V1.2 SDK released

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Wurfel Engine

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Sep 25, 2014, 5:00:26 AM9/25/14
to wurfel...@googlegroups.com
Maybe you did not get the news. The new SDK has been released. It's a more stable version. I also polished and added some docs in the Wiki on how to use the engine.

You can grab it from the home page wurfelengine.net.

The obligatory change list:
  • added basic level editor
  • added map saving
  • added loading screen
  • added custom block factories support
  • added basic menu
  • added global game config class/file
  • added GUI for file loading
  • added support for engine use as library (configuration file, APIs)
  • added ray casting method
  • added console commands
  • added debugging rendering
  • enhanced FPS diagram (more precision, RAM usage, delta time)
  • enhanced: screen to game can return normal
  • enhanced: loading sprite offset automatically from file
  • enhanced chat / console
  • enhanced file loading by using libGDX asset manager
  • enhanced graphics a little bit
  • enhanced performance
  • enhanced stability
  • many little fixes and improvements
  • probably some new bugs

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