On Wed, 15 Apr 2026 15:40:38 -0700 Carl Godkin wrote:
CG> It seems that the wx community prefers to distribute source files .tar.bz2 .
They're much smaller compared to gzip-compressed files, so yes.
CG> However, I happened to download the .tar.gz file at the end of the
CG> long list of assets at the bottom of this page:
CG>
CG>
https://github.com/wxWidgets/wxWidgets/releases/tag/v3.2.10
CG>
CG> It doesn't contain everything and, if you try using cmake to build
CG> from there, you get this error :
CG>
CG> CMake Error at build/cmake/functions.cmake:719 (message):
CG> wxregex file does not exist:
CG> "D:/build/wxWidgets-3.2.10/3rdparty/pcre/src/pcre2_auto_possess.c". Make
CG> sure you checkout the git submodules.
CG> Call Stack (most recent call first):
CG> build/cmake/lib/regex.cmake:24 (wx_add_builtin_library)
CG> build/cmake/lib/CMakeLists.txt:29 (include)
CG>
CG> I think that the two "Source code" assets at the end of the list might
CG> be auto generated by GitHub without the submodules.
Yes. We prominently mention this in the README on the downloads page and
warn people not to use these files.
CG> It might save someone some frustration if these could be deleted or
CG> suppressed.
I don't know how to do it, if anybody does, please let me know. Otherwise
we'll have to continue to rely on people reading the README.
Regards,
VZ
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