Darkimmortal
unread,Oct 26, 2008, 11:38:54 PM10/26/08Sign in to reply to author
Sign in to forward
You do not have permission to delete messages in this group
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to wxJavaScript
Having looked through both the documentation and the C++ source, I
simply can't find how to set socket event callbacks, which, going by
the documentation for wxSocketBase.notify() and sockevth.cpp, seem to
exist in some form.
The closest I got to getting anything whatsoever to happen was by
calling .notify(true) (strangely, false caused the same error - only
omitting notify altogether bypassed the error) on a wxSocketServer
using various flags (all produced the same result) - wxjs.exe crashing
and producing the following error (on Windows Vista 64bit):
Problem Event Name: APPCRASH
Application Name: wxjs.exe
Application Version: 0.0.0.0
Application Timestamp: 48189184
Fault Module Name: wxbase28u_net_vc_custom.dll
Fault Module Version: 2.8.7.0
Fault Module Timestamp: 47f3c31a
Exception Code: c0000005
Exception Offset: 00009364
OS Version: 6.0.6001.2.1.0.256.1
Locale ID: 2057
Additional Information 1: fd00
Additional Information 2: ea6f5fe8924aaa756324d57f87834160
Additional Information 3: fd00
Additional Information 4: ea6f5fe8924aaa756324d57f87834160
The same crash occured on a Windows 2003 server, albeit silently
(probably due to settings).
Alternatively, I need a way to have the GUI respond as normal when
sending commands to a socket server and wait an arbitrarily long
amount of time (perhaps minutes or more) for a response (not on a
different socket each time, but rather with each command given a
unique id to reference the responses to).