Hi,
I’m working on an XCode project that was originally created to use wxWidgets from downloaded source. One of the goals is to use vcpkg for all of our libraries, so I installed the x64-osx and x64-osx-dynamic triplets then attempted to build the project.
The build fails, indicating that Xcode can’t find wx.h, even though I issued the ./vcpkg integrate install command. I suppose my questions are:
1 – What’s my best strategy for integrating wxWidgets from VCPKG into an Xcode project
2 – What do I do about the compiler and linker flags in my build settings?
Thanks for any advice.
Tim
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Hi Martin,
Thanks for the information but we don’t use cmake, I’m afraid.
Cheers.
Tim
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