And the fact that I made a fork doesn't mean I leave the project, just that I need to experiment stuff that might definitively not fit the main project ideas concerns.
So you'll still see me around monitoring Sven so he does not mess :p and contribute in one form or another to the language.
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The website is part of the repo already pretty sure!
It's in the branch called gh-pages (github pages).
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Hello,
> Code/changes you might have written so far, on wren or your own
langage. There is no requirement to publish, but it's nice to see
changes and have reviews from others.
No problem.
I have deleted the github repository where I initially forked Wren, but
I still have the source code. You can download it here:
http://vrac.quentinc.net/wren.7z
You can do what you want with it, but I won't give any support.
I would still appreciate a thank you if you take something useful out of it.
ON my own language, I have opened a github repository that you can find
here:
http://gjithub.com/qtnc/qscript
I haven't yet mentioned Wren as being a big source of inspiration, I
don't know if I have to, should, or shouldn't ?
I'm certainly going to change the name of that language once I find a
cool name.
There is no offense, here you have the explanation: in fact, I'm blind.
This means that, for me, indentation is much more painful than useful. I
can break it very easily without notice and it makes navigation inside
the code harder.
So, unless I'm not forced to do it, I don't do it. Since I'm not at
work here, I don't do it.
This also explains why I prefer don't make multi-line blocks for a
single or a few short instructions, why I prefer early return than long
nested blocks, etc.
I can of course make an effort for code written in the documentation, I
have tried it in the readme (I don't know if it looks OK or not), but in
the real source code, given that it changes all the time, it's painful.
I go with the principle that, anyway, people are using Eclipse, Visual
Studio, XCode , or any other editor that can reformat the code
automatically to their taste.
This isn't my case; at work I'm using eclipse because I really need to,
but when I develop in my spare time, I'm not using something better than
notepad and command-line. I'm happy with it, and I find it much simpler
than bloated user interfaces. Notepad and command-line hadn't prevented
me from making a game played by 16000 users, up to 500 simultaneously,
translated into 6 languages and developed in a mix of Java, C++, PHP and
JavaScript.
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Hey everyone!
End of year is a busy time, let's keep this in mind as we're just getting started here.
I personally think taking over maintenance of a language, and then just diving straight into large scale change, isn't the approach for wren (or for me). Therefore, I've instead started with house keeping, and preparing for the year ahead so that we're in a good position to being taking bigger strides, together.
In the mean time, I've been evaluating various options for a good static blog, so we can have somewhere consistent to post news about wren. I've also updated the logo on the Github organization with an iteration to see how it feels.
I know everyone is excited about the future - as am I.
Let's work together to ensure that we're contributing positively to the community atmosphere and not creating unnecessary concerns where there are none :)
I am also excited to start tackling (more) of the issues and PRs once the end year rush slows down.
Hope everyone is having a great holiday,
and I look forward to what the year ahead holds for us with Wren.
Happy new year!
On Tue, Jan 1, 2019 at 12:37 AM Michel Hermier <michel...@gmail.com> wrote:
If you are not afraid of some small changes in the language, and be ready for some radical changes in the VM, there is my fork (canary). It doesn't have the final shape I want it to have, and I still need to enable foreign call reentrancy. But at least it's moving, and there are some critical issues that are solved.--The code is a little slower compared to stock wren, but there are some critical issues that are solved, like memory is properly counted and stack corruption fixes in some corner cases.Cheers
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I'm busy with the next post which outlines the plans immediate term and short term.In practice, I was ramping up on Wren dev things when, in January, our baby arrived.This took a lot of time away obviously and then I went back to work etc. You can imagine.I also didn't feel like that was something for the main language dev log so I told people directly, and recently on the discord as well.Now that I'm back on it and wrapping up the post we'll expect to see things moving as intended.Thanks for checking in!
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