Vray Upgrade

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Vella Massart

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Aug 5, 2024, 12:08:52 AM8/5/24
to xaistopezam
Currentlyupgrades to version 6 are available for V-Ray for 3ds Max, V-Ray for Maya, V-Ray for SketchUp, V-Ray for Rhino & V-Ray for Revit license holders. Upgrades to V-Ray 6 for other V-Ray integrations will be possible upon their release to the new version.

This is an upgrade notice. It pops up to warn you that you will no longer be able to open the file with the V-Ray version it was last saved with. This is important if you upgrade your V-Ray version - there are certain considerations if you have co-workers that had not upgraded.


We have forward compatibility - e.g. you can open models created with older versions, but not backward compatibility - e.g. older versions may not be able to open models created with newer versions. The last time we broke the backward compatibility was with the release of V-Ray 5.00.01


Thanks so much. I thought so but I felt a bit conned pushing me to upgrade then leaving that out. I get it. It is marketing and rules but I felt it was a bit low. They should give you an option to purchase it for a small additional fee. Oh well.


An upgrade is a whole new version of software that represents a significant change or major improvement. This is can be when you upgrade from SketchUp Pro 2022 to SketchUp Pro 2023.

In that time the SketchUp will be installed into new folder structure. Your extension is installed to the old folder structure, therefore you need to reinstall them.


A software update is typically a release containing enhancements to the current version. SketchUp Pro 2023.0.xxx to 2023.1.340.

In that time the SketchUp will be installed into the same folder structure. So you do not need to reinstall the extensions, since these ara there where should be.


Has anyone had the scenario of having a current Sketchup Pro license with a recently purchased VRAY subscription and wanting to upgrade to Studio due to the Revit import feature? I was hoping to somehow save the cost of the recently purchased VRAY as it is included in Studio. It would be nice if there was a reduced cost to just add the revit importer.


Where are you based? I use a reseller in the UK that seems to be able to negotiate with SketchUp for this kind of scenario, and come up with a quick sensible solution. If their details are likely to be of use to you I will send a PM.


Nice to hear your boys have pride in their work. We built our business based on workmanship at the highest level as instilled by our father. Rendering with VRAY was fairly quick, quite an intuitive piece of software. What do you use Sketchup for?


Thanks for your kind remarks! I am the installer so sketchup provides us a quick and efficient install as all is configured for the space allotted. It also helps us sell jobs as clients and architects find the renders a sign of a quality installer.


Thanks for your message. We can certainly help you with upgrading from Pro to Studio, you will get a pro-rated price for Studio depending on how many months you get left in a Pro subscription. You can also switch your V-RAY license from Chaos to Studio, I think this needs to be handled from Chaos sales side since you bought the license separately.

We would like to speak with your about your workflows since you use both V-Ray and the Revit Importer, I will message you to arrange a call.


Thank you Olivia, your help is much appreciated. Here is a sample of what I use sketchup for. I am a mechanical contractor and use sketchup along with 3SKENG and VRAY for final presentations to clients. This also allows us to plan our installations with great accuracy in the space provided.


Yeah, I missed that the first time. 64GB? I don't see the need. Here that would be $500 of RAM, might just order half as many sticks and save the $250, with the option to add the other 4 sticks later.


Limit yourself to 32GB or ram (even that might be a stretch, depending on your models, as 16GB might be more than enough in practice), and with the money saved you can always buy a set of cheap Case / PSU / HDD and set your 2600K as a rendering node slave. You don't have to invest that much, a 80-160GB HDD is enough, just like a 400W class quality PSU. "bucket" wise, you will be @ 20 buckets this way, and the total investment won't exceed your current 64GB RAM budget...


Of course Andrew was correct. The 2 chips in question are the same chipset with almost identical ghz speed, the only difference is one has 2 more logical cores(4 more virtual cores), so yes, a monkey could determine it would be a 50% gain.


seriously though, if you are swapping those out and cutting out $500 with the ram swap as suggested, you are not that far away from building a complete system that could be used as a render node. You would have more than a 50% performace boost in that case for not much more than you had originally intended to spend.


That means that each physical core is recognized by the OS as 2x logical cores, or in other words each core can process two threads of calculations at the same time Actually it is not at the same time exactly, but close.


