Greetings,
Im very glad that wxQoole is being useful for your, however I must
remember you
that this is alpha software, which means is really unstable in the
path of development.
> Is there a way to work around this and change the hardcoded
> directories as when I change them in the preferences, it won't save
> the changes I am trying to make so it defaults back to well.. for lack
> of a better word it's default values.
>
Currently the preferences dialog is unimplemented, this is because
this port is
a complete rewrite of the GUI of Qoole 99 creating cross-platform
program.
Despise of that, preferences are stored in a per-user xml file, which
location is
platform dependent:
On Unix that file is located in /home/<user>/.config/qoole/config.xml
On Windows, depends in the language and version of it, however it must
be in a path
such as: c:\Document and Settings\<User>\Program Data\.config\qoole
\config.xml
"Program Data" folder name is language dependant, (I'm using a Spanish
version, so I don't
even know if its called "Program Data")
That file contains all of the configuration data, however it uses Unix
style line ending
so you won't be able to edit it with notepad. You are going to need a
text editor that
can recognize that such as Programmer's Notepad.
In that file, probably the line that you are searching is:
<prop name="GamePath" value="<path to quake>/WinQuake.exe" />
If you change that into for example:
<prop name="GamePath" value="<path to quake>/DarkPlaces.exe" />
It should use dark places engine by default.
> Hopefully this project is still alive and kicking cause it's hard to
> find anything decent for map making and qoole has always had the best
> gui to it. Your version of it is actually tablet pen friendly too
> which is a much appreciated improvement.
Currently I'm not working in the project because I'm working in the
scripting
language for my own game engine. However, in not a far time from now I
will continue
working in wxQoole, at least to finish the port. About the preferences
dialog, I will
try to finish it along this month(cannot give some date because of
college duties).
> Hey man you probably get asked this a lot but I've been using your
> latest unstable r64 build of the app and it's WAYYY better then qoole
Your are the first one to ask, and probably to use the app.
> One other thing .. if you are still working on this tool and are able
> to add features to it, a feature that can create smooth curved brushes
> would be mad and the other feature that's probably more important
> would be to add a brush merge feature.
>
> CSG Merge and a toolbar that creates smooth curved brushes.
I'm also interesting in supporting curves, however they are going to
require
a lot of modifications and I don't have experience with them. For all
of the
geometry part I'm using the same engine as Qoole 99, with some fixing
in crappy
programming practices, and a improved OpenGL rendering engine.
Thank you very much for you appreciationof the program.
Regards,
Ronie Salgado