Fwd: [radeonhd] Repository with current DRM setup code

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JoJo jojo

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May 3, 2008, 12:36:55 PM5/3/08
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FYI

-JoJo


---------- Forwarded message ----------
From: Matthias Hopf <mh...@suse.de>
Date: Fri, May 2, 2008 at 7:59 PM
Subject: [radeonhd] Repository with current DRM setup code
To: rade...@opensuse.org


For those interested, I'm currently working on bringing DRI support to
radeonhd. I've just pushed my current working repository to

git://people.freedesktop.org/~mhopf/radeonhd

so that everybody can download and play with the code (and probably run
away in disgust due to the current code quality) - but be advised, that
DRI isn't working yet. DRM initializes fine on RS690 (which has a 3D
core that is very close to a r3xx card, actually), but I assume
something in the initialization is still wrong, because I don't get any
updates of 3D apps on the screen, and double buffered OpenGL programs
hang in glxSwapBuffers(). Oh well.

So be prepared, that *anytime* code in this repro might not work, might
even not compile, and might not end up in the same way in the main
repro. Ah, and it doesn't work together with 2D acceleration. Yet.


You'll also notice that I've been working for quite a while on that now,
but I have been sidetracked every now and then. :-( Hopefully I'll have
this finished in the next few weeks.


Have fun

Matthias

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JoJo jojo

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May 9, 2008, 8:12:41 AM5/9/08
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FYI

-JoJo


---------- Forwarded message ----------
From: Matthias Hopf <mh...@suse.de>
Date: Thu, May 8, 2008 at 6:52 PM
Subject: Re: [radeonhd] Repository with current DRM setup code
To: rade...@opensuse.org


On May 02, 08 16:29:42 +0200, Matthias Hopf wrote:
> For those interested, I'm currently working on bringing DRI support to
> radeonhd. I've just pushed my current working repository to
>
> git://people.freedesktop.org/~mhopf/radeonhd

Success!

DRI is now working on RS690, have been playing torcs yesterday evening
:-))) Performance is actually pretty decent.

There is still a number of issues remaining, the first three being major
showstoppers, so it will keep sitting in my private repro ATM:

- Not working with acceleration yet.
- Registers not saved/restored, to be done for Save/Restore to work.
- Extreme ugliness of code.
- Cleanup isn't correct yet.
- Memory map changes aren't reflected in the driver yet. This is important.
- Untested on other GPUs, but should(!) work fine on all r5xx with latest Mesa.
- Watermarks seem to be set wrong, display glitches when 3D is rendering.
- MoveWindow not implemented. Considered unnecessary by me due to OpenGL specs.
- Page Flipping not implemented yet.

CU and happy playing

ahmad....@gmail.com

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May 24, 2008, 6:47:00 AM5/24/08
to x1250
How is performance? can you give glxgears rate?
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