Mem: if you can get the 1866, ofc go for it...I would get the Ares line instead of the ripjaws still, to make sure my air cooler would clear their low-profile heatsinks. Timings etc I believe are the same for 1866 so, same difference...(none that is). Personally I have ram chips with no heatsinks, overclocked waaaaay above spec and no overheating. Mem heatspreaders/heatsinks are rarely beneficial - more for looks.


GPU There is a 3GB 660Ti which I would call "the top 660ti"...i don't know if Asus makes one tho. If you don't plan using it for GPU accelerated rendering (Vray RT GPU / Octane etc - iray does not support kepler cards yet), i believe the best bang for your money in viewport performance and gaming should be the Radeon 7950 3GB. In the US it is actually found cheaper than the 660ti 2GB. If you want to go nVidia, 660ti should be fine - 2GB even.


SSD: Intel makes great SSDs. The 330 is not bad by any measure, but it is a Sandforce based SSD non-the-less. This controller has some issues that even intel with its great validation did not solve 100%. It is rare for an intel drive to fail or keep BSOD on you, but it happens more often that it does with Samsung 830 / Crucial m4 / Plextor m3 / OCZ Vertex 4 drives. Practically some of those are also faster than Sandforce (even the intel 520) so all you will have left will be the brand name. Unless pricing is extraordinary low for your 330, I would get a Samsung 830 256.


CPU Cooler: if you don't plan on O/Cing, it should hold fine...if the True Spirit 140 came with a SB-E mount...I believe it doesn't - it is 1366/1155 only. I am using the Thermalright Silver Arrow SB-E, which allows for some decent O/C. If you want a decent cooler for stock speeds, COOLER MASTER Hyper 212 EVO should fit and hold just fine (less than half the price of the SA-SB-E).


PSU: Yes, 550-600W should be enough - esp if you don't O/C. yet a good brand/good 80+ rated PSU is recomended, as the system WILL draw a lot of power, and pseudo-rated PSUs will fail pretty darn fast. Don't go cheap on the PSU, it is probably the most important component to be of good quality. And remember, a mediocre 800W is not better than a good 500W.


Case: I prefer minimalistic designs. I have a CM 690 II now (barely wide enough for the SA-SB-E cooler, yet it fits), but I like Fractal Designs etc. I dislike HAF and other chunky gaming cases, but it's subjective after a point.


(comment: dont know what to choose...i need the best choise for 3ds max+vray and gaming..this 3 models i think they are the best for my system...in others foruns they recommended 7950...in my country always recommend GTX660TI because the Portuguese users considered pratically the same performance..and prefer Nvidea..dont know what the "right direction" here)


(comment: i read that is the best for performance/price... is more thin that MACHO-HR-02 with best performance, and not so bad compared with Thermalright Silver Arrow SB-E, that is more expensive and large...what you think)


Has something changed in 3.5 that changes how V-Ray materials are read? Cos if so, I'm going to need to rollback the version deployed - because I certainly am not asking my entire team to turn their material world upside down.


Thanks for the report snowyweston , I'm currently investigating this behavior and will get back to you once I have further details. Meanwhile, there is probably no chance for you to also try/acquire V-Ray 6 instead of using 3.6? That is the official version we support and will continue to support, not 3.6 I'm afraid.


The issue appears to be on Enscape's side in this case and QA will further look into it accordingly - But, for now we can already say that the issue is not reproducible with V-Ray v4 data or later (basically, data from every version after V-Ray 3.6 is read correctly by Enscape 3.5)


As mentioned in my previous reply, if you have the chance I'd upgrade to V-Ray 6 entirely to avoid any further compatibility issues coming up sooner or later then we'd definitely reccomend doing that.


This article is created to determine if you can trade in your old licenses of V-Ray for 3ds Max, Maya, SketchUp and Rhino for a free upgrade to the latest version. There is also a new version of V-Ray for Revit and there is no free upgrade path but you can pay to upgrade purchase a new license. To find out more about the latest V-Ray for Revit 3.7 features, you can read more here.


If you purchased new V-Ray 3 Workstation for 3ds Max after December 13, 2017, you are eligible for a free upgrade to V-Ray Next Workstation for 3ds Max before December 1, 2018. After this date, you will have to purchase the upgrade at a full cost. To find out more about the latest V-Ray for 3ds Max features, you can read more here.

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