can't find the libwxmsw32.a file in the gcc_dll folder (Issue #25979)

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Jahim Sankoh

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Nov 18, 2025, 9:42:58 AM (3 days ago) Nov 18
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Loading617 created an issue (wxWidgets/wxWidgets#25979)


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VZ

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Nov 18, 2025, 10:04:18 AM (3 days ago) Nov 18
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vadz left a comment (wxWidgets/wxWidgets#25979)

You need to describe what exactly you're doing to have any chance of getting help.


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Jahim Sankoh

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Nov 18, 2025, 10:54:14 AM (3 days ago) Nov 18
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Loading617 left a comment (wxWidgets/wxWidgets#25979)

in code::blocks on compiler settings to add directories for linker libraries and i couldn't find libwxmsw32.a file


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VZ

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Nov 18, 2025, 10:56:37 AM (3 days ago) Nov 18
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Closed #25979 as not planned.


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VZ

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Nov 18, 2025, 10:56:38 AM (3 days ago) Nov 18
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vadz left a comment (wxWidgets/wxWidgets#25979)

Have you built wxWidgets? If no, this answers your question. If you did, you need to explain how.

Anyhow, this is almost certainly not an issue in wxWidgets, so closing this — please use the usual support channels (forums, mailing list etc) for asking questions.


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PB

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Nov 18, 2025, 2:20:40 PM (2 days ago) Nov 18
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PBfordev left a comment (wxWidgets/wxWidgets#25979)

libwxmsw32.a would exist only if you built wxWidgets successfully with two non-default settings:
(1) Monolithic instead of multilib.
(2) ANSI instead of Unicode (Unicode libraries are libwxmsw32u.a and libwxmsw32ud.a, notice the u in the library names)

While (2) is still possible in 3.2, it is certainly not recommended nor commonly used.

If you used Code::Blocks wxWidgets project wizard and have the the .a files with the u in their name, make sure to check "Enable Unicode" under wxWidgets Library settings group on the various configuration options page of the wizard.


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