmcaddon modules and hack out the setting bit in play.py and it should be just about right to go.

VK3JME

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Aug 31, 2010, 9:59:42 AM8/31/10
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I just thought that I might checkout the latest source tonight and see
what is causing the fault before I start playing with any code.

It failed again with a script error, so I started the logger and this
is what I saw.

22:05:04 M: 42921984 ERROR: Unable to load:
special://home/plugins/video/xbmc-boxee-iview-read-only/resources/settings.xml,
Line 0
Failed to open file


I do remember seeing in previous builds of this script where there was
a resources folder in the build.
There is nolonger a resources folder in what I download when I perform
a checkout using the following command on my Mac to download the
source:

svn checkout http://xbmc-boxee-iview.googlecode.com/svn/trunk/xbmc/abc_iview_plugin/
xbmc-boxee-iview-read-only

Am I doing something wrong?

Thanks,

Jamie

Andy Botting

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Aug 31, 2010, 9:08:38 AM8/31/10
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> 22:05:04 M: 42921984    ERROR: Unable to load:
> special://home/plugins/video/xbmc-boxee-iview-read-only/resources/settings.xml,
> Line 0
> Failed to open file

I believe this is not fatal, but I'm not certain


> svn checkout
> http://xbmc-boxee-iview.googlecode.com/svn/trunk/xbmc/abc_iview_plugin/
> xbmc-boxee-iview-read-only

The new plugin should be checked out from
http://xbmc-boxee-iview.googlecode.com/svn/trunk/xbmc/plugin.video.abc_iview/

The old and new plugins are stored in different directories.

cheers

VK3JME

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Sep 29, 2010, 10:31:10 AM9/29/10
to xbmc-iview
> The new plugin should be checked out from http://xbmc-boxee-iview.googlecode.com/svn/trunk/xbmc/plugin.video.ab...

Thanks Andy,

Well I have it iveiw finally working on my Xbox XBMC, I've been
hanging for this moment for about the last 3 months!

FYI:

I am using XBMC XBox Build 30667 from http://sshcs.com/xbmc/ and I am
using the plugin you mentioned above.

To get the plugin to work I commented out the following lines from the
following files:

plugin.video.abc_iview\defualt.py
line 5: # import xbmcaddon
line 18: #__settings__ = xbmcaddon.Addon(id='plugin.video.abc_iview')

plugin.video.abc_iview\resources\lib\play.py
line 8: import xbmc, xbmcgui, xbmcplugin
# , xbmcaddon
line 12: #__settings__ = xbmcaddon.Addon(id='plugin.video.abc_iview')

XMBC now supports the Flash encryption used by Iview, so your patch is
no longer required.

Thanks Andy, (and those also involved in this project), this plugin
works really well.
I'm stoked and more importantly so is my wife!

I hope to help out in the future where I can, this plugin is a major
reason why I bought an Xbox to run XBMC.

Regrds,

Jamie


Kizzinator

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Oct 13, 2010, 1:41:49 AM10/13/10
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Did you do anything else than this.
I tried doing all of this and even installed the same version of xbmc
but I still can't get the plugin to start.

Kizzinator

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Oct 25, 2010, 8:09:31 PM10/25/10
to xbmc-iview
Got it working after all. Excellent stuff guys.

maniccoder

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Nov 10, 2010, 11:59:19 PM11/10/10
to xbmc-iview
Hi,

Can you elaborate on what you did to get it working?

I have the same Xbox Build 30667 plus the plugin, which I have
modified.

When I try to start the plugin, it does something for about a second,
and then returns, with no visible error.

Cheers
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