i think its a different package which was put on the blitzmax site but
all it did as you said in your last post was display the note pressed
etc.....
firstly it asks you to enter a number in for the sound device you are
using and then it says debug mode midi open
then when you press a key on the midi keyboard the data shows up
i think it was before wxmax or wxmidi though
but there was a comiled version of this midi in program and the source
code for it but as i said before i had trouble with compiling the
source under blitzmax 1.26 but now i have 1.28 i thought i would give
it a try again but as i also said i lost a lot of data recently.
the compiled exe i think was called midiin.debug.exe , i maybe am
getting confuzed with this it may not be you but some other person in
the forums that posted it but it was a good little start to what i
want. Oh well if its not you then i must keep looking and then maybe
one day i will finish this dammed project lol
Also i am having a lot of trouble getting wxmax to compile i keep
getting errors like glue.cpp not found and i followed the instructions
to the letter on the wxmax page.
Thanks Bruce for listening mate
i will have a look at your sample in wxmidi but i dont think thats the
one because i feel it was before wxmidi was around in my eyes so to
speak
Lee Broadhurst
> > Lee B- Hide quoted text -