Hello Karl,
Wednesday, March 2, 2016, 11:09:12 AM, you wrote:
KK> Hi,
KK> I'm already familar with the concept of wxGLContext and its
KK> usage. But from what I see, it seems to contain OpenGL 1.0/1.1
KK> functions only. Under Linux it is no problem to just to link some
KK> additional libraries to get newer functions, under Windows there
KK> is an additional, 3rd party wrapper-library/DLL required. Both are
KK> of course platform-specific solutions.
KK> So my question: what is the intended way to have at least OpenGL
KK> 2.1 functions? Is there something in wxWidgets which provides a
KK> platform-independent way I may have overseen?
http://docs.wxwidgets.org/trunk/glcanvas_8h.html#wxGL_FLAGS
I don't know too much about OpenGL, but check out the
WX_GL_MAJOR_VERSION, WX_GL_MINOR_VERSION and WX_GL_CORE_PROFILE flags.
Maybe that's what you need.
Eric
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